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3D MASCOT DESIGN FOR PORSIMAPTAR EVENT

Arty: Jurnal Seni Rupa · Vol. 15 No. 2 (2026) · pp. 25–32

DOI
10.15294/arty.v15i2.49073
ISSN
2721-8961, 2252-7516
Published
2026-08-31
Publisher
Universitas Negeri Semarang
Language
eng

Abstract

A mascot is a visual identity element that plays an important role in shaping the image and appeal of an event. Porsimaptar (Sports and Arts Week for Students, Pupils, and Cadets) is a prestigious annual competition organized by the Semarang Police Academy (Akpol). The official Porsimaptar logo features the silhouette of Gajah Mada, a national hero who is a symbol of unity and fighting spirit, but until now has not been realized in the form of a representative three-dimensional (3D) mascot. This design aims to create a 3D mascot with the character of Gajah Mada that elevates the visual identity of the Porsimaptar logo while presenting a fun and friendly impression to all participants. The method used is Design Thinking with five stages: Empathize, Define, Ideate, Prototype, and Test. The design process was carried out using Blender software as the main medium for 3D modeling and rendering. This 3D mascot is expected to be a consistent and adaptive visual asset for various Porsimaptar promotional media.

Keywords

Collaboration network of the authors

11 authors · 25 co-authorship links

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Co-authorOrganisationJoint articles
Syakir SyakirAffiliation unknown1
Fiyanto ArifAffiliation unknown1
Widagdo Pratama Bayu WidagdoAffiliation unknown1
Eko SugiartoAffiliation unknown1
Kemal Budi MulyonoAffiliation unknown1
Retnoningrum HidayahAffiliation unknown1
Muh Fakhrihun NaamAffiliation unknown1
Arif FiyantoAffiliation unknown1
Ali MukhlasAffiliation unknown1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

Metadata source: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/journals/arty/oai, first harvested 5 Nov 2026, last seen 8 Nov 2026.
Original metadata (oai_dc)
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	<dc:title xml:lang="en">3D MASCOT DESIGN FOR PORSIMAPTAR EVENT</dc:title>
	<dc:creator xml:lang="en">Putra, Yusuf</dc:creator>
	<dc:creator xml:lang="en">Sanjaya, Bangkit</dc:creator>
	<dc:subject xml:lang="en">Mascot</dc:subject>
	<dc:subject xml:lang="en">3d</dc:subject>
	<dc:subject xml:lang="en">Visual Identity</dc:subject>
	<dc:subject xml:lang="en">Porsimaptar</dc:subject>
	<dc:subject xml:lang="en">AKPOL</dc:subject>
	<dc:description xml:lang="en">A mascot is a visual identity element that plays an important role in shaping the image and appeal of an event. Porsimaptar (Sports and Arts Week for Students, Pupils, and Cadets) is a prestigious annual competition organized by the Semarang Police Academy (Akpol). The official Porsimaptar logo features the silhouette of Gajah Mada, a national hero who is a symbol of unity and fighting spirit, but until now has not been realized in the form of a representative three-dimensional (3D) mascot. This design aims to create a 3D mascot with the character of Gajah Mada that elevates the visual identity of the Porsimaptar logo while presenting a fun and friendly impression to all participants. The method used is Design Thinking with five stages: Empathize, Define, Ideate, Prototype, and Test. The design process was carried out using Blender software as the main medium for 3D modeling and rendering. This 3D mascot is expected to be a consistent and adaptive visual asset for various Porsimaptar promotional media.</dc:description>
	<dc:publisher xml:lang="en">Universitas Negeri Semarang</dc:publisher>
	<dc:date>2026-08-31</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
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	<dc:type xml:lang="en">Peer-reviewed Article</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://journal.unnes.ac.id/journals/arty/article/view/49073</dc:identifier>
	<dc:identifier>10.15294/arty.v15i2.49073</dc:identifier>
	<dc:source xml:lang="en">Arty: Jurnal Seni Rupa; Vol. 15 No. 2 (2026): Regular Issue; 25-32</dc:source>
	<dc:source>2721-8961</dc:source>
	<dc:source>2252-7516</dc:source>
	<dc:source>10.15294/arty.v15i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.unnes.ac.id/journals/arty/article/view/49073/11235</dc:relation>
	<dc:rights xml:lang="en">Copyright (c) 2026 Arty: Jurnal Seni Rupa</dc:rights>
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