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Perancangan Media Interaktif Menggunakan Software Articulate Storyline

Circuit: Jurnal Ilmiah Pendidikan Teknik Elektro · Vol. 6 No. 2 (2022) · hlm. 145–153

DOI
10.22373/crc.v6i2.13248
ISSN
2549-3701, 2549-3698
Terbit
2022-08-10
Penerbit
PTE FTK UIN Ar-Raniry
Bahasa
eng

Abstrak

Digital technology has made a great contribution to the education achievement. This technology is especially in the use of various media which need to being developed in learning using interactive multimedia in the teaching matters of a course. This research is inspired by the lack of optimalization used of interactive multimedia in animation programming courses, especially in actionscript programming material. Therefore, the researchers designed an interactive learning media for actionscript programming by using the Articulate Storyline application which called actionscript learning. The problem formulation of this research is how to design and determine the level of feasibility of interactive media for actionscript programming for learning. This study aims to create an actionscript programming interactive learning media that supports learning activities in animation programming courses. However, this study uses the Multimedia Development Life Cycle (MDLC) method. The results obtained from the average value of material experts, media experts, and students are 3.22, 3.1, and respectively in mean of 3.49, with the percentage of eligibility of 80.5%, 77.4%, and 87.2% in the worthy, worthy and very worthy categories. Thus the interactive learning media of actionscript programming can be said to be feasible to support learning activities in animation programming courses.

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  • Universitas Halu Oleo
  • Politeknik Negeri Sriwijaya
  • Ministry of Religious Affairs
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Rekan penulisOrganisasiArtikel bersama
Yusran YusranUniversitas Halu Oleo2
Rahmat MusfikarAfiliasi tidak diketahui2
Malahayati MalahayatiPoliteknik Negeri Sriwijaya2
Nora AzlinaAfiliasi tidak diketahui2
Mukhlis MukhlisAfiliasi tidak diketahui1
Mursyidin MursyidinAfiliasi tidak diketahui1
Said Ammar AlkafAfiliasi tidak diketahui1
Liza RozanaAfiliasi tidak diketahui1
Raihan IslamadinaAfiliasi tidak diketahui1
Rezqi MaliaAfiliasi tidak diketahui1
Irfan Murti RaaziAfiliasi tidak diketahui1
Mulkan FadhliAfiliasi tidak diketahui1
Rike MaharaAfiliasi tidak diketahui1
Muhajir MuhajirMinistry of Religious Affairs1
Ammarsyah AmmarsyahAfiliasi tidak diketahui1
Ima DwitawatiAfiliasi tidak diketahui1
Bustami YusufAfiliasi tidak diketahui1
Muthmainna QalbiAfiliasi tidak diketahui1
Mega EllyadiAfiliasi tidak diketahui1
Basrul Abdul MajidAfiliasi tidak diketahui1
Yulia MaulidaAfiliasi tidak diketahui1
Furqan FurqanAfiliasi tidak diketahui1

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Sumber metadata: OAI-PMH (metadata jurnal) https://jurnal.ar-raniry.ac.id/index.php/circuit/oai, pertama di-harvest 6 Nov 2026, terakhir terlihat 8 Nov 2026.
Metadata asli (oai_dc)
<oai_dc:dc xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/  http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en">Perancangan Media Interaktif Menggunakan Software Articulate Storyline</dc:title>
	<dc:creator xml:lang="en">Hasanah, Mauidhatul</dc:creator>
	<dc:creator xml:lang="en">Hazrullah, Hazrullah</dc:creator>
	<dc:creator xml:lang="en">Basrul, Basrul</dc:creator>
	<dc:subject xml:lang="en">Interactive Learning Media</dc:subject>
	<dc:subject xml:lang="en">Actionscript  Programing</dc:subject>
	<dc:subject xml:lang="en">Articulate Storyline</dc:subject>
	<dc:description xml:lang="en">Digital technology has made a great contribution to the education achievement. This technology is especially in the use of various media which need to being developed in learning using interactive multimedia in the teaching matters of a course. This research is inspired by the lack of optimalization used of interactive multimedia in animation programming courses, especially in actionscript programming material. Therefore, the researchers designed an interactive learning media for actionscript programming by using the Articulate Storyline application which called actionscript learning. The problem formulation of this research is how to design and determine the level of feasibility of interactive media for actionscript programming for learning. This study aims to create an actionscript programming interactive learning media that supports learning activities in animation programming courses. However, this study uses the Multimedia Development Life Cycle (MDLC) method. The results obtained from the average value of material experts, media experts, and students are 3.22, 3.1, and  respectively in mean of 3.49, with the percentage of eligibility of 80.5%, 77.4%, and 87.2% in the worthy, worthy and very worthy categories. Thus the interactive learning media of actionscript programming can be said to be feasible to support learning activities in animation programming courses.</dc:description>
	<dc:publisher xml:lang="en">PTE FTK UIN Ar-Raniry</dc:publisher>
	<dc:date>2022-08-10</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://jurnal.ar-raniry.ac.id/index.php/circuit/article/view/13248</dc:identifier>
	<dc:identifier>10.22373/crc.v6i2.13248</dc:identifier>
	<dc:source xml:lang="en">Circuit: Jurnal Ilmiah Pendidikan Teknik Elektro; Vol. 6 No. 2 (2022); 145-153</dc:source>
	<dc:source>2549-3701</dc:source>
	<dc:source>2549-3698</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://jurnal.ar-raniry.ac.id/index.php/circuit/article/view/13248/7203</dc:relation>
	<dc:rights xml:lang="en">Copyright (c) 2022 Mauidhatul Hasanah, Hazrullah, Basrul</dc:rights>
</oai_dc:dc>