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Beach-Based Educational Games to Enhance Children’s Creativity in Banten and Jakarta

ACTIVE: Journal of Physical Education, Sport, Health and Recreation · Vol. 15 No. 2 (2026) · hlm. 634–638

DOI
10.15294/active.v15i2.47472
ISSN
2460-724X, 2252-6773
Terbit
2026-05-22
Penerbit
Universitas Negeri Semarang
Bahasa
eng

Abstrak

This study aims to develop and evaluate a beach-based educational game model as an intervention to enhance the creativity of elementary school-aged children in the coastal areas of Banten and the city of Jakarta. The study employs a quasi-experimental approach with a non-randomized control group design, involving two groups: an intervention group that participated in the beach educational game program and a control group that continued with conventional learning methods. Creativity was measured using a valid instrument that assessed several dimensions of creativity: fluency (idea generation), originality, flexibility (flexibility of thinking), elaboration (depth of detail), and risk-taking (willingness to try new things). Data were analyzed using analysis of variance (ANOVA) and analysis of covariance (ANCOVA) to account for demographic variables and coastal environmental conditions. The results indicate that the beach-based educational game model significantly enhances children’s creativity dimensions, with the greatest improvements observed in flexibility and originality. A stronger effect was evident in the coastal areas of Banten compared to Jakarta, likely due to direct access to the beach enviro.

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  • State University of Jakarta
  • Sultan Ageng Tirtayasa University
  • Institut Kemandirian Nusantara
  • Universitas Negeri Padang
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  • Organisasi berbeda
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Rekan penulisOrganisasiArtikel bersama
Reqgi First TrasiaSultan Ageng Tirtayasa University1
Masnur AliState University of Jakarta1
Adito Joyo Ari PratamaState University of Jakarta1
Iwan SetiawanInstitut Kemandirian Nusantara1
SujarwoAfiliasi tidak diketahui1
Elma Maulida WardhanaState University of Jakarta1
Dani Nur RiyadiState University of Jakarta1
Johansyah LubisState University of Jakarta1
James TangkudungAfiliasi tidak diketahui1
Andre IgoreskyUniversitas Negeri Padang1

Afiliasi berasal dari OpenAlex; metadata OAI-PMH jurnal tidak memuatnya. Penulis tanpa ID OpenAlex dicocokkan berdasarkan nama, sehingga dua orang bisa tergabung atau satu orang bisa terpisah.

Sumber metadata: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/journals/peshr/oai, pertama di-harvest 6 Nov 2026, terakhir terlihat 8 Nov 2026.
Metadata asli (oai_dc)
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	<dc:title xml:lang="en">Beach-Based Educational Games to Enhance Children’s Creativity in Banten and Jakarta</dc:title>
	<dc:creator xml:lang="en">Nuraini, Sri </dc:creator>
	<dc:creator xml:lang="en">Ali, Masnur</dc:creator>
	<dc:creator xml:lang="en"> Rihatno, Taufik</dc:creator>
	<dc:creator xml:lang="en">Aqobah, Qory Jumrotul</dc:creator>
	<dc:subject xml:lang="en">Educational Games</dc:subject>
	<dc:subject xml:lang="en"> Beach</dc:subject>
	<dc:subject xml:lang="en">Creativity</dc:subject>
	<dc:description xml:lang="en">This study aims to develop and evaluate a beach-based educational game model as an intervention to enhance the creativity of elementary school-aged children in the coastal areas of Banten and the city of Jakarta. The study employs a quasi-experimental approach with a non-randomized control group design, involving two groups: an intervention group that participated in the beach educational game program and a control group that continued with conventional learning methods. Creativity was measured using a valid instrument that assessed several dimensions of creativity: fluency (idea generation), originality, flexibility (flexibility of thinking), elaboration (depth of detail), and risk-taking (willingness to try new things). Data were analyzed using analysis of variance (ANOVA) and analysis of covariance (ANCOVA) to account for demographic variables and coastal environmental conditions. The results indicate that the beach-based educational game model significantly enhances children’s creativity dimensions, with the greatest improvements observed in flexibility and originality. A stronger effect was evident in the coastal areas of Banten compared to Jakarta, likely due to direct access to the beach enviro.</dc:description>
	<dc:publisher xml:lang="en">Universitas Negeri Semarang</dc:publisher>
	<dc:date>2026-05-22</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:type xml:lang="en">Peer-reviewed Article</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://journal.unnes.ac.id/journals/peshr/article/view/47472</dc:identifier>
	<dc:identifier>10.15294/active.v15i2.47472</dc:identifier>
	<dc:source xml:lang="en">ACTIVE: Journal of Physical Education, Sport, Health and Recreation; Vol. 15 No. 2 (2026); 634-638</dc:source>
	<dc:source>2460-724X</dc:source>
	<dc:source>2252-6773</dc:source>
	<dc:source>10.15294/active.v15i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.unnes.ac.id/journals/peshr/article/view/47472/9806</dc:relation>
	<dc:rights xml:lang="en">Copyright (c) 2026 ACTIVE: Journal of Physical Education, Sport, Health and Recreation</dc:rights>
</oai_dc:dc>