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Three-dimensional shape generation via variational autoencoder generative adversarial network with signed distance function

International Journal of Electrical and Computer Engineering (IJECE) · Vol. 13 No. 4 (2023)

DOI
10.11591/ijece.v13i4.pp4009-4019
ISSN
2722-2578, 2088-8708
Published
2023-08-01
Publisher
Institute of Advanced Engineering and Science
License
creativecommons.org/licenses/by-sa/4.0

Abstract

Mesh-based 3-dimensional (3D) shape generation from a 2-dimensional (2D) image using a convolution neural network (CNN) framework is an open problem in the computer graphics and vision domains. Most existing CNN-based frameworks lack robust algorithms that can scale well without combining different shape parts. Also, most CNN-based algorithms lack suitable 3D data representations that can fit into CNN without modification(s) to produce high-quality 3D shapes. This paper presents an approach that integrates a variational autoencoder (VAE) and a generative adversarial network (GAN) called 3 dimensional variational autoencoder signed distance function generative adversarial network (3D-VAE-SDFGAN) to create a 3D shape from a 2D image that considerably improves scalability and visual quality. The proposed method only feeds a single 2D image into the network to produce a mesh-based 3D shape. The network encodes a 2D image of the 3D object into the latent representations, and implicit surface representations of 3D objects corresponding to those 2D images are subsequently generated. Hence, a signed distance function (SDF) is proposed to maintain object inside-outside information in the implicit surface representation. Polygon mesh surfaces are then produced using the marching cubes algorithm. The ShapeNet dataset was used in the experiments to evaluate the proposed 3D-VAE-SDFGAN. The experimental results show that 3D-VAE-SDFGAN outperforms other state-of-the-art models.

Collaboration network of the authors

11 authors · 27 co-authorship links · 9 across different organisations

Hover or tap a name to highlight its co-authors. Double-click to open the author's page.

  • Multimedia University
  • University of Science and Technology
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Heng Siong LimMultimedia University3
Kah Liang OngMultimedia University2
Yee Jia LuweMultimedia University2
Mohammed AbdullahUniversity of Science and Technology1
Gehad Ali Abdulrahman QasemUniversity of Science and Technology1
Mazen FaridMultimedia University1
Nasr AlsakkafUniversity of Science and Technology1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

This record comes from Crossref (what the publisher deposited), because the journal's own OAI-PMH endpoint could not be harvested.

Metadata source: Crossref API (cadangan, berdasarkan ISSN) https://api.crossref.org/journals/2088-8708/works, first harvested 27 Okt 2026, last seen 27 Okt 2026.
Metadata as oai_dc, converted from Crossref
<oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"><dc:title>Three-dimensional shape generation via variational autoencoder generative adversarial network with signed distance function</dc:title><dc:creator>Ajayi, Ebenezer Akinyemi</dc:creator><dc:creator>Lim, Kian Ming</dc:creator><dc:creator>Chong, Siew-Chin</dc:creator><dc:creator>Lee, Chin Poo</dc:creator><dc:description>&lt;jats:p&gt;&amp;lt;span lang="EN-US"&amp;gt;Mesh-based 3-dimensional (3D) shape generation from a 2-dimensional (2D) image using a convolution neural network (CNN) framework is an open problem in the computer graphics and vision domains. Most existing CNN-based frameworks lack robust algorithms that can scale well without combining different shape parts. Also, most CNN-based algorithms lack suitable 3D data representations that can fit into CNN without modification(s) to produce high-quality 3D shapes. This paper presents an approach that integrates a variational autoencoder (VAE) and a generative adversarial network (GAN) called 3 dimensional variational autoencoder signed distance function generative adversarial network (3D-VAE-SDFGAN) to create a 3D shape from a 2D image that considerably improves scalability and visual quality. The proposed method only feeds a single 2D image into the network to produce a mesh-based 3D shape. The network encodes a 2D image of the 3D object into the latent representations, and implicit surface representations of 3D objects corresponding to those 2D images are subsequently generated. Hence, a signed distance function (SDF) is proposed to maintain object inside-outside information in the implicit surface representation. Polygon mesh surfaces are then produced using the marching cubes algorithm. The ShapeNet dataset was used in the experiments to evaluate the proposed 3D-VAE-SDFGAN. The experimental results show that 3D-VAE-SDFGAN outperforms other state-of-the-art models.&amp;lt;/span&amp;gt;&lt;/jats:p&gt;</dc:description><dc:publisher>Institute of Advanced Engineering and Science</dc:publisher><dc:date>2023-08-01</dc:date><dc:type>info:eu-repo/semantics/article</dc:type><dc:format>application/pdf</dc:format><dc:identifier>https://doi.org/10.11591/ijece.v13i4.pp4009-4019</dc:identifier><dc:identifier>10.11591/ijece.v13i4.pp4009-4019</dc:identifier><dc:source>International Journal of Electrical and Computer Engineering (IJECE); Vol 13 No 4 (2023); 4009</dc:source><dc:source>2722-2578</dc:source><dc:source>2088-8708</dc:source><dc:relation>https://ijece.iaescore.com/index.php/IJECE/article/viewFile/28867/16772</dc:relation><dc:rights>http://creativecommons.org/licenses/by-sa/4.0</dc:rights></oai_dc:dc>