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Developing Microsoft Sway-Based Interactive Media in Pigmented Facial Care to Increase Motivation and Outcomes

Innovative Journal of Curriculum and Educational Technology · Vol. 11 No. 1 (2022) · hlm. 38–46

DOI
10.15294/ijcet.v11i1.55057
ISSN
2252-7125
Terbit
2022-06-30
Penerbit
Universitas Negeri Semarang
Bahasa
eng

Abstrak

The suboptimal use of learning media and students’ difficulty in understanding the material are the reasons why Microsoft sway-based interactive media is developed. This research aims to increase motivation and learning outcomes through interactive multimedia using Microsoft sway. The research applied the ADDIE model (Analysis, Design, Development, Implementation, Evaluation) because it is structured, rational, and complete steps for developing learning media. The result showed that 1) the step of developing interactive multimedia using Microsoft Sway was according to the students' and teachers' need analysis which required audio-visual media. The interactive multimedia design using Microsoft sway was systematically depicted in the flowchart and the development was illustrated in detailed capture. The evaluation from material and media experts said that this interactive multimedia was feasible. 2) The implementation of Microsoft Sway-based interactive media was according to the schedule, 3) The students’ learning outcomes taught with Microsoft sway-based interactive multimedia were better than taught with conventional media, 4) Microsoft sway-based interactive multimedia improved student motivation. The result of this study described that this developing interactive media was effective to improve learning outcomes and it can be beneficial for teachers as the alternative media in beauty class.

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  • Universitas Duta Bangsa
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Rekan penulisOrganisasiArtikel bersama
Bangun Prajadi Cipto UtomoUniversitas Duta Bangsa2
Hanifah PermatasariUniversitas Duta Bangsa2
Tri SuminarAfiliasi tidak diketahui2
Nur HasanahAfiliasi tidak diketahui1
Roni HermawanAfiliasi tidak diketahui1
Muhamad Saleh NurdinAfiliasi tidak diketahui1
Aswad Eka PutraAfiliasi tidak diketahui1
Musayyadah Tis'inAfiliasi tidak diketahui1
Femi RizaAfiliasi tidak diketahui1
Septina Fifi MangintungAfiliasi tidak diketahui1
Andi Heryanti RukkaAfiliasi tidak diketahui1
Nurul Rizki RamadhaniAfiliasi tidak diketahui1
Nursalwa NursalwaAfiliasi tidak diketahui1
Charlos Daniel DaraeAfiliasi tidak diketahui1
Fitra Harry UtamaAfiliasi tidak diketahui1
Ni'ma Qorina Nur SantiAfiliasi tidak diketahui1
Nadia Ameliana PutriAfiliasi tidak diketahui1
Lale Lorajita Resma FebrianaAfiliasi tidak diketahui1
Christ Junearna WidyanoorAfiliasi tidak diketahui1
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Apriyana Kurnia RahmatikaAfiliasi tidak diketahui1
Farahwahida MohdAfiliasi tidak diketahui1
Aji SetiawanAfiliasi tidak diketahui1
Wahyu LestariAfiliasi tidak diketahui1
Paula EmerentianaAfiliasi tidak diketahui1
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Gytta Ayu Nur WulanAfiliasi tidak diketahui1
Nanang SahrianaAfiliasi tidak diketahui1
Titi PrihatinAfiliasi tidak diketahui1
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Norma SetyariniAfiliasi tidak diketahui1
Sri Sularti DewantiAfiliasi tidak diketahui1
Yuli UtantoAfiliasi tidak diketahui1
Seno SenoAfiliasi tidak diketahui1
Farid AhmadiAfiliasi tidak diketahui1
Khairul ArifinAfiliasi tidak diketahui1
Erfit ErfitAfiliasi tidak diketahui1

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Sumber metadata: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/sju/index.php/ujet/oai, pertama di-harvest 6 Nov 2026, terakhir terlihat 6 Nov 2026.
Metadata asli (oai_dc)
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	<dc:title xml:lang="en-US">Developing Microsoft Sway-Based Interactive Media in Pigmented Facial Care to Increase Motivation and Outcomes</dc:title>
	<dc:creator>Poernamasari, Diyah Ayu Catur</dc:creator>
	<dc:creator>Purwanto, Eko</dc:creator>
	<dc:creator>Sugiyo Pranoto, Yuli Kurniawati</dc:creator>
	<dc:description xml:lang="en-US">The suboptimal use of learning media and students’ difficulty in understanding the material are the reasons why Microsoft sway-based interactive media is developed. This research aims to increase motivation and learning outcomes through interactive multimedia using Microsoft sway. The research applied the ADDIE model (Analysis, Design, Development, Implementation, Evaluation) because it is structured, rational, and complete steps for developing learning media. The result showed that 1) the step of developing interactive multimedia using Microsoft Sway was according to the students' and teachers' need analysis which required audio-visual media. The interactive multimedia design using Microsoft sway was systematically depicted in the flowchart and the development was illustrated in detailed capture. The evaluation from material and media experts said that this interactive multimedia was feasible. 2) The implementation of Microsoft Sway-based interactive media was according to the schedule, 3) The students’ learning outcomes taught with Microsoft sway-based interactive multimedia were better than taught with conventional media, 4) Microsoft sway-based interactive multimedia improved student motivation. The result of this study described that this developing interactive media was effective to improve learning outcomes and it can be beneficial for teachers as the alternative media in beauty class.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Negeri Semarang</dc:publisher>
	<dc:date>2022-06-30</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:type xml:lang="en-US">Peer-reviewed Article</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://journal.unnes.ac.id/sju/ujet/article/view/55057</dc:identifier>
	<dc:identifier>10.15294/ijcet.v11i1.55057</dc:identifier>
	<dc:source xml:lang="en-US">Innovative Journal of Curriculum and Educational Technology; Vol 11 No 1 (2022): June 2022; 38-46</dc:source>
	<dc:source>2252-7125</dc:source>
	<dc:source>10.15294/ijcet.v11i1</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.unnes.ac.id/sju/ujet/article/view/55057/21494</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2022 Innovative Journal of Curriculum and Educational Technology</dc:rights>
</oai_dc:dc>