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Students’ opinions on the need for interactive multimedia development for entrepreneurship learning

International Journal of Evaluation and Research in Education (IJERE) · Vol. 10 No. 4 (2021) · hlm. 1290–1297

DOI
10.11591/ijere.v10i4.21411
ISSN
2620-5440, 2252-8822
Terbit
2021-12-01
Penerbit
Institute of Advanced Engineering and Science
Bahasa
eng
Lisensi
creativecommons.org/licenses/by-nc/4.0

Abstrak

The use of information technology in education has the potential to have positive outcomes in the face of globalization. This study aimed to identify various needs in order to integrate technology into learning. The study employed a quantitative approach with a survey method to senior high schools. The questionnaire was used as a data collection instrument which was distributed to a research sample of 60 students who were randomly selected. The results revealed that students' attitudes toward the integration of technology into the learning process are inversely proportional to their use of learning media, which is still limited to the printed module. Students would like to create interactive multimedia as a medium for learning craftsmanship and entrepreneurship, based on the needs of students who are technologically literate and efforts to optimize the use of facilities that available at school.

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25 penulis · 44 tautan kepenulisan bersama · 4 lintas organisasi

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  • Sebelas Maret University
  • Universitas Wahid Hasyim
  • Sana'a Community College
  • Afiliasi tidak diketahui
  • Organisasi berbeda
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Rekan penulisOrganisasiArtikel bersama
Iwan MaulanaSebelas Maret University2
Taufiq Subhanul QodrSebelas Maret University2
DestinySebelas Maret University1
Machmud Al RasyidSebelas Maret University1
Achmad MuslichunSebelas Maret University1
Deny Tri ArdiantoSebelas Maret University1
Mustagfirin MustagfirinUniversitas Wahid Hasyim1
Pravin R. ChoubeAfiliasi tidak diketahui1
Moh SalimiSebelas Maret University1
Djono DjonoSebelas Maret University1
Fatma SukmawatiSebelas Maret University1
Roemintoyo RoemintoyoSebelas Maret University1
Aisyah Khilawatun NiswahSebelas Maret University1
Lathifah Sandra DeviSebelas Maret University1
Rusnaini RusnainiSebelas Maret University1
Hanan Al HakimiSana'a Community College1
Susilaningsih SusilaningsihSebelas Maret University1
Risa AlkurniaSebelas Maret University1
Cicilia Dyah Sulistyaningrum IndrawatiSebelas Maret University1
Aulia AnggrainiSebelas Maret University1
Chatarina MuryaniSebelas Maret University1
Diana LukitasariSebelas Maret University1

Afiliasi berasal dari OpenAlex; metadata OAI-PMH jurnal tidak memuatnya. Penulis tanpa ID OpenAlex dicocokkan berdasarkan nama, sehingga dua orang bisa tergabung atau satu orang bisa terpisah.

Sumber metadata: OAI-PMH (metadata jurnal) http://ijere.iaescore.com/index.php/IJERE/oai, pertama di-harvest 8 Nov 2026, terakhir terlihat 8 Nov 2026.
Metadata asli (oai_dc)
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	<dc:title xml:lang="en-US">Students’ opinions on the need for interactive multimedia development for entrepreneurship learning</dc:title>
	<dc:creator>Budiarto, Mochamad Kamil</dc:creator>
	<dc:creator>Rejekiningsih, Triana</dc:creator>
	<dc:creator>Sudiyanto, Sudiyanto</dc:creator>
	<dc:subject xml:lang="en-US">ICT assisted learning; Multimedia interactive; Opportunities; Students’ opinion</dc:subject>
	<dc:description xml:lang="en-US">The use of information technology in education has the potential to have positive outcomes in the face of globalization. This study aimed to identify various needs in order to integrate technology into learning. The study employed a quantitative approach with a survey method to senior high schools. The questionnaire was used as a data collection instrument which was distributed to a research sample of 60 students who were randomly selected. The results revealed that students' attitudes toward the integration of technology into the learning process are inversely proportional to their use of learning media, which is still limited to the printed module. Students would like to create interactive multimedia as a medium for learning craftsmanship and entrepreneurship, based on the needs of students who are technologically literate and efforts to optimize the use of facilities that available at school.</dc:description>
	<dc:publisher xml:lang="en-US">Institute of Advanced Engineering and Science</dc:publisher>
	<dc:contributor xml:lang="en-US"></dc:contributor>
	<dc:date>2021-12-01</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:type xml:lang="en-US"></dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://ijere.iaescore.com/index.php/IJERE/article/view/21411</dc:identifier>
	<dc:identifier>10.11591/ijere.v10i4.21411</dc:identifier>
	<dc:source xml:lang="en-US">International Journal of Evaluation and Research in Education (IJERE); Vol 10, No 4: December 2021; 1290-1297</dc:source>
	<dc:source>2620-5440</dc:source>
	<dc:source>2252-8822</dc:source>
	<dc:source>10.11591/ijere.v10i4</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://ijere.iaescore.com/index.php/IJERE/article/view/21411/13231</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2021 Institute of Advanced Engineering and Science</dc:rights>
	<dc:rights xml:lang="en-US">http://creativecommons.org/licenses/by-nc/4.0</dc:rights>
</oai_dc:dc>