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Using Cultural and Social Beliefs in Language Games

Journal of ICT Research and Applications (JICTRA) · Vol. 10 No. 3 (2016) · pp. 261–276

DOI
10.5614/itbj.ict.res.appl.2016.10.3.5
ISSN
2338-5499, 2337-5787
Published
2016-10-31
Publisher
DRI - ITB
Language
eng

Abstract

Agreement on word-object pairing in communication depends on the intensity of the beliefs that gradually emerge in a society of agents, on the condition that no one was born with embedded knowledge. The agents search and exchange ideas about unknown word-object pairings, until they meet a consensus about what the object should be named. A language game is a social process of finding agreement on word-object pairings through communication in a multi-agent system. In this paper, a technique is proposed to discover the association between a word and the agents' beliefs on an object using self-organizing maps and a cultural algorithm in a multi-hearer environment. A conceptual space is implemented, which stores the agent's beliefs in three dimensions, represented by colors. The technique was evaluated for a variety of scenarios using four significant measures: coherence, specificity, success rate, and word size. The results showed that with the proposed method social agents can reach agreement fast and that their communication is effective.

Collaboration network of the authors

6 authors · 5 co-authorship links · 1 across different organisations

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  • National Institute of Development Administration
  • Kasetsart University
  • Affiliation unknown
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
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Co-authorOrganisationJoint articles
Ajay ArunachalamAffiliation unknown2
Kanyanut HomsapayaNational Institute of Development Administration1
Jirawan CharoensukKasetsart University1
Knitchepon ChotchantarakunNational Institute of Development Administration1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

Metadata source: OAI-PMH (metadata jurnal) https://journals.itb.ac.id/index.php/jictra/oai, first harvested 26 Okt 2026, last seen 1 Nov 2026.
Original metadata (oai_dc)
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	<dc:title xml:lang="en-US">Using Cultural and Social Beliefs in Language Games</dc:title>
	<dc:creator>Limsatta, Theerapol</dc:creator>
	<dc:creator>Sornil, Ohm</dc:creator>
	<dc:description xml:lang="en-US">Agreement on word-object pairing in communication depends on the intensity of the beliefs that gradually emerge in a society of agents, on the condition that no one was born with embedded knowledge. The agents search and exchange ideas about unknown word-object pairings, until they meet a consensus about what the object should be named. A language game is a social process of finding agreement on word-object pairings through communication in a multi-agent system. In this paper, a technique is proposed to discover the association between a word and the agents' beliefs on an object using self-organizing maps and a cultural algorithm in a multi-hearer environment. A conceptual space is implemented, which stores the agent's beliefs in three dimensions, represented by colors. The technique was evaluated for a variety of scenarios using four significant measures: coherence, specificity, success rate, and word size. The results showed that with the proposed method social agents can reach agreement fast and that their communication is effective.</dc:description>
	<dc:publisher xml:lang="en-US">DRI - ITB</dc:publisher>
	<dc:date>2016-10-31</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:type xml:lang="en-US">Peer-reviewed Article</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://journals.itb.ac.id/index.php/jictra/article/view/2192</dc:identifier>
	<dc:identifier>10.5614/itbj.ict.res.appl.2016.10.3.5</dc:identifier>
	<dc:source xml:lang="en-US">Journal of ICT Research and Applications; Vol. 10 No. 3 (2016); 261-276</dc:source>
	<dc:source>2338-5499</dc:source>
	<dc:source>2337-5787</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journals.itb.ac.id/index.php/jictra/article/view/2192/1803</dc:relation>
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