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Deep learning based Arabic short answer grading in serious games

International Journal of Electrical and Computer Engineering (IJECE) · Vol. 14 No. 1 (2024)

DOI
10.11591/ijece.v14i1.pp841-853
ISSN
2722-2578, 2088-8708
Published
2024-02-01
Publisher
Institute of Advanced Engineering and Science
License
creativecommons.org/licenses/by-sa/4.0

Abstract

Automatic short answer grading (ASAG) has become part of natural language processing problems. Modern ASAG systems start with natural language preprocessing and end with grading. Researchers started experimenting with machine learning in the preprocessing stage and deep learning techniques in automatic grading for English. However, little research is available on automatic grading for Arabic. Datasets are important to ASAG, and limited datasets are available in Arabic. In this research, we have collected a set of questions, answers, and associated grades in Arabic. We have made this dataset publicly available. We have extended to Arabic the solutions used for English ASAG. We have tested how automatic grading works on answers in Arabic provided by schoolchildren in 6th grade in the context of serious games. We found out those schoolchildren providing answers that are 5.6 words long on average. On such answers, deep learning-based grading has achieved high accuracy even with limited training data. We have tested three different recurrent neural networks for grading. With a transformer, we have achieved an accuracy of 95.67%. ASAG for school children will help detect children with learning problems early. When detected early, teachers can solve learning problems easily. This is the main purpose of this research.

Collaboration network of the authors

9 authors · 15 co-authorship links

Hover or tap a name to highlight its co-authors. Double-click to open the author's page.

  • Abdelmalek Essaâdi University
  • Affiliation unknown
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Lotfi ElaachakAbdelmalek Essaâdi University4
Anas SofiAffiliation unknown1
K. RokyAffiliation unknown1
Ibrahim Hadj BarakaAffiliation unknown1
Amine BelahbibeAbdelmalek Essaâdi University1
Anasse HanafiAbdelmalek Essaâdi University1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

This record comes from Crossref (what the publisher deposited), because the journal's own OAI-PMH endpoint could not be harvested.

Metadata source: Crossref API (cadangan, berdasarkan ISSN) https://api.crossref.org/journals/2088-8708/works, first harvested 27 Okt 2026, last seen 1 Nov 2026.
Metadata as oai_dc, converted from Crossref
<oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"><dc:title>Deep learning based Arabic short answer grading in serious games</dc:title><dc:creator>Soulimani, Younes Alaoui</dc:creator><dc:creator>El Achaak, Lotfi</dc:creator><dc:creator>Bouhorma, Mohammed</dc:creator><dc:description>&lt;jats:p&gt;Automatic short answer grading (ASAG) has become part of natural language processing problems. Modern ASAG systems start with natural language preprocessing and end with grading. Researchers started experimenting with machine learning in the preprocessing stage and deep learning techniques in automatic grading for English. However, little research is available on automatic grading for Arabic. Datasets are important to ASAG, and limited datasets are available in Arabic. In this research, we have collected a set of questions, answers, and associated grades in Arabic. We have made this dataset publicly available. We have extended to Arabic the solutions used for English ASAG. We have tested how automatic grading works on answers in Arabic provided by schoolchildren in 6th grade in the context of serious games. We found out those schoolchildren providing answers that are 5.6 words long on average. On such answers, deep learning-based grading has achieved high accuracy even with limited training data. We have tested three different recurrent neural networks for grading. With a transformer, we have achieved an accuracy of 95.67%. ASAG for school children will help detect children with learning problems early. When detected early, teachers can solve learning problems easily. This is the main purpose of this research.&lt;/jats:p&gt;</dc:description><dc:publisher>Institute of Advanced Engineering and Science</dc:publisher><dc:date>2024-02-01</dc:date><dc:type>info:eu-repo/semantics/article</dc:type><dc:format>application/pdf</dc:format><dc:identifier>https://doi.org/10.11591/ijece.v14i1.pp841-853</dc:identifier><dc:identifier>10.11591/ijece.v14i1.pp841-853</dc:identifier><dc:source>International Journal of Electrical and Computer Engineering (IJECE); Vol 14 No 1 (2024); 841</dc:source><dc:source>2722-2578</dc:source><dc:source>2088-8708</dc:source><dc:relation>https://ijece.iaescore.com/index.php/IJECE/article/viewFile/31253/17141</dc:relation><dc:rights>http://creativecommons.org/licenses/by-sa/4.0</dc:rights></oai_dc:dc>