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Perancangan Media Interaktif Menggunakan Software Articulate Storyline

Circuit: Jurnal Ilmiah Pendidikan Teknik Elektro · Vol. 6 No. 2 (2022) · pp. 145–153

DOI
10.22373/crc.v6i2.13248
ISSN
2549-3701, 2549-3698
Published
2022-08-10
Publisher
PTE FTK UIN Ar-Raniry
Language
eng

Abstract

Digital technology has made a great contribution to the education achievement. This technology is especially in the use of various media which need to being developed in learning using interactive multimedia in the teaching matters of a course. This research is inspired by the lack of optimalization used of interactive multimedia in animation programming courses, especially in actionscript programming material. Therefore, the researchers designed an interactive learning media for actionscript programming by using the Articulate Storyline application which called actionscript learning. The problem formulation of this research is how to design and determine the level of feasibility of interactive media for actionscript programming for learning. This study aims to create an actionscript programming interactive learning media that supports learning activities in animation programming courses. However, this study uses the Multimedia Development Life Cycle (MDLC) method. The results obtained from the average value of material experts, media experts, and students are 3.22, 3.1, and respectively in mean of 3.49, with the percentage of eligibility of 80.5%, 77.4%, and 87.2% in the worthy, worthy and very worthy categories. Thus the interactive learning media of actionscript programming can be said to be feasible to support learning activities in animation programming courses.

Keywords

Collaboration network of the authors

25 authors · 53 co-authorship links

Hover or tap a name to highlight its co-authors. Double-click to open the author's page.

  • Universitas Halu Oleo
  • Politeknik Negeri Sriwijaya
  • Ministry of Religious Affairs
  • Affiliation unknown
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Yusran YusranUniversitas Halu Oleo2
Rahmat MusfikarAffiliation unknown2
Malahayati MalahayatiPoliteknik Negeri Sriwijaya2
Nora AzlinaAffiliation unknown2
Mukhlis MukhlisAffiliation unknown1
Mursyidin MursyidinAffiliation unknown1
Said Ammar AlkafAffiliation unknown1
Liza RozanaAffiliation unknown1
Raihan IslamadinaAffiliation unknown1
Rezqi MaliaAffiliation unknown1
Irfan Murti RaaziAffiliation unknown1
Mulkan FadhliAffiliation unknown1
Rike MaharaAffiliation unknown1
Muhajir MuhajirMinistry of Religious Affairs1
Ammarsyah AmmarsyahAffiliation unknown1
Ima DwitawatiAffiliation unknown1
Bustami YusufAffiliation unknown1
Muthmainna QalbiAffiliation unknown1
Mega EllyadiAffiliation unknown1
Basrul Abdul MajidAffiliation unknown1
Yulia MaulidaAffiliation unknown1
Furqan FurqanAffiliation unknown1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

Metadata source: OAI-PMH (metadata jurnal) https://jurnal.ar-raniry.ac.id/index.php/circuit/oai, first harvested 6 Nov 2026, last seen 8 Nov 2026.
Original metadata (oai_dc)
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	<dc:title xml:lang="en">Perancangan Media Interaktif Menggunakan Software Articulate Storyline</dc:title>
	<dc:creator xml:lang="en">Hasanah, Mauidhatul</dc:creator>
	<dc:creator xml:lang="en">Hazrullah, Hazrullah</dc:creator>
	<dc:creator xml:lang="en">Basrul, Basrul</dc:creator>
	<dc:subject xml:lang="en">Interactive Learning Media</dc:subject>
	<dc:subject xml:lang="en">Actionscript  Programing</dc:subject>
	<dc:subject xml:lang="en">Articulate Storyline</dc:subject>
	<dc:description xml:lang="en">Digital technology has made a great contribution to the education achievement. This technology is especially in the use of various media which need to being developed in learning using interactive multimedia in the teaching matters of a course. This research is inspired by the lack of optimalization used of interactive multimedia in animation programming courses, especially in actionscript programming material. Therefore, the researchers designed an interactive learning media for actionscript programming by using the Articulate Storyline application which called actionscript learning. The problem formulation of this research is how to design and determine the level of feasibility of interactive media for actionscript programming for learning. This study aims to create an actionscript programming interactive learning media that supports learning activities in animation programming courses. However, this study uses the Multimedia Development Life Cycle (MDLC) method. The results obtained from the average value of material experts, media experts, and students are 3.22, 3.1, and  respectively in mean of 3.49, with the percentage of eligibility of 80.5%, 77.4%, and 87.2% in the worthy, worthy and very worthy categories. Thus the interactive learning media of actionscript programming can be said to be feasible to support learning activities in animation programming courses.</dc:description>
	<dc:publisher xml:lang="en">PTE FTK UIN Ar-Raniry</dc:publisher>
	<dc:date>2022-08-10</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://jurnal.ar-raniry.ac.id/index.php/circuit/article/view/13248</dc:identifier>
	<dc:identifier>10.22373/crc.v6i2.13248</dc:identifier>
	<dc:source xml:lang="en">Circuit: Jurnal Ilmiah Pendidikan Teknik Elektro; Vol. 6 No. 2 (2022); 145-153</dc:source>
	<dc:source>2549-3701</dc:source>
	<dc:source>2549-3698</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://jurnal.ar-raniry.ac.id/index.php/circuit/article/view/13248/7203</dc:relation>
	<dc:rights xml:lang="en">Copyright (c) 2022 Mauidhatul Hasanah, Hazrullah, Basrul</dc:rights>
</oai_dc:dc>