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Can Virtual Reality Training Effectively Improve Physical Condition and Back-Row Attack in Volleyball?

Journal of Coaching and Sports Science · Vol. 4 No. 1 (2025) · hlm. 100–111

DOI
10.58524/jcss.v4i1.728
ISSN
2963-1483, 2963-1459
Terbit
2025-06-10
Penerbit
CV. FOUNDAE
Bahasa
eng

Abstrak

Background: There is an urgent need to explore innovative training methods that can improve the physical condition and back-row attack performance of junior volleyball players. Despite its great potential, Virtual Reality (VR) is still underutilized in youth sports training.Aims: This study aims to test the effectiveness of VR-based training in improving physical conditioning and back-row attack quality.Method: A quasi-experimental design was employed with 24 junior volleyball athletes aged 14 to 16. The participants underwent VR-based training three times a week for six weeks, with each 45-minute session consisting of a 15-minute warm-up, a 30-minute training session, and a 5-minute cool-down. Measurement tools included vertical jump tests, 20-meter sprints, Illinois agility tests, and structured observations to evaluate physical performance and back-row attack effectiveness. Data were analyzed using paired t-tests and multiple linear regression.Result: The results showed significant improvements in vertical jump height (d = −8.18), sprint time (d = 2.42), agility score (d = 3.32), and back row attack (d = −3.32) at p < 0.001. Structured observations revealed improvements in the accuracy, timing, and coordination of back-row attacks. Regression analysis revealed that a better physical condition, particularly in terms of jumping and agility, significantly contributed to improved back-row attack performance (R² = 0.876, p < 0.001).Conclusion: These findings suggest that VR-based training can effectively enhance physical condition and technical performance in back-row attacks, likely due to the immersive simulation environment supporting enhanced motor learning and situational awareness.

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Sumber metadata: OAI-PMH (metadata jurnal) https://journal.foundae.com/index.php/jcss/oai, pertama di-harvest 9 Nov 2026, terakhir terlihat 9 Nov 2026.
Metadata asli (oai_dc)
<oai_dc:dc xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/  http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en">Can Virtual Reality Training Effectively Improve Physical Condition and Back-Row Attack in Volleyball?</dc:title>
	<dc:creator xml:lang="en">Bujang, Bujang</dc:creator>
	<dc:creator xml:lang="en">Hidayat, Yusuf</dc:creator>
	<dc:creator xml:lang="en">Kusumawati, Mia</dc:creator>
	<dc:creator xml:lang="en">Basri, Hasan</dc:creator>
	<dc:creator xml:lang="en">Ridho, Azi Faiz</dc:creator>
	<dc:creator xml:lang="en">Tumijan, Wahidah</dc:creator>
	<dc:creator xml:lang="en">Wan Pa, Wan Ahmad Munsif</dc:creator>
	<dc:creator xml:lang="en">Mutaqin, Dywa Ikal</dc:creator>
	<dc:creator xml:lang="en">Subagyo, Bimo</dc:creator>
	<dc:subject xml:lang="en">Back-row attacks</dc:subject>
	<dc:subject xml:lang="en">Junior volleyball</dc:subject>
	<dc:subject xml:lang="en">Physical condition</dc:subject>
	<dc:subject xml:lang="en">Training</dc:subject>
	<dc:subject xml:lang="en">Virtualization.</dc:subject>
	<dc:description xml:lang="en">Background: There is an urgent need to explore innovative training methods that can improve the physical condition and back-row attack performance of junior volleyball players. Despite its great potential, Virtual Reality (VR) is still underutilized in youth sports training.Aims: This study aims to test the effectiveness of VR-based training in improving physical conditioning and back-row attack quality.Method: A quasi-experimental design was employed with 24 junior volleyball athletes aged 14 to 16. The participants underwent VR-based training three times a week for six weeks, with each 45-minute session consisting of a 15-minute warm-up, a 30-minute training session, and a 5-minute cool-down. Measurement tools included vertical jump tests, 20-meter sprints, Illinois agility tests, and structured observations to evaluate physical performance and back-row attack effectiveness. Data were analyzed using paired t-tests and multiple linear regression.Result: The results showed significant improvements in vertical jump height (d = −8.18), sprint time (d = 2.42), agility score (d = 3.32), and back row attack (d = −3.32) at p &amp;lt; 0.001. Structured observations revealed improvements in the accuracy, timing, and coordination of back-row attacks. Regression analysis revealed that a better physical condition, particularly in terms of jumping and agility, significantly contributed to improved back-row attack performance (R² = 0.876, p &amp;lt; 0.001).Conclusion: These findings suggest that VR-based training can effectively enhance physical condition and technical performance in back-row attacks, likely due to the immersive simulation environment supporting enhanced motor learning and situational awareness.</dc:description>
	<dc:publisher xml:lang="en">CV. FOUNDAE</dc:publisher>
	<dc:date>2025-06-10</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:type xml:lang="en">Peer-reviewed Article</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://journal.foundae.com/index.php/jcss/article/view/728</dc:identifier>
	<dc:identifier>10.58524/jcss.v4i1.728</dc:identifier>
	<dc:source xml:lang="en">Journal of Coaching and Sports Science; Vol. 4 No. 1 (2025): Journal of Coaching and Sports Science; 100-111</dc:source>
	<dc:source>2963-1483</dc:source>
	<dc:source>2963-1459</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.foundae.com/index.php/jcss/article/view/728/312</dc:relation>
	<dc:rights xml:lang="en">Copyright (c) 2025 Bujang, Yusuf Hidayat, Mia Kusumawati, Hasan Basri, Azi Faiz Ridho, Wahidah Tumijan, Wan Ahmad Munsif Wan Pa, Dywa Ikal Mutaqin, Bimo Subagyo</dc:rights>
</oai_dc:dc>