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Design principles for culturally contextualized immersive mathematics learning: Integrating virtual reality, ethnomathematics, and realistic mathematics education

Journal on Mathematics Education · Vol. 17 No. 3 (2026) · hlm. 939–968

DOI
10.22342/jme.v17i3.pp939-968
ISSN
2407-0610, 2087-8885
Terbit
2026-08-07
Penerbit
Indonesian Mathematical Society
Lisensi
creativecommons.org/licenses/by/4.0

Abstrak

Developing students’ numeracy and mathematical abstraction requires learning environments that meaningfully connect formal mathematics with learners’ cultural experiences while supporting progressive conceptual development. Although Virtual Reality (VR), ethnomathematics, and Realistic Mathematics Education (RME) have each demonstrated potential to enrich mathematics learning, empirically validated design principles for integrating these approaches remain scarce. This study addressed this gap by developing and evaluating a VR-based Ethno-Realistic Mathematics Education (Ethno-RME) e-module grounded in Baduy cultural practices to enhance students’ numeracy and mathematical abstraction while generating transferable instructional design principles. An Educational Design Research (EDR) methodology was implemented through iterative cycles of problem analysis, prototype development, expert validation, formative classroom evaluation, and refinement, followed by a quasi-experimental non-equivalent control group design involving 72 eighth-grade students (36 experimental and 36 control) during a six-week intervention. The iterative design process generated four complementary principles: contextualizing mathematical tasks through authentic Baduy cultural practices, supporting progressive abstraction with immersive VR representations, scaffolding transitions from concrete experiences to symbolic reasoning through the RME learning trajectory, and embedding adaptive reflective tasks to strengthen conceptual development. Expert evaluation confirmed strong content validity (Aiken’s V ≥.80; S-CVI =.93), and the instruments demonstrated high reliability (α =.83; κ =.87). Compared with the control group, students receiving the Ethno-RME intervention achieved significantly higher learning outcomes (posttest M = 82.1 vs. 65.3; N-gain =.72; ANCOVA: F(1,69) = 28.47, p

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  • Universitas La Tansa Mashiro
  • Universitas Mathla'ul Anwar Banten
  • Sekolah Tinggi Keguruan dan Ilmu Pendidikan Syekh Manshur
  • Sultan Ageng Tirtayasa University
  • Sunan Kalijaga State Islamic University Yogyakarta
  • Michigan State University
  • IKIP Siliwangi
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Rekan penulisOrganisasiArtikel bersama
Egi Adha JuniawanUniversitas La Tansa Mashiro2
Aninditya Sri NugraheniSunan Kalijaga State Islamic University Yogyakarta1
Sadrack Luden PagilingMichigan State University1
Asep SahrudinUniversitas Mathla'ul Anwar Banten1
Eka RosdianwinataUniversitas Mathla'ul Anwar Banten1
Linda LindaIKIP Siliwangi1
Ira AsyuraSekolah Tinggi Keguruan dan Ilmu Pendidikan Syekh Manshur1
Badri MunawarSekolah Tinggi Keguruan dan Ilmu Pendidikan Syekh Manshur1
Ade Yudha IswaraAfiliasi tidak diketahui1
Yusup JunaediUniversitas La Tansa Mashiro1

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Sumber metadata: Crossref API (cadangan, berdasarkan ISSN) https://api.crossref.org/journals/2407-0610/works, pertama di-harvest 28 Okt 2026, terakhir terlihat 8 Nov 2026.
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<oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"><dc:title>Design principles for culturally contextualized immersive mathematics learning: Integrating virtual reality, ethnomathematics, and realistic mathematics education</dc:title><dc:creator>Anwar, Syahrul</dc:creator><dc:creator>Pamungkas, Aan Subhan</dc:creator><dc:creator>Umami, Moh. Rizal</dc:creator><dc:creator>Junaedi, Yusup</dc:creator><dc:creator>Yulianto, Dwi</dc:creator><dc:description>&lt;jats:p&gt;Developing students’ numeracy and mathematical abstraction requires learning environments that meaningfully connect formal mathematics with learners’ cultural experiences while supporting progressive conceptual development. Although Virtual Reality (VR), ethnomathematics, and Realistic Mathematics Education (RME) have each demonstrated potential to enrich mathematics learning, empirically validated design principles for integrating these approaches remain scarce. This study addressed this gap by developing and evaluating a VR-based Ethno-Realistic Mathematics Education (Ethno-RME) e-module grounded in Baduy cultural practices to enhance students’ numeracy and mathematical abstraction while generating transferable instructional design principles. An Educational Design Research (EDR) methodology was implemented through iterative cycles of problem analysis, prototype development, expert validation, formative classroom evaluation, and refinement, followed by a quasi-experimental non-equivalent control group design involving 72 eighth-grade students (36 experimental and 36 control) during a six-week intervention. The iterative design process generated four complementary principles: contextualizing mathematical tasks through authentic Baduy cultural practices, supporting progressive abstraction with immersive VR representations, scaffolding transitions from concrete experiences to symbolic reasoning through the RME learning trajectory, and embedding adaptive reflective tasks to strengthen conceptual development. Expert evaluation confirmed strong content validity (Aiken’s V ≥ .80; S-CVI = .93), and the instruments demonstrated high reliability (α = .83; κ = .87). Compared with the control group, students receiving the Ethno-RME intervention achieved significantly higher learning outcomes (posttest M = 82.1 vs. 65.3; N-gain = .72; ANCOVA: F(1,69) = 28.47, p &amp;lt; .001, η²p = .292, d = 1.21), progressed from perceptual grounding to symbolic formalization, increased the proportion reaching the highest abstraction level from 11.6% to 61.1%, and reduced conceptual errors by 38%. The e-module also demonstrated high usability (SUS = 82.3) and implementation fidelity (.92). These findings contribute empirically grounded design principles that extend the integration of VR, ethnomathematics, and RME and provide a transferable framework for culturally responsive mathematics learning that promotes numeracy and mathematical abstraction.&lt;/jats:p&gt;</dc:description><dc:publisher>Indonesian Mathematical Society</dc:publisher><dc:date>2026-08-07</dc:date><dc:type>info:eu-repo/semantics/article</dc:type><dc:format>application/pdf</dc:format><dc:identifier>https://doi.org/10.22342/jme.v17i3.pp939-968</dc:identifier><dc:identifier>10.22342/jme.v17i3.pp939-968</dc:identifier><dc:source>Journal on Mathematics Education; Vol 17 No 3 (2026); 939-968</dc:source><dc:source>2407-0610</dc:source><dc:source>2087-8885</dc:source><dc:relation>https://jme.ejournal.unsri.ac.id/index.php/jme/article/download/4108/437</dc:relation><dc:relation>https://jme.ejournal.unsri.ac.id/index.php/jme/article/download/4108/431</dc:relation><dc:rights>https://creativecommons.org/licenses/by/4.0</dc:rights></oai_dc:dc>