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Simulasi Pemodelan Jalur Semiparametrik Truncated Spline pada Kasus Perkembangan Cashless Society

Jurnal Teknologi Informasi dan Ilmu Komputer (JTIIK) · Vol. 12 No. 1 (2025) · pp. 31–38

DOI
10.25126/jtiik.2025128679
ISSN
2528-6579, 2355-7699
Published
2025-02-27
Publisher
Fakultas Ilmu Komputer, Universitas Brawijaya
Language
id
License
creativecommons.org/licenses/by-sa/4.0

Abstract

Simulasi merupakan suatu proses merancang model matematis dari sistem yang nyata dengan cara melakukan percobaan terhadap model menggunakan komputer. Pada penelitian ini simulasi untuk memodelkan kasus perkembangan cashless society karena adanya keterbatasan ketersediaan data asli. Pemodelan simulasi dilakukan berdasarkan hasil analisis data asli yang menggunakan analisis jalur semiparametrik truncated spline. Data asli yang digunakan merupakan hasil kuesioner dengan responden sebanyak 100 nasabah bank pengguna m-banking. Perkembangan cashless society merupakan topik yang menarik untuk diteliti karena di Indonesia sendiri terdapat perubahan kebiasaan masyarakat dalam bertransaksi menggunakan non-tunai semenjak mewabahnya virus COVID-19. Hasil penelitian menunjukkan bahwa skenario model yang dapat dijadikan acuan untuk pengambilan keputusan terkait perkembangan cashless society adalah kombinasi model semiparametrik truncated spline berordo linier dengan dua titik knot di mana hanya terdapat satu hubungan nonparametrik pada model. Hasil penelitian dijadikan acuan oleh pemerintah terkhusus pihak bank untuk mendukung perkembangan cashless society. Abstract Simulation is a process of designing a mathematical model of a real system by conducting experiments on the model using a computer. In this study, a simulation is used to model the case of the development of a cashless society due to the limited availability of original data. Simulation modeling was carried out based on the results of original data analysis using truncated spline semiparametric path analysis.The original data used was the result of a questionnaire with respondents of 100 bank customers using m-banking. The development of a cashless society is an interesting topic to study because in Indonesia itself there has been a change in people's habits in transacting using non-cash since the outbreak of the COVID-19 virus. The results show that the model scenario that can be used as a reference for decision-making related to the development of a cashless society is a combination of a semiparametric truncated spline model of a linear order with two knots where there is only one nonparametric relationship in the model. The results of the research are used as a reference by the government, especially the bank to support the development of a cashless society.

Keywords

Collaboration network of the authors

19 authors · 56 co-authorship links

Hover or tap a name to highlight its co-authors. Double-click to open the author's page.

  • University of Brawijaya
  • Affiliation unknown
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Lalu Ramzy RahmandaAffiliation unknown2
Lalu Ramzy RahmandaAffiliation unknown2
Hanifa SepriadiAffiliation unknown2
Adji Achmad Rinaldo FernandesAffiliation unknown2
Hanifa SepriadiUniversity of Brawijaya2
Cindy Rudiat SekarsariUniversity of Brawijaya2
Adji Achmad Rinaldo FernandesUniversity of Brawijaya2
Nabila Ayunda SoviaAffiliation unknown2
Ni Wayan Surya WardhaniUniversity of Brawijaya1
Eni SumarminingsihUniversity of Brawijaya1
Luthfatul AmalianaAffiliation unknown1
Rossanda Sevia GadisAffiliation unknown1
Naurah Atikah RabbaniAffiliation unknown1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

Metadata source: OAI-PMH (metadata jurnal) https://jtiik.ub.ac.id/index.php/jtiik/en/oai, first harvested 27 Okt 2026, last seen 27 Okt 2026.
Original metadata (oai_dc)
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	<dc:title xml:lang="en">Simulasi Pemodelan Jalur Semiparametrik Truncated Spline pada Kasus Perkembangan Cashless Society</dc:title>
	<dc:creator xml:lang="en">Pramaningrum, Dea Saraswati</dc:creator>
	<dc:creator xml:lang="en">Fernandes, Adji</dc:creator>
	<dc:creator xml:lang="en">Iriany, Atiek</dc:creator>
	<dc:creator xml:lang="en">Solimun</dc:creator>
	<dc:creator xml:lang="en">Budi Astuti, Ani</dc:creator>
	<dc:creator xml:lang="en">Haneinanda Junianto, Fachira </dc:creator>
	<dc:creator xml:lang="id">Fernandes, Adji</dc:creator>
	<dc:subject xml:lang="en">Cashless Society, Jalur Semiparametrik, Pemodelan, Simulasi, Truncated Spline</dc:subject>
	<dc:description xml:lang="en">Simulasi merupakan suatu proses merancang model matematis dari sistem yang nyata dengan cara melakukan percobaan terhadap model menggunakan komputer. Pada penelitian ini simulasi untuk memodelkan kasus perkembangan cashless society karena adanya keterbatasan ketersediaan data asli. Pemodelan simulasi dilakukan berdasarkan hasil analisis data asli yang menggunakan analisis jalur semiparametrik truncated spline. Data asli yang digunakan merupakan hasil kuesioner dengan responden sebanyak 100 nasabah bank pengguna m-banking. Perkembangan cashless society merupakan topik yang menarik untuk diteliti karena di Indonesia sendiri terdapat perubahan kebiasaan masyarakat dalam bertransaksi menggunakan non-tunai semenjak mewabahnya virus COVID-19. Hasil penelitian menunjukkan bahwa skenario model yang dapat dijadikan acuan untuk pengambilan keputusan terkait perkembangan cashless society adalah kombinasi model semiparametrik truncated spline berordo linier dengan dua titik knot di mana hanya terdapat satu hubungan nonparametrik pada model. Hasil penelitian dijadikan acuan oleh pemerintah terkhusus pihak bank untuk mendukung perkembangan cashless society.
 
Abstract
Simulation is a process of designing a mathematical model of a real system by conducting experiments on the model using a computer. In this study, a simulation is used to model the case of the development of a cashless society due to the limited availability of original data. Simulation modeling was carried out based on the results of original data analysis using truncated spline semiparametric  path analysis.The original data used was the result of a questionnaire with respondents of 100 bank customers using m-banking. The development of a cashless society is an interesting topic to study because in Indonesia itself there has been a change in people's habits in transacting using non-cash since the outbreak of the COVID-19 virus. The results show that the model scenario that can be used as a reference for decision-making related to the development  of a cashless society is a combination of a semiparametric truncated spline model of a linear order with two knots where there is only one nonparametric relationship in the model. The results of the research are used as a reference by the government, especially the bank to support the development of a cashless society. </dc:description>
	<dc:publisher xml:lang="en">Fakultas Ilmu Komputer, Universitas Brawijaya</dc:publisher>
	<dc:date>2025-02-27</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://jtiik.ub.ac.id/index.php/jtiik/article/view/8679</dc:identifier>
	<dc:identifier>10.25126/jtiik.2025128679</dc:identifier>
	<dc:source xml:lang="id">Jurnal Teknologi Informasi dan Ilmu Komputer; Vol 12 No 1: Februari 2025; 31-38</dc:source>
	<dc:source xml:lang="en">Jurnal Teknologi Informasi dan Ilmu Komputer; Vol. 12 No. 1: Februari 2025; 31-38</dc:source>
	<dc:source>2528-6579</dc:source>
	<dc:source>2355-7699</dc:source>
	<dc:source>10.25126/jtiik.2025121</dc:source>
	<dc:language>id</dc:language>
	<dc:language>en</dc:language>
	<dc:relation>https://jtiik.ub.ac.id/index.php/jtiik/article/view/8679/1381</dc:relation>
	<dc:rights xml:lang="en">Copyright (c) 2025 Jurnal Teknologi Informasi dan Ilmu Komputer</dc:rights>
	<dc:rights xml:lang="en">https://creativecommons.org/licenses/by-sa/4.0</dc:rights>
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