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Multithreading Application for Counting Vehicle by Using Background Subtraction Method

IJCCS (Indonesian Journal of Computing and Cybernetics Systems) · Vol. 14 No. 3 (2020) · pp. 309–318

DOI
10.22146/ijccs.57594
ISSN
2460-7258, 1978-1520
Published
2020-07-31
Publisher
IndoCEISS in colaboration with Universitas Gadjah Mada, Indonesia.
Language
eng
License
creativecommons.org/licenses/by-sa/4.0

Abstract

Image and video processing has become important part in intelligent transportation system (ITS) application, especially for collecting road traffic data. Pictures that already collected by a charged coupled device (CCD) camera usually being processed by several image processing algorithms and the application’s code will be executed in a large number of iteration because many algorithms are getting involved in processing the frame which captured by the camera. Typical application will process the first frame until finish and then continue to the next frame, so the application must wait until the first frame being processed. If the algorithms that executed quite complex and have a significant running time there will be a dropped frame and the time difference between data acquisition and real time video is divided by large margin. We proposed an implementation of multithreading to boost the application performance so the data can be acquire in real time and every new frame could be processed in short time. The application performance before and after using a multithreading is known by comparing the data acquisition time that stored in the database. The application effectiveness could define by running a multiple video streaming in same resolution.

Keywords

Collaboration network of the authors

9 authors · 17 co-authorship links · 1 across different organisations

Hover or tap a name to highlight its co-authors. Double-click to open the author's page.

  • Institut Teknologi Del
  • UIN Syekh Wasil Kediri
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Lit Malem GintingInstitut Teknologi Del1
Emma Hannisa Laurencia NainggolanInstitut Teknologi Del1
Ade Erispra RismandaInstitut Teknologi Del1
Tegar Arifin PrasetyoInstitut Teknologi Del1
Victor Lambok DesronyInstitut Teknologi Del1
Henny Flora PanjaitanInstitut Teknologi Del1
Romauli SianiparInstitut Teknologi Del1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

Metadata source: OAI-PMH (metadata jurnal) https://journal.ugm.ac.id/ijccs/oai, first harvested 26 Okt 2026, last seen 26 Okt 2026.
Original metadata (oai_dc)
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	<dc:title xml:lang="en-US">Multithreading Application for Counting Vehicle by Using Background Subtraction Method</dc:title>
	<dc:creator>Pratama, Yohanssen</dc:creator>
	<dc:creator>Ratno, Puspoko Ponco</dc:creator>
	<dc:subject xml:lang="en-US"></dc:subject>
	<dc:subject xml:lang="en-US">background subtraction; image; intelligent transport system; multithreaded; parallel processing</dc:subject>
	<dc:description xml:lang="en-US">Image and video processing has become important part in intelligent transportation system (ITS) application, especially for collecting road traffic data. Pictures that already collected by a charged coupled device (CCD) camera usually being processed by several image processing algorithms and the application’s code will be executed in a large number of iteration because many algorithms are getting involved in processing the frame which captured by the camera. Typical application will process the first frame until finish and then continue to the next frame, so the application must wait until the first frame being processed. If the algorithms that executed quite complex and have a significant running time there will be a dropped frame and the time difference between data acquisition and real time video is divided by large margin. We proposed an implementation of multithreading to boost the application performance so the data can be acquire in real time and every new frame could be processed in short time. The application performance before and after using a multithreading is known by comparing the data acquisition time that stored in the database. The application effectiveness could define by running a multiple video streaming in same resolution.</dc:description>
	<dc:publisher xml:lang="en-US">IndoCEISS in colaboration with Universitas Gadjah Mada, Indonesia.</dc:publisher>
	<dc:contributor xml:lang="en-US"></dc:contributor>
	<dc:date>2020-07-31</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
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	<dc:identifier>https://journal.ugm.ac.id/ijccs/article/view/57594</dc:identifier>
	<dc:identifier>10.22146/ijccs.57594</dc:identifier>
	<dc:source xml:lang="en-US">IJCCS (Indonesian Journal of Computing and Cybernetics Systems); Vol 14, No 3 (2020): July; 309-318</dc:source>
	<dc:source>2460-7258</dc:source>
	<dc:source>1978-1520</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.ugm.ac.id/ijccs/article/view/57594/28381</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2020 IJCCS (Indonesian Journal of Computing and Cybernetics Systems)</dc:rights>
	<dc:rights xml:lang="en-US">http://creativecommons.org/licenses/by-sa/4.0</dc:rights>
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