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STUDENTS' PERCEPTIONS OF USING E-COMICS AS A MEDIA IN MATHEMATICS LEARNING

Infinity Journal · Vol. 10 No. 2 (2021)

DOI
10.22460/infinity.v10i2.p319-330
ISSN
2460-9285, 2089-6867
Published
2021-08-13
Publisher
IKIP Siliwangi Bandung
License
creativecommons.org/licenses/by-sa/4.0

Abstract

The development of technology in education greatly influences learning strategies. Thus, teachers must adapt and present interesting and technology-based learning, such as e-comics. Therefore, the teacher must see in advance the extent to which students will accept e-comics for use in learning mathematics. This research aimed to determine students' perceptions of the use of e-comics as a media in mathematics learning. This research implemented a quantitative approach with a survey method. The samples were 124 students of Junior High Schools (SMP / MTs) in Aceh. The research data were obtained from questionnaires filled by students which were collected through the TAM (Technology Acceptance Models) framework which was distributed online. The results showed that students used e-comic as a learning media influenced by their perceived benefits and attitudes towards the use of e-comic. The perceived benefits of students' attitudes have a significant role in their behavioral intention to use e-comic in learning mathematics. This research implies that e-comics has the potential to be used as a media in mathematics learning, especially on material that is considered difficult so that it can attract students' attention.

Collaboration network of the authors

23 authors · 64 co-authorship links · 11 across different organisations

Hover or tap a name to highlight its co-authors. Double-click to open the author's page.

  • Universitas Syiah Kuala
  • Universiti Sains Malaysia
  • University of Technology Malaysia
  • Affiliation unknown
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Cut Morina ZubainurUniversitas Syiah Kuala4
Tuti ZubaidahUniversitas Syiah Kuala3
Liza IndriyaniUniversitas Syiah Kuala3
Usman UsmanUniversitas Syiah Kuala2
Dewi AnnisaUniversitas Syiah Kuala2
Muzirah MusaUniversiti Sains Malaysia2
Sri YusniartiUniversitas Syiah Kuala1
Saminan SaminanUniversitas Syiah Kuala1
MailizarAffiliation unknown1
MutiawatiUniversitas Syiah Kuala1
Marwan RamliUniversitas Syiah Kuala1
Tri Putri UtamiAffiliation unknown1
Putri Sasalia SAffiliation unknown1
IdawaniAffiliation unknown1
Farrah MaulidiaUniversitas Syiah Kuala1
Andariah AndariahAffiliation unknown1
Sulastri SulastriUniversitas Syiah Kuala1
Nuzulidar NuzulidarUniversitas Syiah Kuala1
Cut KhairunnisakUniversitas Syiah Kuala1
Abdul Halim AbdullahUniversity of Technology Malaysia1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

This record comes from Crossref (what the publisher deposited), because the journal's own OAI-PMH endpoint could not be harvested.

Metadata source: Crossref API (cadangan, berdasarkan ISSN) https://api.crossref.org/journals/2460-9285/works, first harvested 28 Oct 2026, last seen 8 Nov 2026.
Metadata as oai_dc, converted from Crossref
<oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"><dc:title>STUDENTS' PERCEPTIONS OF USING E-COMICS AS A MEDIA IN MATHEMATICS LEARNING</dc:title><dc:creator>Safitri, Yulinar</dc:creator><dc:creator>Mailizar, Mailizar</dc:creator><dc:creator>Johar, Rahmah</dc:creator><dc:description>&lt;jats:p&gt;The development of technology in education greatly influences learning strategies. Thus, teachers must adapt and present interesting and technology-based learning, such as e-comics. Therefore, the teacher must see in advance the extent to which students will accept e-comics for use in learning mathematics. This research aimed to determine students' perceptions of the use of e-comics as a media in mathematics learning. This research implemented a quantitative approach with a survey method. The samples were 124 students of Junior High Schools (SMP / MTs) in Aceh. The research data were obtained from questionnaires filled by students which were collected through the TAM (Technology Acceptance Models) framework which was distributed online.  The results showed that students used e-comic as a learning media influenced by their perceived benefits and attitudes towards the use of e-comic. The perceived benefits of students' attitudes have a significant role in their behavioral intention to use e-comic in learning mathematics. This research implies that e-comics has the potential to be used as a media in mathematics learning, especially on material that is considered difficult so that it can attract students' attention.&lt;/jats:p&gt;</dc:description><dc:publisher>IKIP Siliwangi Bandung</dc:publisher><dc:date>2021-08-13</dc:date><dc:type>info:eu-repo/semantics/article</dc:type><dc:format>application/pdf</dc:format><dc:identifier>https://doi.org/10.22460/infinity.v10i2.p319-330</dc:identifier><dc:identifier>10.22460/infinity.v10i2.p319-330</dc:identifier><dc:source>Infinity Journal; Vol 10 No 2 (2021); 319</dc:source><dc:source>2460-9285</dc:source><dc:source>2089-6867</dc:source><dc:relation>http://e-journal.stkipsiliwangi.ac.id/index.php/infinity/article/viewFile/2241/1242</dc:relation><dc:rights>http://creativecommons.org/licenses/by-sa/4.0</dc:rights></oai_dc:dc>