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THE USE OF DIGITAL PAINTING MEDIA TO DEVELOP SKILLS AMONG CHILDREN WITH SPECIAL NEEDS
Jurnal Ilmiah Ilmu Terapan Universitas Jambi · Vol. 10 No. 5 (2026) · pp. 2809–2821
ISSN 2580-2259, 2580-2240
Published 2026-10-31
Publisher LPPM Universitas Jambi
Language en
Abstract
Children with special needs require more individualized educational services than children in general because they face various barriers in the learning process. However, physical limitations and emotional difficulties do not prevent them from creating and expressing their creativity. Creative activities such as painting, coloring, sewing, and accessory making give children with special needs opportunities to explore experiences and develop practical skills. This study aimed to describe the development of the digital painting activity program at Alamanda Autism Special School. The study used a descriptive qualitative approach and collected data through observation, interviews, and document analysis. The findings show that producing digital paintings can support the creativity and skill development of children with social-emotional barriers. Through digital designs applied to tote bags, T-shirts, tablecloths, bed sheets, and other products, students with autism created innovative works using digital technology. Teachers further supported the program by exhibiting the students' works at events in Surakarta and involving them in regional competitions. The activity therefore serves not only as an artistic learning medium but also as a way to strengthen self-expression, technological skills, and vocational potential among children with special needs.
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Metadata source: OAI-PMH (metadata jurnal) https://online-journal.unja.ac.id/index.php/JIITUJ/oai,
first harvested 5 Nov 2026,
last seen 5 Nov 2026.
Original metadata (oai_dc)
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<dc:title xml:lang="en">THE USE OF DIGITAL PAINTING MEDIA TO DEVELOP SKILLS AMONG CHILDREN WITH SPECIAL NEEDS</dc:title>
<dc:creator xml:lang="en">Minsih, Minsih</dc:creator>
<dc:creator xml:lang="en">Saifudin, Muhammad Fakhri</dc:creator>
<dc:creator xml:lang="en">Mujahid, Imam</dc:creator>
<dc:creator xml:lang="en">Pamungkas, Mukti Bayu</dc:creator>
<dc:creator xml:lang="en">Istiningsih, Galih</dc:creator>
<dc:subject xml:lang="en">Creativity</dc:subject>
<dc:subject xml:lang="en">Digital Painting</dc:subject>
<dc:subject xml:lang="en">Learning Difficulties</dc:subject>
<dc:subject xml:lang="en">Skills</dc:subject>
<dc:subject xml:lang="en">Special Education</dc:subject>
<dc:description xml:lang="en">Children with special needs require more individualized educational services than children in general because they face various barriers in the learning process. However, physical limitations and emotional difficulties do not prevent them from creating and expressing their creativity. Creative activities such as painting, coloring, sewing, and accessory making give children with special needs opportunities to explore experiences and develop practical skills. This study aimed to describe the development of the digital painting activity program at Alamanda Autism Special School. The study used a descriptive qualitative approach and collected data through observation, interviews, and document analysis. The findings show that producing digital paintings can support the creativity and skill development of children with social-emotional barriers. Through digital designs applied to tote bags, T-shirts, tablecloths, bed sheets, and other products, students with autism created innovative works using digital technology. Teachers further supported the program by exhibiting the students' works at events in Surakarta and involving them in regional competitions. The activity therefore serves not only as an artistic learning medium but also as a way to strengthen self-expression, technological skills, and vocational potential among children with special needs.</dc:description>
<dc:publisher xml:lang="en">LPPM Universitas Jambi</dc:publisher>
<dc:date>2026-10-31</dc:date>
<dc:type>info:eu-repo/semantics/article</dc:type>
<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
<dc:format>application/pdf</dc:format>
<dc:identifier>https://online-journal.unja.ac.id/JIITUJ/article/view/60060</dc:identifier>
<dc:identifier>10.22437/jiituj.v10i5.60060</dc:identifier>
<dc:source xml:lang="en">Jurnal Ilmiah Ilmu Terapan Universitas Jambi; Vol. 10 No. 5 (2026): Volume 10, Nomor 5, October 2026; 2809-2821</dc:source>
<dc:source>2580-2259</dc:source>
<dc:source>2580-2240</dc:source>
<dc:source>10.22437/jiituj.v10i5</dc:source>
<dc:language>en</dc:language>
<dc:relation>https://online-journal.unja.ac.id/JIITUJ/article/view/60060/26009</dc:relation>
<dc:rights xml:lang="en">Copyright (c) 2026 Minsih Minsih, Muhammad Fakhri Saifudin, Imam Mujahid, Mukti Bayu Pamungkas, Galih Istiningsih</dc:rights>
<dc:rights xml:lang="en">https://creativecommons.org/licenses/by/4.0</dc:rights>
</oai_dc:dc>
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Cite this article
APA 7
Minsih, M., Saifudin, M. F., Mujahid, I., Pamungkas, M. B., & Istiningsih, G. (2026). THE USE OF DIGITAL PAINTING MEDIA TO DEVELOP SKILLS AMONG CHILDREN WITH SPECIAL NEEDS. Jurnal Ilmiah Ilmu Terapan Universitas Jambi, 10(5), 2809–2821. https://doi.org/10.22437/jiituj.v10i5.60060
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IEEE
M. Minsih, M. F. Saifudin, I. Mujahid, M. B. Pamungkas, and G. Istiningsih, “THE USE OF DIGITAL PAINTING MEDIA TO DEVELOP SKILLS AMONG CHILDREN WITH SPECIAL NEEDS,” Jurnal Ilmiah Ilmu Terapan Universitas Jambi, vol. 10, no. 5, pp. 2809–2821, 2026, doi: 10.22437/jiituj.v10i5.60060.
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