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The Development of Aquatic Learning Model in Elementary School Through Traditional Game Lit-litan

Journal of Physical Education and Sports · Vol. 8 No. 1 (2018) · hlm. 33–38

ISSN
2502-4477, 2252-648X
Terbit
2018-10-04
Penerbit
Study Program Education and Sports, Postgraduate Universitas Negeri Semarang
Bahasa
eng

Abstrak

This research aims to generate aquatic learning model through traditional game Lit-litan in Elementary School. This research is a type of Research and Development (R&D). The subjects of research are 2nd grade students of SD Negeri Bulu Lor Semarang City. The research instrument is questionnaire to find out student ability in cognitive aspect, affective aspect, and psychomotor aspect. Based on the result of big scale trial for cognitive aspect ability, 64 students or 89.19% are included in very good category, 10 students or 13.51% are included in good category. In addition, from the result of affective aspect, 66 students or 89.19% are included in very good category, 7 students or 9.45% are included in good category, and 1 student or 1.35% is included in good enough category. Whereas in psychomotor aspect, 59 students or 79.73% are included in very good category, 8 students or 10.81% are included in good category, 5 students or 6.776% are included in good enough category, and 2 students or 2.70% are included in less good category. Based on research result on frequency distribution in cognitive aspect, affective aspect and psychomotor aspect, it can be concluded that from 74 students: for cognitive aspect, students with mean of 89.59% are included in very good category, for affective aspect, 89.5% are included in very good category, whereas for psychomotor aspect, 83.24% are included in very good category. The use of traditional game Lit-litan can increase pulse, the pulse increase before activity showed mean of 83.56 whereas after activity has mean of 127.52. The conclusion which is related to product use is that physical education, sports and health can use aquatic learning model in Elementary School through traditional game Lit-litan as alternative for learning and introduce traditional game to students.

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  • State University of Semarang
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Setya RahayuAfiliasi tidak diketahui15
Donny Wira Yudha KusumaAfiliasi tidak diketahui13
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Soegiyanto SoegiyantoAfiliasi tidak diketahui6
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Soegiyanto KSAfiliasi tidak diketahui5
Tommy SoenyotoAfiliasi tidak diketahui5
Rumini RuminiAfiliasi tidak diketahui5
Mohammad Arif AliAfiliasi tidak diketahui5
Hermawan Pamot RahardjoAfiliasi tidak diketahui4
Soekardi SoekardiAfiliasi tidak diketahui4
SulaimanAfiliasi tidak diketahui4
Taufiq HidayahAfiliasi tidak diketahui4
Hari SetijonoAfiliasi tidak diketahui3
Agung WahyudiAfiliasi tidak diketahui3
Mahalul AzamAfiliasi tidak diketahui3
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Agus RaharjoAfiliasi tidak diketahui3
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Rinaldi AdityaAfiliasi tidak diketahui2
Nasuka NasukaAfiliasi tidak diketahui2
Soegiyanto -Afiliasi tidak diketahui2
SoedjatmikoAfiliasi tidak diketahui2
Oktia Woro Kasmini HandayaniAfiliasi tidak diketahui2
Fakhruddin FakhruddinAfiliasi tidak diketahui2
Achmad Rifai RC.Afiliasi tidak diketahui2
Eunike Raffy RustianaAfiliasi tidak diketahui2
Oktia Woro Kasmini HandayaniState University of Semarang2
Dina Nur Anggraini NingrumAfiliasi tidak diketahui2
Hermawan Pamot RaharjoAfiliasi tidak diketahui2
Donny Wira Yudha KusumaAfiliasi tidak diketahui2
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Sumber metadata: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/sju/index.php/jpes/oai, pertama di-harvest 6 Nov 2026, terakhir terlihat 6 Nov 2026.
Metadata asli (oai_dc)
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	<dc:title xml:lang="en-US">The Development of Aquatic Learning Model in Elementary School Through Traditional Game Lit-litan</dc:title>
	<dc:creator>Hendrayuda, Viktor</dc:creator>
	<dc:creator>Rahayu, Tandiyo</dc:creator>
	<dc:creator>Setyawati, Heny</dc:creator>
	<dc:description xml:lang="en-US">This research aims to generate aquatic learning model through traditional game Lit-litan in Elementary School.&amp;nbsp; This research is a type of Research and Development (R&amp;amp;D). The subjects of research are 2nd grade students of SD Negeri Bulu Lor Semarang City. The research instrument is questionnaire to find out student ability in cognitive aspect, affective aspect, and psychomotor aspect. Based on the result of big scale trial for cognitive aspect ability, 64 students or 89.19% are included in very good category, 10 students or 13.51% are included in good category.&amp;nbsp; In addition, from the result of affective aspect, 66 students or 89.19% are included in very good category, 7 students or 9.45% are included in good category, and 1 student or 1.35% is included in good enough category.&amp;nbsp;&amp;nbsp; Whereas in psychomotor aspect, 59 students or 79.73% are included in very good category, 8 students or 10.81% are included in good category, 5 students or 6.776% are included in good enough category, and 2 students or 2.70% are included in less good category.&amp;nbsp; Based on research result on frequency distribution in cognitive aspect, affective aspect and psychomotor aspect, it can be concluded that from 74 students: for cognitive aspect, students with mean of 89.59% are included in very good category, for affective aspect, 89.5% are included in very good category, whereas for psychomotor aspect, 83.24% are included in very good category. The use of traditional game Lit-litan can increase pulse, the pulse increase before activity showed mean of 83.56 whereas after activity has mean of 127.52. The conclusion which is related to product use is that physical education, sports and health can use aquatic learning model in Elementary School through traditional game Lit-litan as alternative for learning and introduce traditional game to students.</dc:description>
	<dc:publisher xml:lang="en-US">Study Program Education and Sports, Postgraduate Universitas Negeri Semarang</dc:publisher>
	<dc:date>2018-10-04</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://journal.unnes.ac.id/sju/jpes/article/view/26408</dc:identifier>
	<dc:source xml:lang="en-US">Journal of Physical Education and Sports; Vol 8 No 1 (2019): January 2019; 33-38</dc:source>
	<dc:source>2502-4477</dc:source>
	<dc:source>2252-648X</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.unnes.ac.id/sju/jpes/article/view/26408/11649</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2018 Journal of Physical Education and Sports</dc:rights>
</oai_dc:dc>