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Development of a Project-Based Learning Model Assisted by the Interactive Canva Application to Improve Creative Thinking and Collaboration Skills of Fourth Grade Elementary School Students

Tekno - Pedagogi : Jurnal Teknologi Pendidikan · Vol. 16 No. 1 (2026) · hlm. 32–53

DOI
10.22437/teknopedagogi.v16i1.53482
ISSN
2715-7415, 2088-205X
Terbit
2026-02-19
Penerbit
Program Magister Teknologi Pendidikan Universitas Jambi
Bahasa
en
Lisensi
creativecommons.org/licenses/by/4.0

Abstrak

This study aims to develop a Project-Based Learning (PjBL) model assisted by the interactive Canva application to improve the creative thinking skills and collaboration skills of fourth-grade elementary school students. This study uses the Research and Development (R&D) method with reference to the Borg & Gall development model. The research stages consist of a preliminary study stage, a limited trial, a main field trial, and an operational field trial. The research subjects involved 140 fourth-grade elementary school students in Purwakarta Regency. The instruments used were interview guidelines, observation sheets, questionnaires, and creative thinking ability tests. Data analysis was carried out qualitatively and quantitatively with the help of SPSS software. The Wilcoxon non-parametric test was applied because the data distribution was not normal. The results of the study indicate that the developed learning model is declared very valid based on expert assessment. The trial results show that the PjBL model assisted by interactive Canva received positive to very positive responses from students. In addition, the effectiveness of the learning model is demonstrated by the increase in students' creative thinking skills with N-gain values in the high category. Students' collaboration skills also increased and are in the effective category. Thus, the PjBL model assisted by the interactive Canva application is feasible and effective for use in learning to improve the creative thinking skills and collaboration skills of fourth grade elementary school students.

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Sumber metadata: OAI-PMH (metadata jurnal) https://online-journal.unja.ac.id/index.php/pedagogi/oai, pertama di-harvest 6 Nov 2026, terakhir terlihat 8 Nov 2026.
Metadata asli (oai_dc)
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	<dc:title xml:lang="en">Development of a Project-Based Learning Model Assisted by the Interactive Canva Application to Improve Creative Thinking and Collaboration Skills of Fourth Grade Elementary School Students</dc:title>
	<dc:creator xml:lang="en">Kartini, Yanti Aprianti</dc:creator>
	<dc:creator xml:lang="en">Hendriana, Heris</dc:creator>
	<dc:creator xml:lang="en">Septiyan Rahayu, Galih Dani</dc:creator>
	<dc:subject xml:lang="en">	Collaboration Skills</dc:subject>
	<dc:subject xml:lang="en">Creative Thinking Skills</dc:subject>
	<dc:subject xml:lang="en">Interactive Canva Application</dc:subject>
	<dc:subject xml:lang="en">Project-Based Learning Model</dc:subject>
	<dc:description xml:lang="en">This study aims to develop a Project-Based Learning (PjBL) model assisted by the interactive Canva application to improve the creative thinking skills and collaboration skills of fourth-grade elementary school students. This study uses the Research and Development (R&amp;amp;D) method with reference to the Borg &amp;amp; Gall development model. The research stages consist of a preliminary study stage, a limited trial, a main field trial, and an operational field trial. The research subjects involved 140 fourth-grade elementary school students in Purwakarta Regency. The instruments used were interview guidelines, observation sheets, questionnaires, and creative thinking ability tests. Data analysis was carried out qualitatively and quantitatively with the help of SPSS software. The Wilcoxon non-parametric test was applied because the data distribution was not normal. The results of the study indicate that the developed learning model is declared very valid based on expert assessment. The trial results show that the PjBL model assisted by interactive Canva received positive to very positive responses from students. In addition, the effectiveness of the learning model is demonstrated by the increase in students' creative thinking skills with N-gain values in the high category. Students' collaboration skills also increased and are in the effective category. Thus, the PjBL model assisted by the interactive Canva application is feasible and effective for use in learning to improve the creative thinking skills and collaboration skills of fourth grade elementary school students.</dc:description>
	<dc:publisher xml:lang="en">Program Magister Teknologi Pendidikan Universitas Jambi</dc:publisher>
	<dc:date>2026-02-19</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://online-journal.unja.ac.id/pedagogi/article/view/53482</dc:identifier>
	<dc:identifier>10.22437/teknopedagogi.v16i1.53482</dc:identifier>
	<dc:source xml:lang="en">Tekno - Pedagogi : Jurnal Teknologi Pendidikan; Vol. 16 No. 1 (2026): Tekno-Pedagogi; 32-53</dc:source>
	<dc:source>2715-7415</dc:source>
	<dc:source>2088-205X</dc:source>
	<dc:language>en</dc:language>
	<dc:relation>https://online-journal.unja.ac.id/pedagogi/article/view/53482/23721</dc:relation>
	<dc:rights xml:lang="en">Copyright (c) 2026 Yanti Aprianti Kartini, Heris Hendriana, Galih Dani Septiyan Rahayu</dc:rights>
	<dc:rights xml:lang="en">https://creativecommons.org/licenses/by/4.0</dc:rights>
</oai_dc:dc>