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Augmented reality learning media for electrical motor: case study in electrical engineering education

International Journal of Electrical and Computer Engineering (IJECE) · Vol. 15 No. 3 (2025)

DOI
10.11591/ijece.v15i3.pp2545-2555
ISSN
2722-2578, 2088-8708
Published
2025-06-01
Publisher
Institute of Advanced Engineering and Science
License
creativecommons.org/licenses/by-sa/4.0

Abstract

The impact of augmented reality (AR) learning tools and students' critical thinking abilities on learning outcomes in electrical engineering education is the focus of this study. The study explores the ways in which these factors, both independently and in combination, influence student performance. Findings reveal that AR-based learning materials significantly enhance understanding and retention across self-directed and guided learning models. Critical thinking skills emerge as a key determinant of success, with students exhibiting strong critical thinking consistently outperforming peers with lower-level skills, regardless of the instructional model. The study also highlights variations in AR tools' effectiveness depending on the learning model and students’ critical thinking abilities. Guided learning with AR tools benefits all students, while self-directed AR tools prove most effective for those with advanced critical thinking skills. Students with lower critical thinking abilities face challenges in navigating less structured AR environments. These results underscore the importance of fostering critical thinking and adopting tailored strategies when integrating AR technology into engineering education. By considering both the learning model and critical thinking levels, educators can optimize AR’s potential to enhance student learning outcomes in technical fields.

Collaboration network of the authors

13 authors · 43 co-authorship links · 18 across different organisations

Hover or tap a name to highlight its co-authors. Double-click to open the author's page.

  • State University of Medan
  • Institut Teknologi Sepuluh Nopember
  • Universiti Sains Malaysia
  • Institut Teknologi Telkom Surabaya
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Adi SoeprijantoInstitut Teknologi Sepuluh Nopember1
Rezi DelfiantiInstitut Teknologi Sepuluh Nopember1
Fauzan NusyuraInstitut Teknologi Telkom Surabaya1
Ardyono PriyadiInstitut Teknologi Sepuluh Nopember1
Imam AbadiInstitut Teknologi Sepuluh Nopember1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

This record comes from Crossref (what the publisher deposited), because the journal's own OAI-PMH endpoint could not be harvested.

Metadata source: Crossref API (cadangan, berdasarkan ISSN) https://api.crossref.org/journals/2088-8708/works, first harvested 27 Okt 2026, last seen 27 Okt 2026.
Metadata as oai_dc, converted from Crossref
<oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"><dc:title>Augmented reality learning media for electrical motor: case study in electrical engineering education</dc:title><dc:creator>Mustaqim, Bima</dc:creator><dc:creator>Sibuea, Abdul Muin</dc:creator><dc:creator>Siagian, Sahat</dc:creator><dc:creator>Junaidi, Agus</dc:creator><dc:creator>Amin, Muhammad</dc:creator><dc:creator>Sriadhi, Sriadhi</dc:creator><dc:creator>Yahaya, Wan Ahmad Jaafar Wan</dc:creator><dc:creator>Sitompul, Harun</dc:creator><dc:description>&lt;jats:p&gt;The impact of augmented reality (AR) learning tools and students' critical thinking abilities on learning outcomes in electrical engineering education is the focus of this study. The study explores the ways in which these factors, both independently and in combination, influence student performance. Findings reveal that AR-based learning materials significantly enhance understanding and retention across self-directed and guided learning models. Critical thinking skills emerge as a key determinant of success, with students exhibiting strong critical thinking consistently outperforming peers with lower-level skills, regardless of the instructional model. The study also highlights variations in AR tools' effectiveness depending on the learning model and students’ critical thinking abilities. Guided learning with AR tools benefits all students, while self-directed AR tools prove most effective for those with advanced critical thinking skills. Students with lower critical thinking abilities face challenges in navigating less structured AR environments. These results underscore the importance of fostering critical thinking and adopting tailored strategies when integrating AR technology into engineering education. By considering both the learning model and critical thinking levels, educators can optimize AR’s potential to enhance student learning outcomes in technical fields.&lt;/jats:p&gt;</dc:description><dc:publisher>Institute of Advanced Engineering and Science</dc:publisher><dc:date>2025-06-01</dc:date><dc:type>info:eu-repo/semantics/article</dc:type><dc:format>application/pdf</dc:format><dc:identifier>https://doi.org/10.11591/ijece.v15i3.pp2545-2555</dc:identifier><dc:identifier>10.11591/ijece.v15i3.pp2545-2555</dc:identifier><dc:source>International Journal of Electrical and Computer Engineering (IJECE); Vol 15 No 3 (2025); 2545</dc:source><dc:source>2722-2578</dc:source><dc:source>2088-8708</dc:source><dc:relation>https://ijece.iaescore.com/index.php/IJECE/article/viewFile/36936/18204</dc:relation><dc:rights>http://creativecommons.org/licenses/by-sa/4.0</dc:rights></oai_dc:dc>