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The Use of Kahoot for Teaching Vocabulary

Journal of Language Education and Educational Technology (JLEET) · Vol. 7 No. 2 (2022) · pp. 1–18

DOI
10.33772/jleet.v7i2.22708
ISSN
2502-3306
Published
2022-10-21
Publisher
Halu Oleo University
Language
eng

Abstract

This research aimed to investigate whether the use of Kahoot! application has a significant effect on students’ vocabulary and whether the students have positive perceptions towards the use of Kahoot! as a media in learning academic vocabulary. This research was conducted with the fourth semester students of the English department of UM Kendari which involved 31 students. The data were attained from students’ vocabulary test and questionnaire. Paired sample ttest indicated that p0.000, suggesting a significant effect of Kahoot! on students’ vocabulary achievement. The results of the questionnaire suggested that the students have a positive perception of Kahoot! with 75.38% participants favoring its application. With these results, it can be stated that Kahoot! application is able to improve the students’ vocabulary achievement and that students enjoy learning vocabulary using Kahoot! Implications of these findings will be critically discussed in this paper.

Collaboration network of the authors

40 authors · 102 co-authorship links · 1 across different organisations · showing the 40 most connected

Hover or tap a name to highlight its co-authors. Double-click to open the author's page.

  • Universitas Halu Oleo
  • Jordan University of Science and Technology
  • Hasanuddin University
  • Affiliation unknown
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Hilaluddin HanafiAffiliation unknown3
Kamaluddin KamaluddinAffiliation unknown3
La Ode NggawuAffiliation unknown2
Amri TanduklangiUniversitas Halu Oleo2
Sidu MarafaadAffiliation unknown2
Nurnia NurniaAffiliation unknown2
Muhammad YazidUniversitas Halu Oleo2
Amiruddin RahimAffiliation unknown2
La InoUniversitas Halu Oleo2
Zalili SailanUniversitas Halu Oleo2
Rohmana RohmanaUniversitas Halu Oleo2
Ahmad MustafaJordan University of Science and Technology1
Sarini Yusuf AbadiAffiliation unknown1
Irdam RianiUniversitas Halu Oleo1
Awaluddin AwaluddinHasanuddin University1
Muis BalubiAffiliation unknown1
Mirnawati FirdausAffiliation unknown1
Nurmut Mainah Nurmut MainahAffiliation unknown1
Yulita Chorolina MangidiAffiliation unknown1
Fadhilah Nur HanifahAffiliation unknown1
Muhammad AkbarAffiliation unknown1
Nurshiyam HanrolanAffiliation unknown1
Mukti RamadhanAffiliation unknown1
Nur Evi HamiruAffiliation unknown1
Asri Nova RamaAffiliation unknown1
Suharmin SuharminAffiliation unknown1
Asrun LioAffiliation unknown1
Gida MuthiasariAffiliation unknown1
Masniah MasniahAffiliation unknown1
Ni Kadek SeprianiAffiliation unknown1
Herlindayana HerlindayanaAffiliation unknown1
Sahlan SahlanAffiliation unknown1
La KookoAffiliation unknown1
Muhammad AzanAffiliation unknown1
Sahlan SahlanAffiliation unknown1
Haderaerani HaderaeraniAffiliation unknown1
Elsa Silvia NasrulAffiliation unknown1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

Metadata source: OAI-PMH (metadata jurnal) https://ojs.uho.ac.id/index.php/JLEET/oai, first harvested 30 Oct 2026, last seen 8 Nov 2026.
Original metadata (oai_dc)
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	<dc:title xml:lang="en-US">The Use of Kahoot for Teaching Vocabulary</dc:title>
	<dc:creator>Samsuddin, Samsuddin</dc:creator>
	<dc:creator>Tambunan, Tambunan</dc:creator>
	<dc:creator>Alberth, Alberth</dc:creator>
	<dc:subject xml:lang="en-US"></dc:subject>
	<dc:description xml:lang="en-US">This research aimed to investigate whether the use of Kahoot! application has a significant effect on students’ vocabulary and whether the students have positive perceptions towards the use of Kahoot! as a media in learning academic vocabulary. This research was conducted with the fourth semester students of the English department of UM Kendari which involved 31 students. The data were attained from students’ vocabulary test and questionnaire. Paired sample ttest indicated that p0.000, suggesting a significant effect of Kahoot! on students’ vocabulary achievement. The results of the questionnaire suggested that the students have a positive perception of Kahoot! with 75.38% participants favoring its application. With these results, it can be stated that Kahoot! application is able to improve the students’ vocabulary achievement and that students enjoy learning vocabulary using Kahoot! Implications of these findings will be critically discussed in this paper.</dc:description>
	<dc:publisher xml:lang="en-US">Halu Oleo University</dc:publisher>
	<dc:contributor xml:lang="en-US"></dc:contributor>
	<dc:date>2022-10-21</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:type xml:lang="en-US">Peer-reviewed Article</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://ojs.uho.ac.id/index.php/JLEET/article/view/22708</dc:identifier>
	<dc:identifier>10.33772/jleet.v7i2.22708</dc:identifier>
	<dc:source xml:lang="en-US">Journal of Language Education and Educational Technology (JLEET); Vol 7, No 2 (2022): Journal of Language Education and Educational Technology; 1-18</dc:source>
	<dc:source>2502-3306</dc:source>
	<dc:source>10.33772/jleet.v7i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://ojs.uho.ac.id/index.php/JLEET/article/view/22708/17740</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2023 Journal of Language Education and Educational Technology (JLEET)</dc:rights>
</oai_dc:dc>