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Game theory for resource sharing in large distributed systems

International Journal of Electrical and Computer Engineering (IJECE) · Vol. 9 No. 2 (2019)

DOI
10.11591/ijece.v9i2.pp1249-1257
ISSN
2088-8708, 2088-8708
Published
2019-04-01
Publisher
Institute of Advanced Engineering and Science
License
creativecommons.org/licenses/by-nc/4.0

Abstract

In game theory, cooperative and non-cooperative approaches are distinguished in terms of two elements. The first refers to the player's ability to engage: in a non-cooperative context, they are entirely free to make decisions when they make their choices; However, in a cooperative context, they have the opportunity to engage contractually the strategies that should be adopted during the game, that during a phase of discussions held before the game and during combinations which may be formed.In this context, the problem is not so much to predict the outcome of the game between players to leave the benefit of cooperation. To achieve this, and this is the second major difference with the non-cooperative approach, it adopts an axiomatic approach (or normative) by which we set upstream properties a priori reasonable (or desirable) on the outcome of the game. The purpose of this paper is to present briefly the main types of non-cooperative games and the tools that allow them to be analyzed in a complete information context where all aspects of the game are well known to decision makers.

Collaboration network of the authors

2 authors · 1 co-authorship link

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  • Chouaib Doukkali University
  • Different organisations
  • Same organisation
  • Affiliation unknown
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Co-authorOrganisationJoint articles

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

This record comes from Crossref (what the publisher deposited), because the journal's own OAI-PMH endpoint could not be harvested.

Metadata source: Crossref API (cadangan, berdasarkan ISSN) https://api.crossref.org/journals/2088-8708/works, first harvested 27 Okt 2026, last seen 27 Okt 2026.
Metadata as oai_dc, converted from Crossref
<oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"><dc:title>Game theory for resource sharing in large distributed systems</dc:title><dc:creator>Riahi, Sara</dc:creator><dc:creator>Riahi, Azzeddine</dc:creator><dc:description>&lt;jats:p&gt;&amp;lt;span lang="EN-US"&amp;gt;In game theory, cooperative and non-cooperative approaches are distinguished in terms of two elements. The first refers to the player's ability to engage: in a non-cooperative context, they are entirely free to make decisions when they make their choices; However, in a cooperative context, they have the opportunity to engage contractually the strategies that should be adopted during the game, that during a phase of discussions held before the game and during combinations which may be formed.In this context, the problem is not so much to predict the outcome of the game between players to leave the benefit of cooperation. To achieve this, and this is the second major difference with the non-cooperative approach, it adopts an axiomatic approach (or normative) by which we set upstream properties a priori reasonable (or desirable) on the outcome of the game. The purpose of this paper is to present briefly the main types of non-cooperative games and the tools that allow them to be analyzed in a complete information context where all aspects of the game are well known to decision makers.&amp;lt;/span&amp;gt;&lt;/jats:p&gt;</dc:description><dc:publisher>Institute of Advanced Engineering and Science</dc:publisher><dc:date>2019-04-01</dc:date><dc:type>info:eu-repo/semantics/article</dc:type><dc:format>application/pdf</dc:format><dc:identifier>https://doi.org/10.11591/ijece.v9i2.pp1249-1257</dc:identifier><dc:identifier>10.11591/ijece.v9i2.pp1249-1257</dc:identifier><dc:source>International Journal of Electrical and Computer Engineering (IJECE); Vol 9 No 2 (2019); 1249</dc:source><dc:source>2088-8708</dc:source><dc:source>2088-8708</dc:source><dc:relation>http://ijece.iaescore.com/index.php/IJECE/article/viewFile/10176/11758</dc:relation><dc:rights>http://creativecommons.org/licenses/by-nc/4.0</dc:rights></oai_dc:dc>