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The Effectiveness of Problem-Based Learning Model and Role Playing Assisted by Audio-Visual Media in Learning Outcomes of Social Studies at Fifth-grade Elementary School

Journal of Primary Education · Vol. 10 No. 2 (2021) · pp. 240–251

DOI
10.15294/jpe.v10i2.48793
ISSN
2502-4515, 2252-6404
Published
2021-06-30
Publisher
Universitas Negeri Semarang
Language
eng

Abstract

Social learning is necessary in daily life to meet human needs through identifiable problem solving. However, what happened was students did not have learning experience that connects the theories with real life, learning was focused on giving materials to the students. This study aims to determine the effectiveness of problem-based learning (PBL) model and role playing assisted by audio-visual media in learning outcomes of social studies at fifth grade state elementary school Sulang 2. The research method was used a quasi- experimental design with a non-equivalent group design. The sample for experiment 1 was thought by usingPBL model assisted by audio-visual media, while the sample for experiment 2 was used role playing assisted by audio-visual media. Data analysis was performed by using kolmogorov-smirnov test with SPSS 23 aids. The mean score of post-tests in experiment class 1 increased with 77.4 point and experiment 2 with 68.4 point. The results of the t-test analysis were homogeneous, with sig value = 0.130, so that p> 0.05, so as Ho was rejected, and Ha was accepted. The results showed that 21 students in the experiment 1 and 14 students in the experiment 2 reached minimum completeness criteriaat social science in the fifth grade by 75. The results of the N-gain analysis for the experimental class 1 showed a result of 0.965 and the experimental class 2 of 0.525. Based on these findings, it was shown that learning in the experimental class 1 which experience PBL assisted by audio-visual media was more effective and could improve learning outcomes than that of the experimental class 2 which experience role playing assisted by audio-visual media.

Collaboration network of the authors

40 authors · 106 co-authorship links · showing the 40 most connected

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  • State University of Semarang
  • Affiliation unknown
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Mungin Eddy WibowoAffiliation unknown15
Awalya AwalyaAffiliation unknown10
Sugiyo SugiyoAffiliation unknown8
Sunawan SunawanAffiliation unknown8
Anwar SutoyoAffiliation unknown7
Mulawarman MulawarmanAffiliation unknown6
Mungin Eddy WibowoAffiliation unknown6
Muhammad JaparAffiliation unknown5
Dyah Indah NoviyaniAffiliation unknown3
Dyah Ayu RahmawatiAffiliation unknown2
Lilis KurniawatiAffiliation unknown2
Sinta SaraswatiAffiliation unknown2
Ali MurtadhoAffiliation unknown2
Sugiyo -Affiliation unknown2
SunawanAffiliation unknown2
Imam TadjriAffiliation unknown2
Heru MugiarsoAffiliation unknown2
Moh Iqbal MabruriAffiliation unknown1
Sofa IndriyaniAffiliation unknown1
Atika Oktaviani PalupiAffiliation unknown1
Anggi PuspitasariAffiliation unknown1
Wahyu BintoroAffiliation unknown1
Muhammad NafitiantoAffiliation unknown1
Risma Puji AstutiAffiliation unknown1
Rohmatus NainiAffiliation unknown1
Abdan Syakuro SugandiAffiliation unknown1
Ulfa UlfaAffiliation unknown1
Andreas Priyono Budi PrasetyoAffiliation unknown1
Putri PrihatiningrumAffiliation unknown1
Niken SubektiState University of Semarang1
Alimah AlimahAffiliation unknown1
Annisa Shofiana LatifahAffiliation unknown1
Andreas Priyono Budi PrasetyoAffiliation unknown1
Jiis Trini Retno WuliAffiliation unknown1
Ahmad MaududiAffiliation unknown1
Sri HaryaniAffiliation unknown1
Fahreza BurhanudinAffiliation unknown1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

Metadata source: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/sju/index.php/jpe/oai, first harvested 6 Nov 2026, last seen 6 Nov 2026.
Original metadata (oai_dc)
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	<dc:title xml:lang="en-US">The Effectiveness of Problem-Based Learning Model and Role Playing Assisted by Audio-Visual Media in Learning Outcomes of Social Studies at Fifth-grade Elementary School</dc:title>
	<dc:creator>Dwi Putra, Indrajaya</dc:creator>
	<dc:creator>Endang Susilowati, Sri Mulyani</dc:creator>
	<dc:creator>Purwanto, Edy</dc:creator>
	<dc:description xml:lang="en-US">Social learning is necessary in daily life to meet human needs through identifiable problem solving. However, what happened was students did not have learning experience that connects the theories with real life, learning was focused on giving materials to the students. This study aims to determine the effectiveness of problem-based learning (PBL) model and role playing assisted by audio-visual media in learning outcomes of social studies at fifth grade state elementary school Sulang 2. The research method was used a quasi- experimental design with a non-equivalent group design. The sample for experiment 1 was thought by usingPBL model assisted by audio-visual media, while the sample for experiment 2 was used role playing assisted by audio-visual media. Data analysis was performed by using kolmogorov-smirnov test with SPSS 23 aids. The mean score of post-tests in experiment class 1 increased with 77.4 point and experiment 2 with 68.4 point. The results of the t-test analysis were homogeneous, with sig value = 0.130, so that p&amp;gt; 0.05, so as Ho was rejected, and Ha was accepted. The results showed that 21 students in the experiment 1 and 14 students in the experiment 2 reached minimum completeness criteriaat social science in the fifth grade by 75. The results of the N-gain analysis for the experimental class 1 showed a result of 0.965 and the experimental class 2 of 0.525. Based on these findings, it was shown that learning in the experimental class 1 which experience PBL assisted by audio-visual media was more effective and could improve learning outcomes than that of the experimental class 2 which experience role playing assisted by audio-visual media.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Negeri Semarang</dc:publisher>
	<dc:date>2021-06-30</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
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	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://journal.unnes.ac.id/sju/jpe/article/view/48793</dc:identifier>
	<dc:identifier>10.15294/jpe.v10i2.48793</dc:identifier>
	<dc:source xml:lang="en-US">Journal of Primary Education; Vol 10 No 2 (2021): June 2021; 240-251</dc:source>
	<dc:source>2502-4515</dc:source>
	<dc:source>2252-6404</dc:source>
	<dc:source>10.15294/jpe.v10i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.unnes.ac.id/sju/jpe/article/view/48793/19670</dc:relation>
	<dc:rights xml:lang="en-US">Copyright (c) 2021 Journal of Primary Education</dc:rights>
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