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Perancangan Media Pembelajaran Interaktif Berbasis Android Menggunakan App Inventor 2 Pada Mata Pelajaran Biologi

Cyberspace: Jurnal Pendidikan Teknologi Informasi · Vol. 8 No. 1 (2024) · hlm. 77–84

DOI
10.22373/cj.v8i1.20755
ISSN
2597-9671, 2598-2079
Terbit
2024-03-31
Penerbit
Universitas Islam Negeri Ar-Raniry Banda Aceh
Bahasa
eng

Abstrak

Biology requires complex learning because of its abstract and detailed concepts. Using Android applications can increase student interest and involvement in learning. An Android-based application designed with App Inventor 2 can be a solution for developing interactive Biology learning media. This research aims to design Android-based Biology learning media using App Inventor 2 which can improve students' understanding. The research method used is Research and Development (R&D) which includes observation, planning, product design, product development and product validation. The validators involved in this research consisted of three media experts and three subject matter experts. The research respondents were 25 class X students who took Biology as a subject. Random sampling techniques are used to select the sample, ensuring that each member of the population has an equal chance of being selected. The Android-based Biology learning application developed in this research was rated "Very Appropriate" with an average score of 4.3 on a scale of 1-5. Student responses to the Android-based Biology learning application also show the "Very Good" category with an average score of 4.4 on a scale of 1-5. The Android-based Biology learning application developed has proven to be feasible and effective in learning Biology, especially in the subtopics of fungi, plants and animals.

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27 penulis · 59 tautan kepenulisan bersama · 14 lintas organisasi

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  • Universitas Islam Negeri Ar-Raniry
  • Politeknik Negeri Lhokseumawe
  • Hasanuddin University
  • Sunan Kalijaga State Islamic University Yogyakarta
  • State University of Semarang
  • Universitas Syiah Kuala
  • Universidade Estadual Paulista (Unesp)
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Rekan penulisOrganisasiArtikel bersama
Malahayati MalahayatiUniversitas Islam Negeri Ar-Raniry1
Radhiah RadhiahPoliteknik Negeri Lhokseumawe1
Umrah HayaniAfiliasi tidak diketahui1
SRI WAHYUNIHasanuddin University1
Didi TriandaAfiliasi tidak diketahui1
Sri WahyuniState University of Semarang1
Kurniawan KurniawanSunan Kalijaga State Islamic University Yogyakarta1
Muhammad SyakirUniversitas Islam Negeri Ar-Raniry1
Husnizar HusnizarUniversitas Islam Negeri Ar-Raniry1
Hafidz MaulanaUniversitas Islam Negeri Ar-Raniry1
Baihaqi BaihaqiUniversitas Syiah Kuala1
Fathiah FathiahUniversitas Islam Negeri Ar-Raniry1
Aulia Syarif AzizAfiliasi tidak diketahui1
Raihan IslamadinaUniversitas Islam Negeri Ar-Raniry1
Reza MuksalminaUniversidade Estadual Paulista (Unesp)1
Sarini Vita DewiUniversitas Islam Negeri Ar-Raniry1
Arvit FarukiUniversitas Islam Negeri Ar-Raniry1
Muhammad AkramUniversitas Islam Negeri Ar-Raniry1
Siti HajarCenderawasih University1
Nur HafniAfiliasi tidak diketahui1
Haliza Abdul RahmanAfiliasi tidak diketahui1
Yuli Santri IsmaAfiliasi tidak diketahui1
Depita KardiatiAfiliasi tidak diketahui1
Ade MalahayatiAfiliasi tidak diketahui1

Afiliasi berasal dari OpenAlex; metadata OAI-PMH jurnal tidak memuatnya. Penulis tanpa ID OpenAlex dicocokkan berdasarkan nama, sehingga dua orang bisa tergabung atau satu orang bisa terpisah.

Sumber metadata: OAI-PMH (metadata jurnal) https://jurnal.ar-raniry.ac.id/index.php/cyberspace/oai, pertama di-harvest 7 Nov 2026, terakhir terlihat 8 Nov 2026.
Metadata asli (oai_dc)
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	<dc:title xml:lang="en">Perancangan Media Pembelajaran Interaktif Berbasis Android Menggunakan App Inventor 2 Pada Mata Pelajaran Biologi</dc:title>
	<dc:creator xml:lang="en">Mursyidin, Mursyidin</dc:creator>
	<dc:creator xml:lang="en">Dewi, Sarini Vita</dc:creator>
	<dc:creator xml:lang="en">Khairi, Muhammad Sajadal</dc:creator>
	<dc:subject xml:lang="en">Learning Media</dc:subject>
	<dc:subject xml:lang="en">Android</dc:subject>
	<dc:subject xml:lang="en">App Inventor</dc:subject>
	<dc:subject xml:lang="en">Biology</dc:subject>
	<dc:description xml:lang="en">Biology requires complex learning because of its abstract and detailed concepts. Using Android applications can increase student interest and involvement in learning. An Android-based application designed with App Inventor 2 can be a solution for developing interactive Biology learning media. This research aims to design Android-based Biology learning media using App Inventor 2 which can improve students' understanding. The research method used is Research and Development (R&amp;amp;D) which includes observation, planning, product design, product development and product validation. The validators involved in this research consisted of three media experts and three subject matter experts. The research respondents were 25 class X students who took Biology as a subject. Random sampling techniques are used to select the sample, ensuring that each member of the population has an equal chance of being selected. The Android-based Biology learning application developed in this research was rated "Very Appropriate" with an average score of 4.3 on a scale of 1-5. Student responses to the Android-based Biology learning application also show the "Very Good" category with an average score of 4.4 on a scale of 1-5. The Android-based Biology learning application developed has proven to be feasible and effective in learning Biology, especially in the subtopics of fungi, plants and animals.</dc:description>
	<dc:publisher xml:lang="en">Universitas Islam Negeri Ar-Raniry Banda Aceh</dc:publisher>
	<dc:date>2024-03-31</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:format>application/pdf</dc:format>
	<dc:identifier>https://jurnal.ar-raniry.ac.id/index.php/cyberspace/article/view/20755</dc:identifier>
	<dc:identifier>10.22373/cj.v8i1.20755</dc:identifier>
	<dc:source xml:lang="en">Cyberspace: Jurnal Pendidikan Teknologi Informasi; Vol. 8 No. 1 (2024); 77-84</dc:source>
	<dc:source xml:lang="id">CYBERSPACE: Jurnal Pendidikan Teknologi Informasi; Vol 8 No 1 (2024); 77-84</dc:source>
	<dc:source>2597-9671</dc:source>
	<dc:source>2598-2079</dc:source>
	<dc:language>eng</dc:language>
	<dc:relation>https://jurnal.ar-raniry.ac.id/index.php/cyberspace/article/view/20755/9675</dc:relation>
	<dc:rights xml:lang="en">Copyright (c) 2024 Mursyidin - Mursyidin, Sarini Vita Dewi, Muhammad Sajadal Khairi</dc:rights>
</oai_dc:dc>