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Development of Digital Puzzle Based on Indonesian Traditional Houses as Virtual Manipulative Learning Media for Plane Geometry

Unnes Journal of Mathematics Education · Vol. 14 No. 2 (2025) · pp. 167–178

DOI
10.15294/ujme.v14i2.29951
ISSN
2460-5840, 2252-6927
Published
2025-08-31
Publisher
Universitas Negeri Semarang
Language
eng

Abstract

The gap between the theory of plane geometry and real-life contexts occurs because the media often used only teach procedurally, resulting in weak conceptual understanding among students. Based on this, this research aims to develop a digital puzzle based on traditional houses that is suitable and practical for use as a virtual manipulative medium to bridge contextual understanding toward conceptual understanding. This research used a Research and Development (R&D) design and the 4-D model (define, design, develop, and disseminate) with interview guidelines and feasibility and practicality questionnaires as instruments, which were administered to 25 fourth-grade elementary school students. The results of validation by content and media experts indicate a very feasible category with feasibility percentages of 88% and 97.5%. This media is considered very practical to use, with a practicality percentage of 81.7%. These findings show that Digital Puzzle Media based on Traditional Houses is well-suited for teaching plane geometry in elementary school.

Keywords

Collaboration network of the authors

7 authors · 13 co-authorship links

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Co-authorOrganisationJoint articles
Haryadi HaryadiAffiliation unknown1
Bernadus Wahyudi Joko SantosoAffiliation unknown1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

Metadata source: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/journals/ujme/oai, first harvested 6 Nov 2026, last seen 8 Nov 2026.
Original metadata (oai_dc)
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	<dc:title xml:lang="en">Development of Digital Puzzle Based on Indonesian Traditional Houses as Virtual Manipulative Learning Media for Plane Geometry</dc:title>
	<dc:creator xml:lang="en">Rachman, Kufita</dc:creator>
	<dc:creator xml:lang="en">Mas’ud, Azza Ilvana </dc:creator>
	<dc:creator xml:lang="en">Vesya, Siti Raihani</dc:creator>
	<dc:creator xml:lang="en">Arbiyanti, Ade Putri</dc:creator>
	<dc:creator xml:lang="en">Rasyid, Ilham</dc:creator>
	<dc:subject xml:lang="en">Digital Puzzle</dc:subject>
	<dc:subject xml:lang="en">Elementary School</dc:subject>
	<dc:subject xml:lang="en">Mathematics</dc:subject>
	<dc:subject xml:lang="en">Plane Geometry</dc:subject>
	<dc:subject xml:lang="en">Virtual Manipulation Media</dc:subject>
	<dc:description xml:lang="en">The gap between the theory of plane geometry and real-life contexts occurs because the media often used only teach procedurally, resulting in weak conceptual understanding among students. Based on this, this research aims to develop a digital puzzle based on traditional houses that is suitable and practical for use as a virtual manipulative medium to bridge contextual understanding toward conceptual understanding. This research used a Research and Development (R&amp;amp;D) design and the 4-D model (define, design, develop, and disseminate) with interview guidelines and feasibility and practicality questionnaires as instruments, which were administered to 25 fourth-grade elementary school students. The results of validation by content and media experts indicate a very feasible category with feasibility percentages of 88% and 97.5%. This media is considered very practical to use, with a practicality percentage of 81.7%. These findings show that Digital Puzzle Media based on Traditional Houses is well-suited for teaching plane geometry in elementary school.</dc:description>
	<dc:publisher xml:lang="en">Universitas Negeri Semarang</dc:publisher>
	<dc:date>2025-08-31</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:type xml:lang="en">Peer-reviewed Article</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://journal.unnes.ac.id/journals/ujme/article/view/29951</dc:identifier>
	<dc:identifier>10.15294/ujme.v14i2.29951</dc:identifier>
	<dc:source xml:lang="en">Unnes Journal of Mathematics Education; Vol. 14 No. 2 (2025): Reguler Issue; 167-178</dc:source>
	<dc:source>2460-5840</dc:source>
	<dc:source>2252-6927</dc:source>
	<dc:source>10.15294/ujme.v14i2</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://journal.unnes.ac.id/journals/ujme/article/view/29951/6132</dc:relation>
	<dc:rights xml:lang="en">Copyright (c) 2025 Unnes Journal of Mathematics Education</dc:rights>
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