Melola Discovery

← Melola Discovery

Journal

The Implementation of Quizizz Game toward Students’ and Teacher’s Motivation in English Classes at Kampung Inggris Semarang

English Education Journal · Vol. 14 No. 1 (2024) · pp. 37–48

DOI
10.15294/b3zhke74
Published
2024-03-15
Publisher
English Education Journal
Language
eng

Abstract

This research aims to investigate the implementation of Quizizz in English classes, the students’ motivation and teacher’s motivation toward Quizizz in online and offline learning. The research applies a qualitative study in Kampung Inggris Semarang. The data were taken from interview, observations, and questionnaire. This study shows that the implementation of Quizizz game toward students’ and teacher’s motivation in English classes can assist in the learning process, increase their engagement, increse their comfortability in the learning process, encourage them in the learning process, and afftect their concentration. The result shows that when Quizizz were applied appropriately, they could enhance students’ and teacher’s motivation. In addition, the implementation of Quizizz in proper way could also increase both students’ and teacher’s motivation in English classes. This study suggests that the appropriate application of Quizizz Game can be an alternative way that enhance students’ motivation.

Collaboration network of the authors

40 authors · 135 co-authorship links · showing the 40 most connected

Hover or tap a name to highlight its co-authors. Double-click to open the author's page.

  • Institut Agama Islam Negeri Kendari
  • Cenderawasih University
  • Institut Teknologi Sepuluh Nopember
  • Universitas Airlangga
  • Affiliation unknown
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Issy YuliasriAffiliation unknown7
Suwandi SuwandiAffiliation unknown5
Abdurrachman FaridiAffiliation unknown4
Januarius MujiyantoAffiliation unknown4
Hendi PratamaAffiliation unknown4
Dwi RukminiAffiliation unknown4
SRI WAHYUNIAffiliation unknown3
Puji AstutiAffiliation unknown3
Djoko SutopoAffiliation unknown3
Mursid SalehAffiliation unknown3
Ahmad SofwanAffiliation unknown2
Sri Wuli FitriatiAffiliation unknown2
Zulfa SakhiyyaAffiliation unknown2
Nyayu Yayu SuryaniAffiliation unknown1
Nesia OktaniaAffiliation unknown1
Novi Rahmania AquarizaAffiliation unknown1
Wa Ode Zulhidjah AwalyahInstitut Agama Islam Negeri Kendari1
Sri Wuli FitriatiAffiliation unknown1
Dinda Rahmadhani PutriAffiliation unknown1
Zulfa ShakiyyaAffiliation unknown1
Muhamad Dedi Manfaluthi ManfaluthiAffiliation unknown1
mustaniroh anningrumAffiliation unknown1
Yuliana YulianaCenderawasih University1
Eka FatmawatiAffiliation unknown1
Andini Lusiana SariAffiliation unknown1
Urfatul MakhsunahAffiliation unknown1
Widya AmaliaAffiliation unknown1
Fahrur RoziInstitut Teknologi Sepuluh Nopember1
Hamidah Ary RuchanaAffiliation unknown1
Endah PurwantiUniversitas Airlangga1
Kathrina RustipaAffiliation unknown1
Syifa Fellashufa FadillahAffiliation unknown1
Lucky Kristina DamayantiAffiliation unknown1
Rahayu Puji HaryantiAffiliation unknown1
Abdul Malik Al HakimAffiliation unknown1
Syarifa ManullangAffiliation unknown1
Rochyani LestiyanawatiAffiliation unknown1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

Metadata source: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/journals/eej/oai, first harvested 5 Nov 2026, last seen 5 Nov 2026.
Original metadata (oai_dc)
<oai_dc:dc xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/  http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en">The Implementation of Quizizz Game toward Students’ and Teacher’s Motivation in English Classes at Kampung Inggris Semarang</dc:title>
	<dc:creator xml:lang="en">nurlela, wilis</dc:creator>
	<dc:creator xml:lang="en">Rudi Hartono</dc:creator>
	<dc:creator xml:lang="en">Frimadhona Syafri </dc:creator>
	<dc:description xml:lang="en">This research aims to investigate the implementation of Quizizz in English classes, the students’ motivation and teacher’s motivation toward Quizizz in online and offline learning. The research applies a qualitative study in Kampung Inggris Semarang. The data were taken from interview, observations, and questionnaire. This study shows that the implementation of Quizizz game toward students’ and teacher’s motivation in English classes can assist in the learning process, increase their engagement, increse their comfortability in the learning process, encourage them in the learning process, and afftect their concentration. The result shows that when Quizizz were applied appropriately, they could enhance students’ and teacher’s motivation. In addition, the implementation of Quizizz in proper way could also increase both students’ and teacher’s motivation in English classes. This study suggests that the appropriate application of Quizizz Game can be  an alternative way that enhance students’ motivation.</dc:description>
	<dc:publisher xml:lang="en">English Education Journal</dc:publisher>
	<dc:date>2024-03-15</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:type xml:lang="en">Peer-reviewed Article</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://journal.unnes.ac.id/journals/eej/article/view/10759</dc:identifier>
	<dc:identifier>10.15294/b3zhke74</dc:identifier>
	<dc:source xml:lang="en">English Education Journal; Vol. 14 No. 1 (2024): March 2024; 37-48</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.unnes.ac.id/journals/eej/article/view/10759/1312</dc:relation>
	<dc:rights xml:lang="en">Copyright (c) 2024 English Education Journal</dc:rights>
</oai_dc:dc>