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Innovation of Local Wisdom Based Pop-Up Book Learning Media to Foster Students’ Character Development

Lembaran Ilmu Kependidikan · Vol. 55 No. 1 (2026) · hlm. 66–73

DOI
10.15294/lik.v55i1.41673
ISSN
2987-3320
Terbit
2026-04-10
Penerbit
Universitas Negeri Semarang
Bahasa
eng

Abstrak

Background –The background of this research is based on the perception that learning geometry at the elementary school level is often considered monotonous and less interesting, due to the lack of varied teaching methods and the lack of material connection with students' daily lives. Purpose –To increase students' interest in learning, creativity, and understanding, this research integrates the traditional Mountain Tread gamewith the concept of Fibonacci. Method/Approach–With a qualitative approach, data collection was done through observation, interviews, and documentation during the learning process. Findings –The results showed that the use of this media was able to improve students' understanding of geometric shapes and patterns, while stimulating their creativity in forming and exploring geometric patterns based on the Fibonacci concept. Conclusions–In conclusion, combining traditional games and the Fibonacci concept is an effective strategy in developing creativity and understanding of geometry at the elementary school level, with the advantage of keeping up with the times while preserving local culture. Novelty/Originality/Value - This study offers an innovative integration of local wisdom content with three-dimensional Pop-Up Book design as a character education tool.

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Febri ListiarumAfiliasi tidak diketahui3
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Oktaviani Puspita SariAfiliasi tidak diketahui1
Dionisius Heckie Puspoko JatiAfiliasi tidak diketahui1
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Sumber metadata: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/journals/LIK/oai, pertama di-harvest 5 Nov 2026, terakhir terlihat 5 Nov 2026.
Metadata asli (oai_dc)
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	<dc:title xml:lang="en">Innovation of Local Wisdom Based Pop-Up Book Learning Media to Foster Students’ Character Development</dc:title>
	<dc:creator xml:lang="en">Oktovian, Alphonsus Ulung Tegar </dc:creator>
	<dc:creator xml:lang="en">Jati, Dionisius Heckie Puspoko </dc:creator>
	<dc:creator xml:lang="en">Mediatati, Nani </dc:creator>
	<dc:creator xml:lang="en">Minati, Rebeka Sri </dc:creator>
	<dc:subject xml:lang="en">Character Education, Local Wisdom, Pop-Up Book Learning Media</dc:subject>
	<dc:description xml:lang="en">Background –The  background of this research is  based  on the  perception  that learning geometry at the elementary  school  level  is  often  considered  monotonous  and  less  interesting,  due  to  the  lack  of  varied teaching methods and the lack of material connection with students' daily lives.
Purpose –To increase students' interest in learning, creativity, and understanding, this research integrates the traditional Mountain Tread gamewith the concept of Fibonacci.
Method/Approach–With   a   qualitative   approach,   data   collection   was   done   through   observation, interviews, and documentation during the learning process.
Findings –The results showed that the use of this media was able to improve students' understanding of geometric  shapes  and  patterns,  while  stimulating  their  creativity  in  forming  and  exploring  geometric patterns based on the Fibonacci concept.
Conclusions–In conclusion, combining traditional games and the Fibonacci concept is an effective strategy in developing creativity and understanding of geometry at the elementary school level, with the advantage of keeping up with the times while preserving local culture.
Novelty/Originality/Value - This study offers an innovative integration of local wisdom content with three-dimensional Pop-Up Book design as a character education tool.</dc:description>
	<dc:publisher xml:lang="en">Universitas Negeri Semarang</dc:publisher>
	<dc:date>2026-04-10</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:type xml:lang="en">Peer-reviewed Article</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://journal.unnes.ac.id/journals/LIK/article/view/41673</dc:identifier>
	<dc:identifier>10.15294/lik.v55i1.41673</dc:identifier>
	<dc:source xml:lang="en">Lembaran Ilmu Kependidikan; Vol. 55 No. 1 (2026): Educational Theory and Practice, Technology and Innovation in Education; 66-73</dc:source>
	<dc:source>2987-3320</dc:source>
	<dc:source>10.15294/lik.v55i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.unnes.ac.id/journals/LIK/article/view/41673/9743</dc:relation>
	<dc:rights xml:lang="en">Copyright (c) 2026 Lembaran Ilmu Kependidikan</dc:rights>
</oai_dc:dc>