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Skema Kredibilitas Sertifikat Berbasis Ilearning Gamifikasi Blockchain pada Kampus Merdeka

Jurnal Teknologi Informasi dan Ilmu Komputer (JTIIK) · Vol. 10 No. 1 (2023) · pp. 203–214

DOI
10.25126/jtiik.2023106164
ISSN
2528-6579, 2355-7699
Published
2023-02-28
Publisher
Fakultas Ilmu Komputer, Universitas Brawijaya
Language
id

Abstract

Pembelajaran luring menjadi daring karena COVID-19 telah membawa gangguan signifikan pada pendidikan di Indonesia. Situasi pandemi menjadi tantangan tersendiri bagi kreativitas Dosen Pendamping Merdeka Belajar Kampus Merdeka (Duta MBKM), mahasiswa, maupun Perguruan Tinggi dalam menggunakan teknologi untuk menciptakan keunggulan kompetitif bangsa secara global. Sehingga berdampak juga pada sertifikasi pembelajaran guna standarisasi kehandalan serta memiliki kompetensi mahasiswa MBKM. Namun, saat ini keamanan dalam sertifikat masih sangat rentan, dan banyak pihak yang menyalahgunakan terhadap akses kredibilitas. Kini teknologi Blockchain menjadi jawaban setiap masalah keamanan karena penyimpanan secara permanen dan peer-to-peer dalam jaringan terdistribusi serta keamanan yang signifikan. Tujuan utama penelitian ini adalah menerapkan teknologi Blockchain untuk meningkatkan kredibilitas sertifikasi autentikasi menggunakan beberapa teknologi enkripsi dan distribusi data terdesentralisasi untuk penyimpanan data menggunakan SHA256 yaitu penggunaan kriptografis yang dipakai dalam Blockchain. Metode penelitian ini menggunakan metode SDLC (System Development Life Cycle) dengan membangun sistem, pengumpulan informasi dibuat melalui observasi serta kuesioner memakai Google Form. Bersumber pada ciri sistem, aspek kepuasan sistem dianalisis memakai rumus Slovin yang diolah dengan hasil 0,795 > 0,6 berarti jika alpha > 0,6 maka sistem dapat diklasifikasikan sebagai “reliabel”. Hasil akhir penelitian yang menjadi temuan penelitian ini untuk membangun normalitas baru dalam mensukseskan pelaksanaan MBKM dan mewujudkan ekosistem jam kegiatan mahasiswa yang interaktif, mengasah soft skill serta membangun cara berpikir kritis dengan mengusung model pembelajaran iLearning berbasis teknik gamifikasi Blockchain (iLearning Gamichain). AbstractCaptivating learning becomes bold as COVID-19 has brought significant disruption to education in Indonesia. The pandemic has become a challenge for the creativity of Independent Lecturers to Learn Independent Campus (MBKM Ambassadors), students, and universities to use technology to create the nation's competitive advantage globally. So that it impacts learning certification to standardize reliability and have the competence of MBKM students. However, currently, the security in the certificate is still very vulnerable, and many parties abuse it to access. Blockchain technology is the answer to every security problem because of the permanent and peer-to-peer storage in a distributed network and significant security. The primary purpose of this research is to apply Blockchain technology to increase the use of several encryption technologies authentication and decentralized data distribution for SHA256 data storage, namely the use of cryptography used in Blockchain. This research method uses the SDLC (System Development Life Cycle) method by building a system, and information collection is made through observation and questionnaires using Google Form. Based on the system's characteristics, the analysis system's satisfaction aspect uses the Slovin formula, which is processed with 0.795 > 0.6, meaning if alpha > 0.6, then the system is classified as "reliable." The final result of this research is to build new normality in the successful implementation of MBKM and create an ecosystem of interactive student activity hours, hone soft skills, and build critical thinking by carrying out the iLearning learning model based on Blockchain gamification techniques (iLearning Gamichain).

Collaboration network of the authors

40 authors · 156 co-authorship links · 13 across different organisations · showing the 40 most connected

Hover or tap a name to highlight its co-authors. Double-click to open the author's page.

  • Universitas Raharja
  • Satya Wacana Christian University
  • Affiliation unknown
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Untung RahardjaAffiliation unknown21
Danny ManonggaSatya Wacana Christian University9
Ninda LutfianiUniversitas Raharja7
Alfiah KhoirunisaUniversitas Raharja6
Irwan SembiringSatya Wacana Christian University6
Po Abas SunaryaAffiliation unknown6
Untung RahardjaUniversitas Raharja5
Indri HandayaniUniversitas Raharja3
Dedeh SupriyantiAffiliation unknown3
Eka Purnama HarahapUniversitas Raharja3
Marviola HardiniAffiliation unknown3
Adam FaturahmanAffiliation unknown3
Nesti Anggraini SantosoAffiliation unknown2
Dwi ApriliasariAffiliation unknown2
Shofiyul MillahAffiliation unknown2
Alwiyah AlwiyahAffiliation unknown2
Agung RizkyAffiliation unknown2
Mukti BudiartoUniversitas Raharja2
Panca O. Hadi PutraUniversitas Raharja2
Eko SediyonoSatya Wacana Christian University2
Sri Yulianto Joko PrasetyoSatya Wacana Christian University2
Nanda SeptianiAffiliation unknown2
Ihsan Nuril HikamAffiliation unknown2
Dwi JulianingsihAffiliation unknown2
Siti Nurindah SariAffiliation unknown2
Sudaryono SudaryonoUniversitas Raharja1
Firman HanafiUniversitas Raharja1
Muhammad Ari SaputraAffiliation unknown1
Romaito BatubaraAffiliation unknown1
Ade Candra NasutionAffiliation unknown1
Rahma SafitriAffiliation unknown1
Nur Anisah MardiaAffiliation unknown1
Rohani LubisAffiliation unknown1
Raihan RaihanAffiliation unknown1
Rusli Ginting MuntheAffiliation unknown1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

Metadata source: OAI-PMH (metadata jurnal) https://jtiik.ub.ac.id/index.php/jtiik/en/oai, first harvested 27 Oct 2026, last seen 1 Nov 2026.
Original metadata (oai_dc)
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	<dc:title xml:lang="id">Skema Kredibilitas Sertifikat Berbasis Ilearning Gamifikasi Blockchain pada Kampus Merdeka</dc:title>
	<dc:creator xml:lang="id">Aini, Qurotul</dc:creator>
	<dc:creator xml:lang="id">Azizah, Nur</dc:creator>
	<dc:creator xml:lang="id">Salam, Rahmat</dc:creator>
	<dc:creator xml:lang="id">Santoso, Nuke Puji Lestari</dc:creator>
	<dc:creator xml:lang="id">Oganda, Fitra Putri</dc:creator>
	<dc:description xml:lang="id">Pembelajaran luring menjadi daring karena COVID-19 telah membawa gangguan signifikan pada pendidikan di Indonesia. Situasi pandemi menjadi tantangan tersendiri bagi kreativitas Dosen Pendamping Merdeka Belajar Kampus Merdeka (Duta MBKM), mahasiswa, maupun Perguruan Tinggi dalam menggunakan teknologi untuk menciptakan keunggulan kompetitif bangsa secara global. Sehingga berdampak juga pada sertifikasi pembelajaran guna standarisasi kehandalan serta memiliki kompetensi mahasiswa MBKM. Namun, saat ini keamanan dalam sertifikat masih sangat rentan, dan banyak pihak yang menyalahgunakan terhadap akses kredibilitas. Kini teknologi Blockchain menjadi jawaban setiap masalah keamanan karena penyimpanan secara permanen dan peer-to-peer dalam jaringan terdistribusi serta keamanan yang signifikan. Tujuan utama penelitian ini adalah menerapkan teknologi Blockchain untuk meningkatkan kredibilitas sertifikasi autentikasi menggunakan beberapa teknologi enkripsi dan distribusi data terdesentralisasi untuk penyimpanan data menggunakan SHA256 yaitu penggunaan kriptografis yang dipakai dalam Blockchain. Metode penelitian ini menggunakan metode SDLC (System Development Life Cycle) dengan membangun sistem, pengumpulan informasi dibuat melalui observasi serta kuesioner memakai Google Form. Bersumber pada ciri sistem, aspek kepuasan sistem dianalisis memakai rumus Slovin yang diolah dengan hasil 0,795 &amp;gt; 0,6 berarti jika alpha &amp;gt; 0,6 maka sistem dapat diklasifikasikan sebagai “reliabel”. Hasil akhir penelitian yang menjadi temuan penelitian ini untuk membangun normalitas baru dalam mensukseskan pelaksanaan MBKM dan mewujudkan ekosistem jam kegiatan mahasiswa yang interaktif, mengasah soft skill serta membangun cara berpikir kritis dengan mengusung model pembelajaran iLearning berbasis teknik gamifikasi Blockchain (iLearning Gamichain). AbstractCaptivating learning becomes bold as COVID-19 has brought significant disruption to education in Indonesia. The pandemic has become a challenge for the creativity of Independent Lecturers to Learn Independent Campus (MBKM Ambassadors), students, and universities to use technology to create the nation's competitive advantage globally. So that it impacts learning certification to standardize reliability and have the competence of MBKM students. However, currently, the security in the certificate is still very vulnerable, and many parties abuse it to access. Blockchain technology is the answer to every security problem because of the permanent and peer-to-peer storage in a distributed network and significant security. The primary purpose of this research is to apply Blockchain technology to increase the use of several encryption technologies authentication and decentralized data distribution for SHA256 data storage, namely the use of cryptography used in Blockchain. This research method uses the SDLC (System Development Life Cycle) method by building a system, and information collection is made through observation and questionnaires using Google Form. Based on the system's characteristics, the analysis system's satisfaction aspect uses the Slovin formula, which is processed with 0.795 &amp;gt; 0.6, meaning if alpha &amp;gt; 0.6, then the system is classified as "reliable." The final result of this research is to build new normality in the successful implementation of MBKM and create an ecosystem of interactive student activity hours, hone soft skills, and build critical thinking by carrying out the iLearning learning model based on Blockchain gamification techniques (iLearning Gamichain). </dc:description>
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	<dc:date>2023-02-28</dc:date>
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	<dc:source>2528-6579</dc:source>
	<dc:source>2355-7699</dc:source>
	<dc:source>10.25126/jtiik.2023101</dc:source>
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	<dc:rights xml:lang="en">Copyright (c) 2023 Jurnal Teknologi Informasi dan Ilmu Komputer</dc:rights>
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