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Pengembangan Media Sebaon (Sepakbola Basis Online) untuk Pembelajaran Sepakbola Kelas X SMA N 1 Bojong Kabupaten Pekalongan

Indonesian Journal for Physical Education and Sport · Vol. 3 No. 1 (2022) · hlm. 150–158

DOI
10.15294/inapes.v3i1.53955
ISSN
2774-4434, 2723-6803
Terbit
2022-06-22
Penerbit
Universitas Negeri Semarang
Bahasa
eng

Abstrak

The problem in this research is how to develop SeBaOn (Online Base Football)media for soccer learning for class X SMA N 1 Bojong, Pekalongan Regancy. Thisstudy aims to produce a media in the form of an online video for socces learningactivities in class X SMA N 1 Bojong.The method used in this research is research and development (R&D). The steps inthis study are: (1) potential and problems, (2) collecting data, (3) product design,(4) validation carried out by 1 learning expert, 1 material expert and 1 media expert,(5) revision designs carried out by expert, (6) small scale trials with 30 students, (7)product revision, (8) large scale trials with 90 students, (9) product revisions, (10)mass produced a SeBaOn (Online Base Football) media for class X Soccer learning.Validation result before small scale trials obtained form material experts andlearning expert get an average of 85% (Very Good), media expert get an average of93% (Very Good). Then the media was tasted on a small scale to get an average of72% (Good). After that the media was revised and validatetd by expert to determinethe feasibility of the media, material expert and learning expert got an average of97% (Very Good), media expert got an average of 97% (Very Good). Then themedia was tasted on a large scale and got an average of 83% (Very Good).From the results of the research that has been done, it can be concluded that theSeBaOn (Online Base Football) can be used as a supporting tool for learning soccerfor class X. Researchers hope that the product developed can be useful for class Xstudents as an effective and efficient learning media.

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Sumber metadata: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/sju/index.php/inapes/oai, pertama di-harvest 5 Nov 2026, terakhir terlihat 8 Nov 2026.
Metadata asli (oai_dc)
<oai_dc:dc xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/  http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">Pengembangan Media Sebaon (Sepakbola Basis Online)  untuk Pembelajaran Sepakbola Kelas X SMA N 1 Bojong Kabupaten Pekalongan</dc:title>
	<dc:creator>Huda, Muhammad Rofi'ul</dc:creator>
	<dc:creator>Suripto, Agus Widodo</dc:creator>
	<dc:description xml:lang="en-US">The problem in this research is how to develop SeBaOn (Online Base Football)media for soccer learning for class X SMA N 1 Bojong, Pekalongan Regancy. Thisstudy aims to produce a media in the form of an online video for socces learningactivities in class X SMA N 1 Bojong.The method used in this research is research and development (R&amp;amp;D). The steps inthis study are: (1) potential and problems, (2) collecting data, (3) product design,(4) validation carried out by 1 learning expert, 1 material expert and 1 media expert,(5) revision designs carried out by expert, (6) small scale trials with 30 students, (7)product revision, (8) large scale trials with 90 students, (9) product revisions, (10)mass produced a SeBaOn (Online Base Football) media for class X Soccer learning.Validation result before small scale trials obtained form material experts andlearning expert get an average of 85% (Very Good), media expert get an average of93% (Very Good). Then the media was tasted on a small scale to get an average of72% (Good). After that the media was revised and validatetd by expert to determinethe feasibility of the media, material expert and learning expert got an average of97% (Very Good), media expert got an average of 97% (Very Good). Then themedia was tasted on a large scale and got an average of 83% (Very Good).From the results of the research that has been done, it can be concluded that theSeBaOn (Online Base Football) can be used as a supporting tool for learning soccerfor class X. Researchers hope that the product developed can be useful for class Xstudents as an effective and efficient learning media.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Negeri Semarang</dc:publisher>
	<dc:date>2022-06-22</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:type xml:lang="en-US">Peer-reviewed Article</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://journal.unnes.ac.id/sju/inapes/article/view/53955</dc:identifier>
	<dc:identifier>10.15294/inapes.v3i1.53955</dc:identifier>
	<dc:source xml:lang="en-US">Indonesian Journal for Physical Education and Sport; Vol 3 No 1 (2022): June 2022; 150-158</dc:source>
	<dc:source>2774-4434</dc:source>
	<dc:source>2723-6803</dc:source>
	<dc:source>10.15294/inapes.v3i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.unnes.ac.id/sju/inapes/article/view/53955/21771</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2022 Indonesian Journal for Physical Education and Sport</dc:rights>
</oai_dc:dc>