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THE EFFECTIVENESS OF USING COMPUTER GAME “FAST HANDS” TO IMPROVE STUDENTS’ VOCABULARY MASTERY FOR JUNIOR HIGH SCHOOL (A Quasi Experimental Research at the Eighth Grade Students of SMP Negeri 1 Muntilan in the Academic Year of 2014/2015)

ELT Forum: Journal of English Language Teaching · Vol. 5 No. 2 (2016)

DOI
10.15294/elt.v5i2.11231
ISSN
2721-4532, 2252-6706
Published
2016-05-16
Publisher
English Department, Faculty of Languages and Arts, Universitas Negeri Semarang
Language
eng

Abstract

This study was a quasi-experimental research aimed at finding out whether computer game “Fast Hands” effectively improve students’ vocabulary or not. The population of this study were 192 students from the eighth grade of SMP Negeri 1 Muntilan in the academic year 2014/2015. Of this population, two classes were chosen as the experimental group (VIII-B) and the control group (VIII-F) consisting of 24 students for each group. Thus, there were 48 students as the samples. Based on the result of the analysis, it is shown that the students’ progress in mastering vocabulary for both groups is good after they were given the treatment. It is shown from the different means result in the experimental group, that is from 66.46 in the pre-test to 84.79 in the posttest. Thus, it has 18.33 in difference. In the control group the difference between the two means is 13.54. 65.83 in the pre-test and 79.37 in the posttest. To check whether the treatment significantly influenced students’ vocabulary, the t-test formula was used. Based on the result of the computation, the t-value is 2.237. This result was consulted with the critical value on the t-table with 5% alpha level of significance and 40 degrees of freedom by using interpolation. Based on the result of interpolation, the critical value is 2.015. Since t-value is higher than t-table (2.237 > 2.015) it can be concluded that computer game “Fast Hands” effectively improve students’ vocabulary compared to the Word Lists Strategy. Thus, it is suggested that the teachers may use computer game “Fast Hands” in their teaching practice especially in improving students’ vocabulary.

Collaboration network of the authors

34 authors · 66 co-authorship links

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Co-authorOrganisationJoint articles
Mursid SalehAffiliation unknown4
Dwi RukminiAffiliation unknown3
Rudi HartonoAffiliation unknown2
Fatona SurayaAffiliation unknown1
Sri WahyuningsihAffiliation unknown1
Rochyani LestiyanawatiAffiliation unknown1
Dwi Anggani Linggar BharatiAffiliation unknown1
Daning Desy ArtyaniAffiliation unknown1
Arina Hafadhotul HusnaAffiliation unknown1
Melawati AnggrayaniAffiliation unknown1
Djoko SutopoAffiliation unknown1
Bambang Ruby SugiartoAffiliation unknown1
Masfa MaizaAffiliation unknown1
R Ririn RiyantiAffiliation unknown1
Ima Fitriana RosyidahAffiliation unknown1
Betari Irma GhasaniAffiliation unknown1
Hanny Anisatu SuriyaAffiliation unknown1
Ahmad MubaisAffiliation unknown1
Khomsa BintanaAffiliation unknown1
IGede Arga AnggaraAffiliation unknown1
Teguh KasprabowoAffiliation unknown1
DwiAnggani Linggar BharatiAffiliation unknown1
Pasca KalisaAffiliation unknown1
Dwi Indah Mutiara SariAffiliation unknown1
Putri AnggraeniAffiliation unknown1
Januarius MujiyantoAffiliation unknown1
Alief Noor FaridaAffiliation unknown1
Anggie FebriyanaAffiliation unknown1
Retmono -Affiliation unknown1
Didik Rinan SumektoAffiliation unknown1
Nur ZaidaAffiliation unknown1
Yoga PrihatinAffiliation unknown1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

Metadata source: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/sju/index.php/elt/oai, first harvested 5 Nov 2026, last seen 5 Nov 2026.
Original metadata (oai_dc)
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	<dc:title xml:lang="en-US">THE EFFECTIVENESS OF USING COMPUTER GAME “FAST HANDS” TO IMPROVE STUDENTS’ VOCABULARY MASTERY FOR JUNIOR HIGH SCHOOL (A Quasi Experimental Research at the Eighth Grade Students of SMP Negeri 1 Muntilan in the Academic Year of 2014/2015)</dc:title>
	<dc:creator>Trihandayani, Retno</dc:creator>
	<dc:creator>Sofwan, Ahmad</dc:creator>
	<dc:description xml:lang="en-US">This study was a quasi-experimental research aimed at finding out whether computer game “Fast Hands” effectively improve students’ vocabulary or not. The population of this study were 192 students from the eighth grade of SMP Negeri 1 Muntilan in the academic year 2014/2015. Of this population, two classes were chosen as the experimental group (VIII-B) and the control group (VIII-F) consisting of 24 students for each group. Thus, there were 48 students as the samples. Based on the result of the analysis, it is shown that the students’ progress in mastering vocabulary for both groups is good after they were given the treatment. It is shown from the different means result in the experimental group, that is from 66.46 in the pre-test to 84.79 in the posttest. Thus, it has 18.33 in difference. In the control group the difference between the two means is 13.54. 65.83 in the pre-test and 79.37 in the posttest. To check whether the treatment significantly influenced students’ vocabulary, the t-test formula was used. Based on the result of the computation, the t-value is 2.237. This result was consulted with the critical value on the t-table with 5% alpha level of significance and 40 degrees of freedom by using interpolation. Based on the result of interpolation, the critical value is 2.015. Since t-value is higher than t-table (2.237 &amp;gt; 2.015) it can be concluded that computer game “Fast Hands” effectively improve students’ vocabulary compared to the Word Lists Strategy. Thus, it is suggested that the teachers may use computer game “Fast Hands” in their teaching practice especially in improving students’ vocabulary.</dc:description>
	<dc:publisher xml:lang="en-US">English Department, Faculty of Languages and Arts, Universitas Negeri Semarang</dc:publisher>
	<dc:date>2016-05-16</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:type xml:lang="en-US">Peer-reviewed Article</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://journal.unnes.ac.id/sju/elt/article/view/11231</dc:identifier>
	<dc:identifier>10.15294/elt.v5i2.11231</dc:identifier>
	<dc:source xml:lang="en-US">ELT Forum: Journal of English Language Teaching; Vol 5 No 2 (2016)</dc:source>
	<dc:source>2721-4532</dc:source>
	<dc:source>2252-6706</dc:source>
	<dc:source>10.15294/elt.v5i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.unnes.ac.id/sju/elt/article/view/11231/6727</dc:relation>
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