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Development of Interactive Multimedia Using Articulate Storyline 3 to Enhance Learning Outcomes in Creative Fabric Lessons at a Vocational High School

Jurnal Penelitian Pendidikan · Vol. 42 No. 2 (2025) · pp. 335–343

DOI
10.15294/jpp.v42i2.31791
ISSN
2580-4154, 2503-1260
Published
2025-10-31
Publisher
Universitas Negeri Semarang
Language
eng

Abstract

This study aimed to develop interactive multimedia based on Articulate Storyline 3 and to test its feasibility, practicality, and effectiveness in teaching Creative Fabric to students in the Fashion Design Expertise Program at SMK Negeri 1 Purwodadi. The research method employed was Research and Development (R&D) using the ADDIE development model, which comprises five stages: Analysis, Design, Development, Implementation, and Evaluation. The experimental research design used was a Pretest-Posttest Control Group Design, involving 60 11th-grade students divided into an experimental and a control class. The results showed that the developed interactive multimedia had a very high feasibility level, with 92.27% approval from media experts and 87.69% approval from material experts. The practicality test conducted by 10 teachers yielded a score of 86.94%, which falls into the "Practical" category. In terms of effectiveness, student learning outcomes in the experimental class showed significant improvement, with an average pretest score of 72.00 and a posttest score of 91.73. In contrast, the control class showed a pretest score of 65.87 and a posttest score of 79.20. The average N-Gain score in the experimental class was 0.7204 (categorized as "very effective"), while the average score in the control class was 0.3459 (categorized as "fairly effective"). A T-test analysis of the N-Gain scores yielded a significance value of 0.000 (p < 0.05), indicating a significant difference between student learning outcomes in the experimental and control classes. Thus, interactive multimedia based on Articulate Storyline 3 has proven to be feasible, practical, and effective in improving student learning outcomes in the Creative Fabric subject within vocational education.

Collaboration network of the authors

40 authors · 113 co-authorship links · 29 across different organisations · showing the 40 most connected

Hover or tap a name to highlight its co-authors. Double-click to open the author's page.

  • State University of Semarang
  • Diponegoro University
  • Universiti Malaysia Pahang Al-Sultan Abdullah
  • State University of Malang
  • Cenderawasih University
  • Universitas Halu Oleo
  • INTI International University
  • Affiliation unknown
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Yeri SutopoState University of Semarang6
Deni Fajar FitriyanaState University of Semarang5
Muhammad KhumaediState University of Semarang3
Adhi KusumastutiState University of Semarang3
Januar Parlaungan SiregarUniversiti Malaysia Pahang Al-Sultan Abdullah2
SukarniState University of Malang2
Widya AryadiState University of Semarang2
Karnowo KarnowoState University of Semarang2
Dwi WidjanarkoState University of Semarang2
Nur ShabrinaState University of Semarang1
Retno MarlangenState University of Semarang1
Sri Endah WahyuningsihState University of Semarang1
Agita Ainur RizqiyahState University of Semarang1
Fitrah SakdiyahState University of Semarang1
Nabila Fitria Ainul HukmaState University of Semarang1
Griyanti Angga RatnaningsihAffiliation unknown1
NAILA ROFIQODDURIState University of Semarang1
Galuh Tiara RiniState University of Semarang1
Agus PrasetyoDiponegoro University1
Risky IsmailAffiliation unknown1
Athanasius Priharyoto BayusenoDiponegoro University1
Muhammad AfrizalDiponegoro University1
Al Ichlas ImranUniversitas Halu Oleo1
Janviter ManaluCenderawasih University1
Achmad Erlangga Bintang SamodraAffiliation unknown1
Tezara CionitaINTI International University1
Abram Puspa PramuditaState University of Semarang1
WahyudiState University of Semarang1
Sonika Maulana HalimState University of Semarang1
Sonika MaulanaState University of Semarang1
Muhammad Ziddun Ni’amAffiliation unknown1
WahyudiAffiliation unknown1
Bagas Satria Adjie PratamaState University of Semarang1
Indra Nurul HidayatState University of Semarang1
Muthaharussayidun MuthaharussayidunState University of Semarang1
Adolvin Arnol MahadiputraState University of Semarang1
Gilang Ranu WijayaState University of Semarang1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

Metadata source: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/journals/JPP/oai, first harvested 5 Nov 2026, last seen 8 Nov 2026.
Original metadata (oai_dc)
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	<dc:title xml:lang="en">Development of Interactive Multimedia Using Articulate Storyline 3 to Enhance Learning Outcomes in Creative Fabric Lessons at a Vocational High School</dc:title>
	<dc:creator xml:lang="en">Shofi, Amalia </dc:creator>
	<dc:creator xml:lang="en">Wahyuningsih, Sri Endah </dc:creator>
	<dc:creator xml:lang="en">Anis, Samsudin </dc:creator>
	<dc:description xml:lang="en">This study aimed to develop interactive multimedia based on Articulate Storyline 3 and to test its feasibility, practicality, and effectiveness in teaching Creative Fabric to students in the Fashion Design Expertise Program at SMK Negeri 1 Purwodadi. The research method employed was Research and Development (R&amp;amp;D) using the ADDIE development model, which comprises five stages: Analysis, Design, Development, Implementation, and Evaluation. The experimental research design used was a Pretest-Posttest Control Group Design, involving 60 11th-grade students divided into an experimental and a control class. The results showed that the developed interactive multimedia had a very high feasibility level, with 92.27% approval from media experts and 87.69% approval from material experts. The practicality test conducted by 10 teachers yielded a score of 86.94%, which falls into the "Practical" category. In terms of effectiveness, student learning outcomes in the experimental class showed significant improvement, with an average pretest score of 72.00 and a posttest score of 91.73. In contrast, the control class showed a pretest score of 65.87 and a posttest score of 79.20. The average N-Gain score in the experimental class was 0.7204 (categorized as "very effective"), while the average score in the control class was 0.3459 (categorized as "fairly effective"). A T-test analysis of the N-Gain scores yielded a significance value of 0.000 (p &amp;lt; 0.05), indicating a significant difference between student learning outcomes in the experimental and control classes. Thus, interactive multimedia based on Articulate Storyline 3 has proven to be feasible, practical, and effective in improving student learning outcomes in the Creative Fabric subject within vocational education.</dc:description>
	<dc:publisher xml:lang="en">Universitas Negeri Semarang</dc:publisher>
	<dc:date>2025-10-31</dc:date>
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	<dc:type xml:lang="en">Peer-reviewed Article</dc:type>
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	<dc:identifier>https://journal.unnes.ac.id/journals/JPP/article/view/31791</dc:identifier>
	<dc:identifier>10.15294/jpp.v42i2.31791</dc:identifier>
	<dc:source xml:lang="en">Jurnal Penelitian Pendidikan; Vol. 42 No. 2 (2025): October 2025; 335-343</dc:source>
	<dc:source>2580-4154</dc:source>
	<dc:source>2503-1260</dc:source>
	<dc:source>10.15294/jpp.v42i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.unnes.ac.id/journals/JPP/article/view/31791/5551</dc:relation>
	<dc:rights xml:lang="en">Copyright (c) 2025 Jurnal Penelitian Pendidikan</dc:rights>
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