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The Use of Fly Swatter Game to Improve Student’s Vocabulary Mastery at The Seventh Grade of SMPN 5 Palu

ELS Journal on Interdisciplinary Studies in Humanities · Vol. 9 No. 3 (2026) · pp. 663–674

DOI
10.34050/0egy9g79
ISSN
2621-0835, 2621-0843
Published
2026-09-01
Publisher
Hasanuddin University
Language
en
License
creativecommons.org/licenses/by-sa/4.0

Abstract

Field observations at SMPN 5 PALU reveal that the vocabulary mastery of seventh-grade students remains far from optimal. Many students struggle to understand English reading texts because they encounter too many unfamiliar words. When asked to use these words in conversations or written tasks, they often feel hesitant and lack confidence. This problem is compounded by monotonous teaching methods, where teachers mostly provide vocabulary lists for students to memorize and translate without engaging, interactive activities. Such methods quickly lead to boredom, low motivation, and poor vocabulary. The purpose of this research is to prove if whether the Fly Swatter Game can improve the vocabulary mastery of seventh-grade students at SMPN 5 PALU. In this research, the researcher applied a quantitative method with a quasi-experimental research design, specifically the pre-test and post-test control group design. The independent variable in this study was the use of the Fly Swatter Game as a strategy for teaching vocabulary to the seventh-grade students of SMPN 5 Palu. Meanwhile, the dependent variable in this study was the students’ vocabulary mastery. The students who were taught using the Fly Swatter Game obtained higher scores compared to those who were taught using the conventional method. In conclusion, the use of the Fly Swatter Game was effective in improving the vocabulary mastery of the seventh-grade students at SMPN 5 Palu.

Keywords

Collaboration network of the authors

40 authors · 96 co-authorship links · 1 across different organisations · showing the 40 most connected

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  • Institut Agama Islam Negeri Kendari
  • Universitas Halu Oleo
  • STKIP Taman Siswa Bima
  • Affiliation unknown
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Darmawan DarmawanAffiliation unknown5
Mochtar MarhumAffiliation unknown4
Anjar Kusuma DewiAffiliation unknown3
Sriati UsmanAffiliation unknown2
Nadrun NadrunAffiliation unknown2
Mawardin MawardinAffiliation unknown2
Andi YaqubInstitut Agama Islam Negeri Kendari1
Aris Nur Qadar Ar RazakInstitut Agama Islam Negeri Kendari1
Sitti Rahmaniar AbubakarUniversitas Halu Oleo1
Muhamad Safiuddin SarananiAffiliation unknown1
Irwandy IrwandyAffiliation unknown1
Nur ArifahAffiliation unknown1
Anida AnidaAffiliation unknown1
Agussatriana AgussatrianaAffiliation unknown1
Julia MarfuahAffiliation unknown1
AgussatrianaAffiliation unknown1
Abdul KamaruddinAffiliation unknown1
Konder ManurungAffiliation unknown1
Nur Zam ZamiaAffiliation unknown1
Tribuana PuspitasariAffiliation unknown1
Eka Karina Nadhifah PutriAffiliation unknown1
Aminah AminahAffiliation unknown1
Wahyudin WahyudinSTKIP Taman Siswa Bima1
Wildan Zahen Da'imAffiliation unknown1
Dewi Putri Tuah SusilaAffiliation unknown1
Abd. KamarrudinAffiliation unknown1
Moh. Abraham Akbar EisenringAffiliation unknown1
Khusnul KhusnulAffiliation unknown1
Dela ZahraAffiliation unknown1
Nur FajriaAffiliation unknown1
Budi BudiAffiliation unknown1
Sindi KlodiaAffiliation unknown1
Maf'ulah Maf'ulahAffiliation unknown1
Mulky Satria KamalAffiliation unknown1
Rahmat Agung WibowoAffiliation unknown1
Ratnasari RamlanAffiliation unknown1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

Metadata source: OAI-PMH (metadata jurnal) https://journal.unhas.ac.id/index.php/jish/oai, first harvested 3 Nov 2026, last seen 3 Nov 2026.
Original metadata (oai_dc)
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	<dc:title xml:lang="en">The Use of Fly Swatter Game to Improve Student’s Vocabulary Mastery at The Seventh Grade of SMPN 5 Palu</dc:title>
	<dc:creator xml:lang="en">Diyanah, Masyail</dc:creator>
	<dc:creator xml:lang="en">Hasna, Hasna</dc:creator>
	<dc:creator xml:lang="en">Patmasari, Andi</dc:creator>
	<dc:creator xml:lang="en">Mashuri, Mashuri</dc:creator>
	<dc:subject xml:lang="en">Fly Swatter Game</dc:subject>
	<dc:subject xml:lang="en">Students</dc:subject>
	<dc:subject xml:lang="en">Junior High School</dc:subject>
	<dc:subject xml:lang="en">Vocabulary Mastery</dc:subject>
	<dc:subject xml:lang="en">Teaching</dc:subject>
	<dc:description xml:lang="en">Field observations at SMPN 5 PALU reveal that the vocabulary mastery of seventh-grade students remains far from optimal. Many students struggle to understand English reading texts because they encounter too many unfamiliar words. When asked to use these words in conversations or written tasks, they often feel hesitant and lack confidence. This problem is compounded by monotonous teaching methods, where teachers mostly provide vocabulary lists for students to memorize and translate without engaging, interactive activities. Such methods quickly lead to boredom, low motivation, and poor vocabulary. The purpose of this research is to prove if whether the Fly Swatter Game can improve the vocabulary mastery of seventh-grade students at SMPN 5 PALU. In this research, the researcher applied a quantitative method with a quasi-experimental research design, specifically the pre-test and post-test control group design. The independent variable in this study was the use of the Fly Swatter Game as a strategy for teaching vocabulary to the seventh-grade students of SMPN 5 Palu. Meanwhile, the dependent variable in this study was the students’ vocabulary mastery. The students who were taught using the Fly Swatter Game obtained higher scores compared to those who were taught using the conventional method. In conclusion, the use of the Fly Swatter Game was effective in improving the vocabulary mastery of the seventh-grade students at SMPN 5 Palu.</dc:description>
	<dc:publisher xml:lang="en">Hasanuddin University</dc:publisher>
	<dc:date>2026-09-01</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://journal.unhas.ac.id/index.php/jish/article/view/53274</dc:identifier>
	<dc:identifier>10.34050/0egy9g79</dc:identifier>
	<dc:source xml:lang="en">ELS Journal on Interdisciplinary Studies in Humanities; Vol. 9 No. 3 (2026): SEPTEMBER; 663-674</dc:source>
	<dc:source>2621-0835</dc:source>
	<dc:source>2621-0843</dc:source>
	<dc:source>10.34050/xw9ghv23</dc:source>
	<dc:language>en</dc:language>
	<dc:relation>https://journal.unhas.ac.id/index.php/jish/article/view/53274/14974</dc:relation>
	<dc:rights xml:lang="en">Copyright (c) 2026 Masyail Diyanah, Hasna, Andi Patmasari, Mashuri</dc:rights>
	<dc:rights xml:lang="en">https://creativecommons.org/licenses/by-sa/4.0</dc:rights>
</oai_dc:dc>