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Journal

PERMAINAN TIBOL SEBAGAI MEDIA PENGENALAN PERMAINAN SOFTBALL PADA SISWA EKSTRAKURIKULER DI SEKOLAH DASAR

Journal of Physical Education and Sports · Vol. 4 No. 2 (2015)

DOI
10.15294/jpes.v4i2.9890
ISSN
2502-4477, 2252-648X
Published
2015-11-01
Publisher
Study Program Education and Sports, Postgraduate Universitas Negeri Semarang
Language
eng

Abstract

Softball dipandang sebagai salah satu permainan yang dianggap mahal, perlu ada upaya agar permainan softball dikenal lebih awal. Tujuan penelitian ini adalah mengenalkan permainan softball pada siswa sekolah dasar melalui permainan tibol, modifikasi permainan tibol disesuaikan dengan karakteristik siswa. Model pengembangan yang digunakan adalah model pengembangan prosedural. Subyek penelitian siswa kelas V SDN Srondol wetan 06, SDN srondol wetan 05, SDN Pedalangan 03 berjumlah 97 siswa. Teknik analisis yang digunakan adalah presentase untuk menganalisis dan penilaian kemampuan kognitif, afektif dan psikomotorik subyek serta uji Wilcoxon. Hasil penelitian pada SDN Srondol Wetan 6 sebagian besar kemampuan kognitif (97,3%), afektif (91,9%), psikomotorik (91,9%). SDN Pedalangan 3 sebagian besar kemampuan kognitif (86,4%), afektif (86,4%) dan psikomotorik (86,4%). SDN Srondol Wetan 5 sebagian besar kemampuan kognitif (92,1%), afektif (86,8%) dan psikomotorik (84,2%). Secara keseluruhan siswa dalam penelitian ini memiliki kemampuan kognitif (92,8%), afektif (88,7%) dan psikomotorik (87,6%). Simpulan pemanfaatan atau penggunaan produk permainan tibol dalam mengenalkan permainan softball memberikan pengaruh terhadap intensitas gerak peserta didik, mengatasi keterbatasan sarana prasarana, menjadi alternatif untuk permainan bola kecil, memberikan pengalaman koordinasi gerak kompleks sehingga terbukti layak dan dapat diterima.Softball is seen as one of the games that are considered expensive, there needs to be an effort in order to play softball known earlier. The purpose of this study is to introduce the game of softball in elementary school students through the game tibol, modification tibol game adapted to the characteristics of the students. The model development used is procedural development. Research subjects fifth grade students of SDN Srondol wetan 06, SDN Srondol wetan 05, SDN pedalangan 03 total 97 students. Analysis technique used is the percentage for analyzing and assessment of cognitive abilities, affective and psychomotor subjects and the Wilcoxon test. Results of research on SDN Srondol Wetan 6 largely cognitive abilities (97.3%), affective (91.9%), psychomotor (91.9%). SDN puppetry 3 largely cognitive abilities (86.4%), affective (86.4%) and psychomotor (86.4%). SDN Srondol Wetan 5 largely cognitive abilities (92.1%), affective (86.8%) and psychomotor (84.2%). Overall the students have the cognitive ability (92.8%, affective (88.7%) and psychomotor (87.6%). Conclusions utilization use of products in introducing tibol game softball game to give effect to the motion intensity learners, overcoming the limitations of infrastructure, alternative to the kind of small ball game, give experience motor coordination complex that proved feasible and acceptable.

Collaboration network of the authors

40 authors · 147 co-authorship links · showing the 40 most connected

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  • State University of Semarang
  • Kyushu University
  • Affiliation unknown
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Setya RahayuAffiliation unknown14
Donny Wira Yudha KusumaAffiliation unknown7
Heny SetyawatiAffiliation unknown7
Sugiharto SugihartoAffiliation unknown5
Soegiyanto KSAffiliation unknown5
Mugiyo HartonoAffiliation unknown4
Soegiyanto SoegiyantoAffiliation unknown4
Hari SetijonoAffiliation unknown3
Agung WahyudiAffiliation unknown3
Mohammad Arif AliAffiliation unknown3
Taufiq HidayahAffiliation unknown3
Mahalul AzamAffiliation unknown2
Yuni WijayantiAffiliation unknown2
Lukman FauziAffiliation unknown2
Billy CastyanaAffiliation unknown2
Soegiyanto -Affiliation unknown2
SulaimanAffiliation unknown2
SoedjatmikoAffiliation unknown2
Naimatul JamaliahAffiliation unknown2
Oktia Woro Kasmini HandayaniAffiliation unknown2
Fakhruddin FakhruddinAffiliation unknown2
Achmad Rifai RC.Affiliation unknown2
Eunike Raffy RustianaAffiliation unknown2
Rumini RuminiAffiliation unknown2
Oktia Woro Kasmini HandayaniState University of Semarang2
Prapto NugrohoKyushu University2
Dina Nur Anggraini NingrumAffiliation unknown2
Gustiana Mega AnggitaAffiliation unknown2
Yosephine Sri Wulan ManuharaAffiliation unknown2
Irwan BudionoAffiliation unknown1
Alfiana Ainun NisaAffiliation unknown1
Carolus Wasa CaroAffiliation unknown1
Thadius YambedoanAffiliation unknown1
Cahyo YuwonoAffiliation unknown1
Novi Setyawan PutraAffiliation unknown1
Satsya Yoga BaswaraAffiliation unknown1
Jati Setyo UtamiAffiliation unknown1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

Metadata source: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/sju/index.php/jpes/oai, first harvested 6 Nov 2026, last seen 6 Nov 2026.
Original metadata (oai_dc)
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	<dc:title xml:lang="en-US">PERMAINAN TIBOL SEBAGAI MEDIA PENGENALAN PERMAINAN SOFTBALL PADA SISWA EKSTRAKURIKULER DI SEKOLAH DASAR</dc:title>
	<dc:creator>Setiyono, Ramon</dc:creator>
	<dc:creator>Rahayu, Tandiyo</dc:creator>
	<dc:creator>-, Sugiharto</dc:creator>
	<dc:description xml:lang="en-US">Softball dipandang sebagai salah satu permainan yang dianggap mahal, perlu ada upaya agar permainan softball dikenal lebih awal. Tujuan penelitian ini adalah mengenalkan permainan softball pada siswa sekolah dasar melalui permainan tibol, modifikasi permainan tibol disesuaikan dengan karakteristik siswa. Model pengembangan yang digunakan adalah model pengembangan prosedural. Subyek penelitian siswa kelas V SDN Srondol wetan 06, SDN srondol wetan 05, SDN Pedalangan 03 berjumlah 97 siswa. Teknik analisis yang digunakan adalah presentase untuk menganalisis dan penilaian kemampuan kognitif, afektif dan psikomotorik subyek serta uji Wilcoxon. Hasil penelitian pada SDN Srondol Wetan 6 sebagian besar kemampuan kognitif (97,3%), afektif (91,9%), psikomotorik (91,9%). SDN Pedalangan 3 sebagian besar kemampuan kognitif (86,4%), afektif (86,4%) dan psikomotorik (86,4%). SDN Srondol Wetan 5 sebagian besar kemampuan kognitif (92,1%), afektif (86,8%) dan psikomotorik (84,2%). Secara keseluruhan siswa dalam penelitian ini memiliki kemampuan kognitif (92,8%), afektif (88,7%) dan psikomotorik (87,6%). Simpulan pemanfaatan atau penggunaan produk permainan tibol dalam mengenalkan permainan softball memberikan pengaruh terhadap intensitas gerak peserta didik, mengatasi keterbatasan sarana prasarana, menjadi alternatif untuk permainan bola kecil, memberikan pengalaman koordinasi gerak kompleks sehingga terbukti layak dan dapat diterima.Softball is seen as one of the games that are considered expensive, there needs to be an effort in order to play softball known earlier. The purpose of this study is to introduce the game of softball in elementary school students through the game tibol, modification tibol game adapted to the characteristics of the students. The model development used is procedural development. Research subjects fifth grade students of SDN Srondol wetan 06, SDN Srondol wetan 05, SDN pedalangan 03 total 97 students. Analysis technique used is the percentage for analyzing and assessment of cognitive abilities, affective and psychomotor subjects and the Wilcoxon test. Results of research on SDN Srondol Wetan 6 largely cognitive abilities (97.3%), affective (91.9%), psychomotor (91.9%). SDN puppetry 3 largely cognitive abilities (86.4%), affective (86.4%) and psychomotor (86.4%). SDN Srondol Wetan 5 largely cognitive abilities (92.1%), affective (86.8%) and psychomotor (84.2%). Overall the students have the cognitive ability (92.8%, affective (88.7%) and psychomotor (87.6%). Conclusions utilization use of products in introducing tibol game softball game to give effect to the motion intensity learners, overcoming the limitations of infrastructure, alternative to the kind of small ball game, give experience motor coordination complex that proved feasible and acceptable.</dc:description>
	<dc:publisher xml:lang="en-US">Study Program Education and Sports, Postgraduate Universitas Negeri Semarang</dc:publisher>
	<dc:date>2015-11-01</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
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	<dc:identifier>https://journal.unnes.ac.id/sju/jpes/article/view/9890</dc:identifier>
	<dc:identifier>10.15294/jpes.v4i2.9890</dc:identifier>
	<dc:source xml:lang="en-US">Journal of Physical Education and Sports; Vol 4 No 2 (2015): November 2015</dc:source>
	<dc:source>2502-4477</dc:source>
	<dc:source>2252-648X</dc:source>
	<dc:source>10.15294/jpes.v4i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.unnes.ac.id/sju/jpes/article/view/9890/6330</dc:relation>
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