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Fostering mathematical creativity and autonomy through a STEM-based digital learning space

Journal on Mathematics Education · Vol. 16 No. 3 (2025) · pp. 1093–1118

DOI
10.22342/jme.v16i3.pp1093-1118
ISSN
2407-0610, 2087-8885
Published
2025-10-02
Publisher
Indonesian Mathematical Society
License
creativecommons.org/licenses/by/4.0

Abstract

Although STEM education emphasizes the integration of science, technology, engineering, and mathematics to foster 21st-century competencies, in Indonesian secondary schools STEM subjects are still commonly taught in isolation, while digital learning remains limited to passive presentation tools with little personalization. This gap highlights the need for innovative designs that connect STEM domains and foster higher-order mathematical skills. To address this, the present study develops and evaluates a STEM-Based Digital Learning Space (DLS) integrating a Personal Learning Environment (PLE) and a Personal Teaching Environment (PTE), aimed at enhancing junior high school students’ creative mathematical thinking and autonomous learning in probability. Using the 4D model (Define, Design, Develop, and Disseminate), the DLS was validated by experts (Aiken’s V ≥ 0.80) and tested through multi-stage field trials: a pilot (n = 7), an expanded trial (n = 60, two schools), and a large-scale implementation (n = 120, four schools). Results confirmed high feasibility (Mean = 95.07%, SD = 1.2) and practicality (Mean = 89.38%, SD = 2.1). Effectiveness testing demonstrated significant gains in creative mathematical thinking (N-Gain = 0.554, moderate effect) and strengthened autonomous learning, supported by significant interaction effects (F = 4.62, p

Collaboration network of the authors

9 authors · 15 co-authorship links · 2 across different organisations

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  • Universitas La Tansa Mashiro
  • Sunan Kalijaga State Islamic University Yogyakarta
  • Sultan Ageng Tirtayasa University
  • Affiliation unknown
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Egi Adha JuniawanAffiliation unknown2
Aninditya Sri NugraheniSunan Kalijaga State Islamic University Yogyakarta1
Syahrul AnwarAffiliation unknown1
Aan Subhan PamungkasSultan Ageng Tirtayasa University1
Moh. Rizal UmamiAffiliation unknown1
Yusup JunaediAffiliation unknown1
Yusup JunaediAffiliation unknown1

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

This record comes from Crossref (what the publisher deposited), because the journal's own OAI-PMH endpoint could not be harvested.

Metadata source: Crossref API (cadangan, berdasarkan ISSN) https://api.crossref.org/journals/2407-0610/works, first harvested 28 Oct 2026, last seen 8 Nov 2026.
Metadata as oai_dc, converted from Crossref
<oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/"><dc:title>Fostering mathematical creativity and autonomy through a STEM-based digital learning space</dc:title><dc:creator>Yulianto, Dwi</dc:creator><dc:creator>Juniawan, Egi Adha</dc:creator><dc:description>&lt;jats:p&gt;Although STEM education emphasizes the integration of science, technology, engineering, and mathematics to foster 21st-century competencies, in Indonesian secondary schools STEM subjects are still commonly taught in isolation, while digital learning remains limited to passive presentation tools with little personalization. This gap highlights the need for innovative designs that connect STEM domains and foster higher-order mathematical skills. To address this, the present study develops and evaluates a STEM-Based Digital Learning Space (DLS) integrating a Personal Learning Environment (PLE) and a Personal Teaching Environment (PTE), aimed at enhancing junior high school students’ creative mathematical thinking and autonomous learning in probability. Using the 4D model (Define, Design, Develop, and Disseminate), the DLS was validated by experts (Aiken’s V ≥ 0.80) and tested through multi-stage field trials: a pilot (n = 7), an expanded trial (n = 60, two schools), and a large-scale implementation (n = 120, four schools). Results confirmed high feasibility (Mean = 95.07%, SD = 1.2) and practicality (Mean = 89.38%, SD = 2.1). Effectiveness testing demonstrated significant gains in creative mathematical thinking (N-Gain = 0.554, moderate effect) and strengthened autonomous learning, supported by significant interaction effects (F = 4.62, p &amp;lt; .05). Specific features yielded measurable outcomes: simulations enhanced fluency and flexibility, adaptive quizzes supported metacognitive regulation, digital worksheets improved originality, and collaborative forums fostered responsibility. Overall, the DLS proved effective even in low-resource contexts and scalable through teacher training, offering evidence-based guidance for advancing digital literacy and supporting the Merdeka Belajar policy.&lt;/jats:p&gt;</dc:description><dc:publisher>Indonesian Mathematical Society</dc:publisher><dc:date>2025-10-02</dc:date><dc:type>info:eu-repo/semantics/article</dc:type><dc:format>application/pdf</dc:format><dc:identifier>https://doi.org/10.22342/jme.v16i3.pp1093-1118</dc:identifier><dc:identifier>10.22342/jme.v16i3.pp1093-1118</dc:identifier><dc:source>Journal on Mathematics Education; Vol 16 No 3 (2025); 1093-1118</dc:source><dc:source>2407-0610</dc:source><dc:source>2087-8885</dc:source><dc:relation>https://jme.ejournal.unsri.ac.id/index.php/jme/article/download/3714/367</dc:relation><dc:rights>https://creativecommons.org/licenses/by/4.0</dc:rights></oai_dc:dc>