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3D MASCOT DESIGN FOR PORSIMAPTAR EVENT

Arty: Jurnal Seni Rupa · Vol. 15 No. 2 (2026) · hlm. 25–32

DOI
10.15294/arty.v15i2.49073
ISSN
2721-8961, 2252-7516
Terbit
2026-08-31
Penerbit
Universitas Negeri Semarang
Bahasa
eng

Abstrak

A mascot is a visual identity element that plays an important role in shaping the image and appeal of an event. Porsimaptar (Sports and Arts Week for Students, Pupils, and Cadets) is a prestigious annual competition organized by the Semarang Police Academy (Akpol). The official Porsimaptar logo features the silhouette of Gajah Mada, a national hero who is a symbol of unity and fighting spirit, but until now has not been realized in the form of a representative three-dimensional (3D) mascot. This design aims to create a 3D mascot with the character of Gajah Mada that elevates the visual identity of the Porsimaptar logo while presenting a fun and friendly impression to all participants. The method used is Design Thinking with five stages: Empathize, Define, Ideate, Prototype, and Test. The design process was carried out using Blender software as the main medium for 3D modeling and rendering. This 3D mascot is expected to be a consistent and adaptive visual asset for various Porsimaptar promotional media.

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Sumber metadata: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/journals/arty/oai, pertama di-harvest 5 Nov 2026, terakhir terlihat 5 Nov 2026.
Metadata asli (oai_dc)
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	<dc:title xml:lang="en">3D MASCOT DESIGN FOR PORSIMAPTAR EVENT</dc:title>
	<dc:creator xml:lang="en">Putra, Yusuf</dc:creator>
	<dc:creator xml:lang="en">Sanjaya, Bangkit</dc:creator>
	<dc:subject xml:lang="en">Mascot</dc:subject>
	<dc:subject xml:lang="en">3d</dc:subject>
	<dc:subject xml:lang="en">Visual Identity</dc:subject>
	<dc:subject xml:lang="en">Porsimaptar</dc:subject>
	<dc:subject xml:lang="en">AKPOL</dc:subject>
	<dc:description xml:lang="en">A mascot is a visual identity element that plays an important role in shaping the image and appeal of an event. Porsimaptar (Sports and Arts Week for Students, Pupils, and Cadets) is a prestigious annual competition organized by the Semarang Police Academy (Akpol). The official Porsimaptar logo features the silhouette of Gajah Mada, a national hero who is a symbol of unity and fighting spirit, but until now has not been realized in the form of a representative three-dimensional (3D) mascot. This design aims to create a 3D mascot with the character of Gajah Mada that elevates the visual identity of the Porsimaptar logo while presenting a fun and friendly impression to all participants. The method used is Design Thinking with five stages: Empathize, Define, Ideate, Prototype, and Test. The design process was carried out using Blender software as the main medium for 3D modeling and rendering. This 3D mascot is expected to be a consistent and adaptive visual asset for various Porsimaptar promotional media.</dc:description>
	<dc:publisher xml:lang="en">Universitas Negeri Semarang</dc:publisher>
	<dc:date>2026-08-31</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:type xml:lang="en">Peer-reviewed Article</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://journal.unnes.ac.id/journals/arty/article/view/49073</dc:identifier>
	<dc:identifier>10.15294/arty.v15i2.49073</dc:identifier>
	<dc:source xml:lang="en">Arty: Jurnal Seni Rupa; Vol. 15 No. 2 (2026): Regular Issue; 25-32</dc:source>
	<dc:source>2721-8961</dc:source>
	<dc:source>2252-7516</dc:source>
	<dc:source>10.15294/arty.v15i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.unnes.ac.id/journals/arty/article/view/49073/11235</dc:relation>
	<dc:rights xml:lang="en">Copyright (c) 2026 Arty: Jurnal Seni Rupa</dc:rights>
</oai_dc:dc>