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AI-driven creativity in software development using services information

IAES International Journal of Artificial Intelligence · Vol. 14 No. 6 (2025) · hlm. 4474–4483

DOI
10.11591/ijai.v14.i6.pp4474-4483
ISSN
2252-8938, 2089-4872
Terbit
2025-12-01
Penerbit
Institute of Advanced Engineering and Science
Bahasa
eng
Lisensi
creativecommons.org/licenses/by-sa/4.0

Abstrak

In competitive markets, organizations that do not innovate risk becoming outdated. At it is core, innovation depends on creativity, with creative outcomes typically characterized by novelty, usefulness, and surprisingness. In software development, creative solutions are often generated through brainstorming sessions. However, brainstorming is constrained by the knowledge of the participant and facilitator. In this paper, we present an artificial intelligence (AI)-based method to generate creative solutions in software by leveraging service information. The presented method includes two phases, where the first phase involves constructing creativity resources through text clustering (TF-IDF, K-medoid) and capability extraction (dependency parsing), and the second phase employs semantic similarity along with structured creativity techniques (exploration, transformation, and combination) to generate creative solutions in software. Besides, experimental results showed that the AI-based method achieved comparable creativity scores to traditional brainstorming with more limited time, demonstrating fast and strong performance in generating novel and useful solutions, although participants perceived some results as less surprising due to overlap with brainstorming outcomes.

Kata kunci

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7 penulis · 13 tautan kepenulisan bersama · 10 lintas organisasi

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  • National Research and Innovation Agency
  • Universitas Airlangga
  • National Yang Ming Chiao Tung University
  • University of Malaya
  • Badan Pengkajian dan Penerapan Teknologi
  • Organisasi berbeda
  • Organisasi sama
  • Afiliasi tidak diketahui
  • Garis lebih tebal = lebih banyak artikel bersama · lingkaran lebih besar = lebih banyak artikel
Tampilkan sebagai tabel
Rekan penulisOrganisasiArtikel bersama
Rizqon FajarBadan Pengkajian dan Penerapan Teknologi1
Sigit Tri AtmajaNational Research and Innovation Agency1
Erwandi ErwandiNational Research and Innovation Agency1
Daif RahunaNational Research and Innovation Agency1

Afiliasi berasal dari OpenAlex; metadata OAI-PMH jurnal tidak memuatnya. Penulis tanpa ID OpenAlex dicocokkan berdasarkan nama, sehingga dua orang bisa tergabung atau satu orang bisa terpisah.

Sumber metadata: OAI-PMH (metadata jurnal) http://ijai.iaescore.com/index.php/IJAI/oai, pertama di-harvest 8 Nov 2026, terakhir terlihat 8 Nov 2026.
Metadata asli (oai_dc)
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	<dc:title xml:lang="en-US">AI-driven creativity in software development using services information</dc:title>
	<dc:creator>Fahmi, Faisal</dc:creator>
	<dc:creator>Wang, Feng-Jian</dc:creator>
	<dc:creator>Subramaniam, Hema</dc:creator>
	<dc:subject xml:lang="en-US"></dc:subject>
	<dc:subject xml:lang="en-US">Creative software;  Innovations;  Requirement’s engineering;  Service registry;  Software development</dc:subject>
	<dc:description xml:lang="en-US">In competitive markets, organizations that do not innovate risk becoming outdated. At it is core, innovation depends on creativity, with creative outcomes typically characterized by novelty, usefulness, and surprisingness. In software development, creative solutions are often generated through brainstorming sessions. However, brainstorming is constrained by the knowledge of the participant and facilitator. In this paper, we present an artificial intelligence (AI)-based method to generate creative solutions in software by leveraging service information. The presented method includes two phases, where the first phase involves constructing creativity resources through text clustering (TF-IDF, K-medoid) and capability extraction (dependency parsing), and the second phase employs semantic similarity along with structured creativity techniques (exploration, transformation, and combination) to generate creative solutions in software. Besides, experimental results showed that the AI-based method achieved comparable creativity scores to traditional brainstorming with more limited time, demonstrating fast and strong performance in generating novel and useful solutions, although participants perceived some results as less surprising due to overlap with brainstorming outcomes.</dc:description>
	<dc:publisher xml:lang="en-US">Institute of Advanced Engineering and Science</dc:publisher>
	<dc:contributor xml:lang="en-US"></dc:contributor>
	<dc:date>2025-12-01</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:type xml:lang="en-US"></dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://ijai.iaescore.com/index.php/IJAI/article/view/26274</dc:identifier>
	<dc:identifier>10.11591/ijai.v14.i6.pp4474-4483</dc:identifier>
	<dc:source xml:lang="en-US">IAES International Journal of Artificial Intelligence (IJ-AI); Vol 14, No 6: December 2025; 4474-4483</dc:source>
	<dc:source>2252-8938</dc:source>
	<dc:source>2089-4872</dc:source>
	<dc:source>10.11591/ijai.v14.i6</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://ijai.iaescore.com/index.php/IJAI/article/view/26274/14826</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2025 Faisal Fahmi, Feng-Jian Wang, Hema Subramaniam</dc:rights>
	<dc:rights xml:lang="en-US">http://creativecommons.org/licenses/by-sa/4.0</dc:rights>
</oai_dc:dc>