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An educational game on the theories of driver education curriculum: An evaluation
International Journal of Evaluation and Research in Education (IJERE) · Vol. 9 No. 4 (2020) · hlm. 1088–1095
ISSN 2620-5440, 2252-8822
Terbit 2020-12-01
Penerbit Institute of Advanced Engineering and Science
Bahasa eng
Abstrak
The purpose of this study was to evaluate the effectiveness of using an educational game application among driving school students on their understanding of driving rules and regulations. The application was developed and named as An Educational Game on the Theories of Driver Education Curriculum (DEC) to help students improve their visualization, understanding and memorization of the theories of driving rules and regulations as well as to be more prepared before taking the driving theory test. A preliminary study was conducted and it indicated that students had a hard time in visualizing, understanding and memorizing the theories of driving. The Game Development Life Cycle (GDLC) was implemented as a methodology to develop the DEC application which consists of initiation, pre-production, production, testing, beta, and release phases. The effectiveness of the DEC application was measured by Game-Based Learning Evaluation Model (GEM). The findings indicated that educational game helped students to visualize, memorize and understand the theories of driving easily.
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Sumber metadata: OAI-PMH (metadata jurnal) http://ijere.iaescore.com/index.php/IJERE/oai, pertama di-harvest 8 Nov 2026, terakhir terlihat 8 Nov 2026.
Metadata asli (oai_dc)
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<dc:title xml:lang="en-US">An educational game on the theories of driver education curriculum: An evaluation</dc:title>
<dc:creator>Othman, Zainab</dc:creator>
<dc:creator>Zain, Nurul Hidayah Mat</dc:creator>
<dc:creator>Ismail, Ismassabah</dc:creator>
<dc:creator>Affandi, Sharifah</dc:creator>
<dc:creator>Noh, Nor Azida Mohamed</dc:creator>
<dc:creator>Yasin, Anita Mohd</dc:creator>
<dc:subject xml:lang="en-US">Driver education curriculum; Educational game; Game-based learning</dc:subject>
<dc:description xml:lang="en-US">The purpose of this study was to evaluate the effectiveness of using an educational game application among driving school students on their understanding of driving rules and regulations. The application was developed and named as An Educational Game on the Theories of Driver Education Curriculum (DEC) to help students improve their visualization, understanding and memorization of the theories of driving rules and regulations as well as to be more prepared before taking the driving theory test. A preliminary study was conducted and it indicated that students had a hard time in visualizing, understanding and memorizing the theories of driving. The Game Development Life Cycle (GDLC) was implemented as a methodology to develop the DEC application which consists of initiation, pre-production, production, testing, beta, and release phases. The effectiveness of the DEC application was measured by Game-Based Learning Evaluation Model (GEM). The findings indicated that educational game helped students to visualize, memorize and understand the theories of driving easily.</dc:description>
<dc:publisher xml:lang="en-US">Institute of Advanced Engineering and Science</dc:publisher>
<dc:contributor xml:lang="en-US"></dc:contributor>
<dc:date>2020-12-01</dc:date>
<dc:type>info:eu-repo/semantics/article</dc:type>
<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
<dc:type xml:lang="en-US"></dc:type>
<dc:format>application/pdf</dc:format>
<dc:identifier>https://ijere.iaescore.com/index.php/IJERE/article/view/20659</dc:identifier>
<dc:identifier>10.11591/ijere.v9i4.20659</dc:identifier>
<dc:source xml:lang="en-US">International Journal of Evaluation and Research in Education (IJERE); Vol 9, No 4: December 2020; 1088-1095</dc:source>
<dc:source>2620-5440</dc:source>
<dc:source>2252-8822</dc:source>
<dc:source>10.11591/ijere.v9i4</dc:source>
<dc:language>eng</dc:language>
<dc:relation>https://ijere.iaescore.com/index.php/IJERE/article/view/20659/13077</dc:relation>
<dc:rights xml:lang="en-US">Copyright (c) 2020 Institute of Advanced Engineering and Science</dc:rights>
<dc:rights xml:lang="en-US">http://creativecommons.org/licenses/by-nc/4.0</dc:rights>
</oai_dc:dc>
Sitasi dan pengindeksan
Jumlah menurut tiap indeks pada 13 Nov 2026; setiap indeks menghitung sitasi dengan cara berbeda.
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APA 7
Othman, Z., Zain, N. H. M., Ismail, I., Affandi, S., Noh, N. A. M., & Yasin, A. M. (2020). An educational game on the theories of driver education curriculum: An evaluation. International Journal of Evaluation and Research in Education (IJERE), 9(4), 1088–1095. https://doi.org/10.11591/ijere.v9i4.20659
Salin
IEEE
Z. Othman, N. H. M. Zain, I. Ismail, S. Affandi, N. A. M. Noh, and A. M. Yasin, “An educational game on the theories of driver education curriculum: An evaluation,” International Journal of Evaluation and Research in Education (IJERE), vol. 9, no. 4, pp. 1088–1095, 2020, doi: 10.11591/ijere.v9i4.20659.
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