Jurnal
Pengembangan Media Pembelajaran Video Animasi 2 Dimensi Berbasis Computing dan Slideshow Materi Cerita Rakyat Semarangan
Piwulang: Jurnal Pendidikan Bahasa Jawa · Vol. 12 No. 1 (2025) · hlm. 25–34
ISSN 2714-867X, 2252-6307
Terbit 2025-07-01
Penerbit Prodi Pendidikan Bahasa dan Sastra Jawa Universitas Negeri Semarang
Bahasa eng
Abstrak
The impact of globalization has reduced students' appreciation of local culture, including folklores. Students' knowledge of folklore that developed in Semarang is still minimal so teachers need to apply suitable learning methods and media. The solution to the problem is to develop learning media in the form of animated videos of Semarangan folklore material. This research uses the method of Research and Development or development research. The data from this study were obtained from the needs analysis, namely teachers and students of SMP Negeri 12 Semarang using an instrument in the form of a questionnaire, and the results of validation tests from material experts and, media experts. The result of this research is that students and teachers need learning media in the form of animated audiovisual media. The prototype of animated media was designed based on the needs analysis of students and teachers. The selection of fonts, colors is adjusted to the interests of teachers and students, namely the selection of fonts, and a combination of bright colors. Based on the validation test results from material and media experts, the media that has been designed is included in the category that is very feasible as a learning media.
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Sumber metadata: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/journals/piwulang/oai, pertama di-harvest 6 Nov 2026, terakhir terlihat 8 Nov 2026.
Metadata asli (oai_dc)
<oai_dc:dc xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
<dc:title xml:lang="en">Pengembangan Media Pembelajaran Video Animasi 2 Dimensi Berbasis Computing dan Slideshow Materi Cerita Rakyat Semarangan</dc:title>
<dc:creator xml:lang="en">Sholahunnisa, Awalia</dc:creator>
<dc:creator xml:lang="en">Insani, Nur Hanifah</dc:creator>
<dc:subject xml:lang="en">Learning Media</dc:subject>
<dc:subject xml:lang="en">Animation</dc:subject>
<dc:subject xml:lang="en">Folklore</dc:subject>
<dc:description xml:lang="en">The impact of globalization has reduced students' appreciation of local culture, including folklores. Students' knowledge of folklore that developed in Semarang is still minimal so teachers need to apply suitable learning methods and media. The solution to the problem is to develop learning media in the form of animated videos of Semarangan folklore material. This research uses the method of Research and Development or development research. The data from this study were obtained from the needs analysis, namely teachers and students of SMP Negeri 12 Semarang using an instrument in the form of a questionnaire, and the results of validation tests from material experts and , media experts. The result of this research is that students and teachers need learning media in the form of animated audiovisual media.&nbsp; The prototype of animated media was designed based on the needs analysis of students and teachers. The selection of fonts, colors is adjusted to the interests of teachers and students, namely the selection of fonts, and a combination of bright colors.&nbsp; Based on the validation test results from material and media experts, the media that has been designed is included in the category that is very feasible as a learning media.</dc:description>
<dc:publisher xml:lang="en">Prodi Pendidikan Bahasa dan Sastra Jawa Universitas Negeri Semarang</dc:publisher>
<dc:date>2025-07-01</dc:date>
<dc:type>info:eu-repo/semantics/article</dc:type>
<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
<dc:type xml:lang="en">Peer-reviewed Article</dc:type>
<dc:format>application/pdf</dc:format>
<dc:identifier>https://journal.unnes.ac.id/journals/piwulang/article/view/8538</dc:identifier>
<dc:identifier>10.15294/sdc44794</dc:identifier>
<dc:source xml:lang="en">Piwulang: Jurnal Pendidikan Bahasa Jawa; Vol. 12 No. 1 (2024): Piwulang: Jurnal Pendidikan Bahasa Jawa; 25-34</dc:source>
<dc:source>2714-867X</dc:source>
<dc:source>2252-6307</dc:source>
<dc:source>10.15294/rmtasc43</dc:source>
<dc:language>eng</dc:language>
<dc:relation>https://journal.unnes.ac.id/journals/piwulang/article/view/8538/805</dc:relation>
</oai_dc:dc>
Sitasi dan pengindeksan
Jumlah menurut tiap indeks pada 13 Nov 2026; setiap indeks menghitung sitasi dengan cara berbeda.
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APA 7
Sholahunnisa, A., & Insani, N. H. (2025). Pengembangan Media Pembelajaran Video Animasi 2 Dimensi Berbasis Computing dan Slideshow Materi Cerita Rakyat Semarangan. Piwulang: Jurnal Pendidikan Bahasa Jawa, 12(1), 25–34. https://doi.org/10.15294/sdc44794
Salin
IEEE
A. Sholahunnisa and N. H. Insani, “Pengembangan Media Pembelajaran Video Animasi 2 Dimensi Berbasis Computing dan Slideshow Materi Cerita Rakyat Semarangan,” Piwulang: Jurnal Pendidikan Bahasa Jawa, vol. 12, no. 1, pp. 25–34, 2025, doi: 10.15294/sdc44794.
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