Melola Discovery

← Melola Discovery

Open access Journal

Development of Website-Based Multimedia “Project Three” on Body Painting Learning Achievements

JMEL : Journal of Mechanical Engineering Learning · Vol. 14 No. 2 (2025) · pp. 81–86

DOI
10.15294/jmel.v14.i2.29982
ISSN
2252-651X
Published
2025-12-31
Publisher
Universitas Negeri Semarang
Language
eng
License
creativecommons.org/licenses/by/4.0

Abstract

This study aimed to develop a website-based multimedia product, Project Three, for body painting learning and to examine its feasibility, effectiveness, and student responses in vocational automotive education. The research used a research and development design with the ADDIE model, covering analysis, design, development, implementation, and evaluation stages. The product was implemented in the Light Vehicle Body Engineering Department of SMKN 5 Kendal using a one-group pretest–posttest design involving 23 grade XI students. Data were collected through expert validation sheets, learning achievement tests, reliability testing, normality testing, non-parametric statistical testing, N-gain analysis, and student response questionnaires. The developed multimedia obtained very feasible validation scores from media experts at 93.60% and material experts at 97.05%. The test instrument showed excellent reliability, with a Cronbach’s Alpha value of 0.984 for 35 items. The normality test indicated non-normal data distribution, while the statistical test showed a significant difference between pretest and posttest scores. The N-gain mean was 0.6716, categorized as moderate, with an effectiveness percentage of 67.16%, indicating that the product was quite effective. Student responses reached 84.09%, categorized as appropriate. Project Three is feasible and moderately effective for supporting body painting learning outcomes in vocational high school settings.

Keywords

Collaboration network of the authors

40 authors · 86 co-authorship links · 1 across different organisations · showing the 40 most connected

Hover or tap a name to highlight its co-authors. Double-click to open the author's page.

  • State University of Semarang
  • Institut Teknologi Sepuluh Nopember
  • Affiliation unknown
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Rizqi Fitri NaryantoAffiliation unknown8
Niken SubektiState University of Semarang4
Angga SeptiyantoAffiliation unknown4
Fahrur RoziInstitut Teknologi Sepuluh Nopember2
Heru SetyantoAffiliation unknown2
Rifa’atunnisa Rifa’atunnisaAffiliation unknown2
Juhadi JuhadiAffiliation unknown2
Deni Fajar FitriyanaAffiliation unknown2
Ranu IskandarAffiliation unknown2
M. Burhan Rubai WijayaAffiliation unknown2
Dwi WidjanarkoAffiliation unknown2
Danang Dwi SaputroAffiliation unknown1
Deky Aji SusenoAffiliation unknown1
Muchammad Ma'ruf ArsyamAffiliation unknown1
Abi SetiawanAffiliation unknown1
Narendra FirmansyahAffiliation unknown1
Arif YuwonoAffiliation unknown1
Afif WijayaAffiliation unknown1
Lelu Dina ApristiaAffiliation unknown1
Muhammad Abdullah NaufalAffiliation unknown1
WinarnoAffiliation unknown1
Rhino KartikaAffiliation unknown1
Karsono -Affiliation unknown1
Tangguh WicaksonoAffiliation unknown1
Trisno Abdi WicaksonoAffiliation unknown1
Masugino -Affiliation unknown1
Hendrik PurnamaAffiliation unknown1
Anisa Nur JatsiahAffiliation unknown1
Akhmad WirantoAffiliation unknown1
Wahyu Adi SaputroAffiliation unknown1
Putri NabilaAffiliation unknown1
Yusuf Sudo HadiAffiliation unknown1
Ahmad Naharuddin RamadhanAffiliation unknown1
WahyudiAffiliation unknown1
SukarniAffiliation unknown1
Muhammad Ziddun Ni’amAffiliation unknown1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

Metadata source: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/journals/jmel/oai, first harvested 6 Nov 2026, last seen 8 Nov 2026.
Original metadata (oai_dc)
<oai_dc:dc xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/  http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en">Development of Website-Based Multimedia “Project Three” on Body Painting Learning Achievements</dc:title>
	<dc:creator xml:lang="en">Adriansyah, Muhammad Rizal Agus</dc:creator>
	<dc:creator xml:lang="en">Hadromi</dc:creator>
	<dc:creator xml:lang="en">Roziqin, Ahmad</dc:creator>
	<dc:creator xml:lang="en">Maulana, Sonika</dc:creator>
	<dc:subject xml:lang="en">Multimedia</dc:subject>
	<dc:subject xml:lang="en">Project Three</dc:subject>
	<dc:subject xml:lang="en">Body Painting</dc:subject>
	<dc:subject xml:lang="en">Website</dc:subject>
	<dc:description xml:lang="en">This study aimed to develop a website-based multimedia product, Project Three, for body painting learning and to examine its feasibility, effectiveness, and student responses in vocational automotive education. The research used a research and development design with the ADDIE model, covering analysis, design, development, implementation, and evaluation stages. The product was implemented in the Light Vehicle Body Engineering Department of SMKN 5 Kendal using a one-group pretest–posttest design involving 23 grade XI students. Data were collected through expert validation sheets, learning achievement tests, reliability testing, normality testing, non-parametric statistical testing, N-gain analysis, and student response questionnaires. The developed multimedia obtained very feasible validation scores from media experts at 93.60% and material experts at 97.05%. The test instrument showed excellent reliability, with a Cronbach’s Alpha value of 0.984 for 35 items. The normality test indicated non-normal data distribution, while the statistical test showed a significant difference between pretest and posttest scores. The N-gain mean was 0.6716, categorized as moderate, with an effectiveness percentage of 67.16%, indicating that the product was quite effective. Student responses reached 84.09%, categorized as appropriate. Project Three is feasible and moderately effective for supporting body painting learning outcomes in vocational high school settings.</dc:description>
	<dc:publisher xml:lang="en">Universitas Negeri Semarang</dc:publisher>
	<dc:date>2025-12-31</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:type xml:lang="en">Peer-reviewed Article</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://journal.unnes.ac.id/journals/jmel/article/view/29982</dc:identifier>
	<dc:identifier>10.15294/jmel.v14.i2.29982</dc:identifier>
	<dc:source xml:lang="en">JMEL : Journal of Mechanical Engineering Learning; Vol. 14 No. 2 (2025): December; 81-86</dc:source>
	<dc:source>2252-651X</dc:source>
	<dc:source>10.15294/jmel.v14.i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.unnes.ac.id/journals/jmel/article/view/29982/10635</dc:relation>
	<dc:rights xml:lang="en">Copyright (c) 2025 Muhammad Rizal Agus Adriansyah, Hadromi, Ahmad Roziqin, Sonika Maulana (Author)</dc:rights>
	<dc:rights xml:lang="en">https://creativecommons.org/licenses/by/4.0</dc:rights>
</oai_dc:dc>