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Transformation of Stroke Rehabilitation through Occupational Game Consoles: A Quasi-Experimental Study at RSUD Dr. Adhyatma, MPH, Semarang

Public Health Perspective Journal · Vol. 9 No. 1 (2025) · hlm. 43–52

DOI
10.15294/phpj.v9i1.19981
ISSN
2540-7945, 2528-5998
Terbit
2025-04-24
Penerbit
Universitas Negeri Semarang
Bahasa
eng

Abstrak

Stroke is a leading cause of long-term disability worldwide, often resulting in impaired motor function and reduced independence in daily activities. Innovative and engaging rehabilitation strategies are urgently needed to improve patient outcomes and adherence. This study aimed to evaluate the effectiveness of an occupational game console in improving functional abilities among stroke patients. A quasi-experimental study was conducted at RSUD Dr. Adhyatma, MPH, Semarang, between March and June 2024, involving 30 stroke patients aged 30–70 years. All participants completed in a 4-week rehabilitation program without a control group. They received structured therapy using an occupational game console designed to enhance motor coordination, muscle strength, and independence. Functional improvements were measured using the Barthel Index (BI), Manual Muscle Test (MMT), and Nine Hole Peg Test (NHPT). Data were analyzed using paired sample t-tests with a significance level set at p lt; 0.05. The participants included 18 males (60%) and 12 females (40%). Most were in the 51 60 years age group (40.0%), followed by 41–50 years (26.7%), and smaller proportions in 30–40 years (16.7%) and 61–70 years (16.7%). In term of stroke duration, 56.7% had experienced a stroke for 5–8 months, 23.3% for 0–4 months, and 20.0% for 9–12 months. The results showed significant improvements in functional outcomes, with BI scores increasing from 45 (moderate dependence) to 65 (mild dependence), MMT scores improving from 3/5 to 4/5, and NHPT times decreasing from 120 to 90 seconds (p lt; 0.01). Additionally, 85% of patients reported higher motivation and engagement due to the console’s interactive and gamified features. Occupational game consoles demonstrate promising potential as innovative and accessible tools to support stroke rehabilitation by enhancing motor function, independence, and patient engagement. Future studies should include randomized controlled trials with larger samples and longer durations to assess long-term effectiveness and broader clinical applications.

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  • State University of Semarang
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Rekan penulisOrganisasiArtikel bersama
Dina Nur Anggraini NingrumAfiliasi tidak diketahui7
Ari YuniastutiState University of Semarang7
Fitri IndrawatiAfiliasi tidak diketahui5
Widya Hary CahyatiAfiliasi tidak diketahui5
RR. Sri Ratna RahayuAfiliasi tidak diketahui4
Aufiena Nur Ayu MerzistyaAfiliasi tidak diketahui4
Oktia Woro Kasmini HandayaniAfiliasi tidak diketahui4
Lukman FauziAfiliasi tidak diketahui4
Yuni WijayantiAfiliasi tidak diketahui3
Arulita Ika FibrianaAfiliasi tidak diketahui3
Hanif Pandu SuhitoAfiliasi tidak diketahui2
Luqman AlwiAfiliasi tidak diketahui2
Diah Rahmah PermatasariAfiliasi tidak diketahui2
Nintorio Vieira FernandesAfiliasi tidak diketahui2
Anisa Yulia NafsiAfiliasi tidak diketahui2
Irwan BudionoAfiliasi tidak diketahui2
Tandiyo RahayuAfiliasi tidak diketahui2
Hima Sakina FirdhausyAfiliasi tidak diketahui2
Amelia Fitra KhasanahAfiliasi tidak diketahui2
Muhamad Zakki SaefurrohimAfiliasi tidak diketahui2
Salsabila Kinaya PraninditaAfiliasi tidak diketahui2
Zuyyinatun MuflikhahAfiliasi tidak diketahui2
Muhammad AzinarAfiliasi tidak diketahui2
Saniya Ilma ArifaAfiliasi tidak diketahui1
Sholikun SholikunAfiliasi tidak diketahui1
Palgunadi PalgunadiAfiliasi tidak diketahui1
Annisa Aulia SavitriAfiliasi tidak diketahui1
Ikhsan RamadhanAfiliasi tidak diketahui1
Jacklyn Mahardeka Putri ShermanAfiliasi tidak diketahui1
Nasywa Vebhe PranandariAfiliasi tidak diketahui1
Widya Kusuma WardhaniAfiliasi tidak diketahui1
Jemima Pradipta ApituleyAfiliasi tidak diketahui1
Nurul Dwi AstutiAfiliasi tidak diketahui1
Yuli YanaAfiliasi tidak diketahui1
Dini Eka AnggraeniAfiliasi tidak diketahui1
Alfina Dewi NugrahanyAfiliasi tidak diketahui1
Devi TriandariAfiliasi tidak diketahui1

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Sumber metadata: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/journals/phpj/oai, pertama di-harvest 6 Nov 2026, terakhir terlihat 6 Nov 2026.
Metadata asli (oai_dc)
<oai_dc:dc xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/  http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en">Transformation of Stroke Rehabilitation through Occupational Game Consoles: A Quasi-Experimental Study at RSUD Dr. Adhyatma, MPH, Semarang</dc:title>
	<dc:creator xml:lang="en">Daniswari, Aruna</dc:creator>
	<dc:creator xml:lang="en">Azam, Mahalul </dc:creator>
	<dc:creator xml:lang="en">Rahayu, Sri Ratna </dc:creator>
	<dc:subject xml:lang="en">occupational game console</dc:subject>
	<dc:subject xml:lang="en">stroke rehabilitation</dc:subject>
	<dc:subject xml:lang="en">functional recovery</dc:subject>
	<dc:subject xml:lang="en">motor coordination</dc:subject>
	<dc:subject xml:lang="en">technology-based therapy</dc:subject>
	<dc:description xml:lang="en">Stroke is a leading cause of long-term disability worldwide, often resulting in impaired motor function and reduced independence in daily activities. Innovative and engaging rehabilitation strategies are urgently needed to improve patient outcomes and adherence. This study aimed to evaluate the effectiveness of an occupational game console in improving functional abilities among stroke patients. A quasi-experimental study was conducted at RSUD Dr. Adhyatma, MPH, Semarang, between March and June 2024, involving 30 stroke patients aged 30–70 years. All participants completed in a 4-week rehabilitation program without a control group. They received structured therapy using an occupational game console designed to enhance motor coordination, muscle strength, and independence. Functional improvements were measured using the Barthel Index (BI), Manual Muscle Test (MMT), and Nine Hole Peg Test (NHPT). Data were analyzed using paired sample t-tests with a significance level set at p lt; 0.05. The participants included 18 males (60%) and 12 females (40%). Most were in the 51 60 years age group (40.0%), followed by 41–50 years (26.7%), and smaller proportions in 30–40 years (16.7%) and 61–70 years (16.7%). In term of stroke duration, 56.7% had experienced a stroke for 5–8 months, 23.3% for 0–4 months, and 20.0% for 9–12 months. The results showed significant improvements in functional outcomes, with BI scores increasing from 45 (moderate dependence) to 65 (mild dependence), MMT scores improving from 3/5 to 4/5, and NHPT times decreasing from 120 to 90 seconds (p lt; 0.01). Additionally, 85% of patients reported higher motivation and engagement due to the console’s interactive and gamified features. Occupational game consoles demonstrate promising potential as innovative and accessible tools to support stroke rehabilitation by enhancing motor function, independence, and patient engagement. Future studies should include randomized controlled trials with larger samples and longer durations to assess long-term effectiveness and broader clinical applications.</dc:description>
	<dc:publisher xml:lang="en">Universitas Negeri Semarang</dc:publisher>
	<dc:date>2025-04-24</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:type xml:lang="en">Peer-reviewed Article</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://journal.unnes.ac.id/journals/phpj/article/view/19981</dc:identifier>
	<dc:identifier>10.15294/phpj.v9i1.19981</dc:identifier>
	<dc:source xml:lang="en">Public Health Perspective Journal; Vol. 9 No. 1 (2025); 43-52</dc:source>
	<dc:source>2540-7945</dc:source>
	<dc:source>2528-5998</dc:source>
	<dc:source>10.15294/phpj.v9i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.unnes.ac.id/journals/phpj/article/view/19981/6098</dc:relation>
	<dc:rights xml:lang="en">Copyright (c) 2025 Public Health Perspective Journal</dc:rights>
</oai_dc:dc>