Melola Discovery

← Melola Discovery

Journal

PENERAPAN PEER ASSESSMENT DALAM JIGSAW UNTUK MENINGKATKAN KARAKTER DAN HASIL BELAJAR SISWA SMA N 1 KENDAL

Journal of Innovative Science Education · Vol. 3 No. 2 (2015)

ISSN
2502-4523, 2252-6412
Published
2015-08-23
Publisher
Universitas Negeri Semarang
Language
en

Abstract

AbstrakKetika peradaban bangsa mulai bergeser dan karakter masyarakat menurun atau kurang baik mulai meluas tentu menjadi suatu keprihatinan. Mencermati hal tersebut di atas perlu diadakan inovasi model pembelajaran yang menuju ke arah pencapaian pembelajaran yang aktif, menyenangkan dan membiasakan pendidikan karakter  yang  baik.  Penelitian  ini  bertujuan  untuk  mengetahui  perbedaan pembiasaan karakter dan hasil belajar siswa antara kelas yang menerapkan peer assessment dalam jigsaw dengan kelas yang menerapkan pembelajaran jigsaw tanpa peer assessment. Metode penelitian yang dilakukan merupakan penelitian eksperimen dengan desain penelitiannya menggunakan The Randomized Pretest- Posttest Control Group Design. Subyek penelitian dalam penelitian ini adalah siswa kelas XI IPA salah satu SMA di Kabupaten Kendal. Berdasarkan hasil penelitian dapat disimpulkan bahwa hasil uji hipotesis menggunakan Uji-t satu ekor, didapatkan bahwa penggunaan model pembelajaran tipe jigsaw dengan menerapkan penilaian peer assessment dapat lebih meningkatkan pembiasaan karakter siswa dan lebih meningkatkan penguasaan konsep fluida dibandingkan dengan penggunaan model pembelajaran tipe jigsaw tanpa menerapkan penilaian peer assessment dalam pembelajaran fluida. N-gain penguasaan konsep fluida pada pembelajaran tipe jigsaw yang menerapkan peer assessment sebesar 0,80. N-gain penguasaan konsep pada pembelajaran tipe jigsaw yang tidak menerapkan peer assessment sebesar 0,51.AbstractWhen a civilization began decrease and character of the society decrease become widespread, certainly this fact becomes a point of concern. Looking up at this problem should be done a learning model innovation towards the achievement of active learning; fun and educational accustom of good characters. This study aimed to determine differences in habituation of character and learning outcomes of students between classes which implementing jigsaw with peer assessment and a class that implements jigsaw without peer learning assessment. The method is a research study conducted experiment  using the Randomized Pretest - posttest control group design. Research subjects in this study were students of class XI Science of a high school in Kendal. Based on the results of this study can be concluded that the results of hypothesis testing using one tailed t-test, it was found that the use of a jigsaw learning model by applying the assessment of peer assessment can improve habituation character and further enhance student mastery of the concept of f luid compared with the use of a jigsaw learning model without applying assessment peer assessment in learning the f luid. N-gain of mastery learning concept on a jigsaw that implements a peer assessment is 0.80. whilst N-gain mastery learning concept on a jigsaw type that does not implement a peer assessment is 0.51.

Collaboration network of the authors

40 authors · 184 co-authorship links · 24 across different organisations · showing the 40 most connected

Hover or tap a name to highlight its co-authors. Double-click to open the author's page.

  • State University of Semarang
  • Universitas Nahdlatul Ulama Blitar
  • Universitas Airlangga
  • National Research and Innovation Agency
  • Muria Kudus University
  • Affiliation unknown
  • Different organisations
  • Same organisation
  • Affiliation unknown
  • Thicker line = more joint articles · bigger circle = more articles
Show as table
Co-authorOrganisationJoint articles
Bambang SubaliAffiliation unknown9
Sigit SaptonoState University of Semarang7
Putut MarwotoState University of Semarang7
Arif WidiyatmokoState University of Semarang7
Wiyanto WiyantoState University of Semarang7
Hartono HartonoAffiliation unknown6
Suharto LinuwihAffiliation unknown5
Budi AstutiAffiliation unknown4
Sugianto SugiantoUniversitas Nahdlatul Ulama Blitar4
Ellianawati EllianawatiState University of Semarang4
Saiful RidloState University of Semarang4
Sarwi SarwiAffiliation unknown4
Sulhadi SulhadiAffiliation unknown4
Wiwi IsnaeniState University of Semarang3
Endang SusilaningsihState University of Semarang3
. SupriyadiAffiliation unknown3
Kartono KartonoUniversitas Airlangga3
Sunyoto Eko NugrohoState University of Semarang3
Mahardika Prasetya AjiAffiliation unknown3
Wardono WardonoAffiliation unknown3
Ridho Adi NegoroAffiliation unknown3
KhumaediState University of Semarang3
Hadi SusantoNational Research and Innovation Agency3
S. SulhadiState University of Semarang2
Fina FakhriyahMuria Kudus University2
Enni Suwarsi RahayuState University of Semarang2
Suraji SurajiAffiliation unknown2
Roudloh Muna LiaState University of Semarang2
R SusantiAffiliation unknown2
Sugiyanto SugiyantoAffiliation unknown2
Wahyu JalaluddinAffiliation unknown2
Dwi Anggani Linggar BharatiAffiliation unknown2
Qisthi FariyaniAffiliation unknown2
Nurul Heni AstutiAffiliation unknown2
Yodie Nur HidayatAffiliation unknown2
sukiswo Supeni EdieAffiliation unknown2
Hardi SuyitnoAffiliation unknown2

Affiliations come from OpenAlex; journal OAI-PMH metadata carries none. Authors without an OpenAlex ID are matched by name, which can merge or split people.

Metadata source: OAI-PMH (metadata jurnal) https://journal.unnes.ac.id/sju/index.php/jise/oai, first harvested 6 Nov 2026, last seen 8 Nov 2026.
Original metadata (oai_dc)
<oai_dc:dc xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/  http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
	<dc:title xml:lang="en-US">PENERAPAN PEER ASSESSMENT DALAM JIGSAW UNTUK MENINGKATKAN KARAKTER DAN HASIL BELAJAR SISWA SMA N 1 KENDAL</dc:title>
	<dc:creator>Markamah, Markamah</dc:creator>
	<dc:creator>Hindarto, Nathan</dc:creator>
	<dc:creator>Rusilowati, Ani</dc:creator>
	<dc:description xml:lang="en-US">AbstrakKetika peradaban bangsa mulai bergeser dan karakter masyarakat menurun atau kurang baik mulai meluas tentu menjadi suatu keprihatinan. Mencermati hal tersebut di atas perlu diadakan inovasi model pembelajaran yang menuju ke arah pencapaian pembelajaran yang aktif, menyenangkan dan membiasakan pendidikan karakter   yang   baik.   Penelitian   ini   bertujuan   untuk   mengetahui   perbedaan pembiasaan karakter dan hasil belajar siswa antara kelas yang menerapkan peer assessment  dalam  jigsaw  dengan  kelas  yang  menerapkan  pembelajaran  jigsaw tanpa peer assessment. Metode penelitian yang dilakukan merupakan penelitian eksperimen dengan desain penelitiannya menggunakan The Randomized Pretest- Posttest Control Group Design. Subyek penelitian dalam penelitian ini adalah siswa kelas XI IPA salah satu SMA di Kabupaten Kendal. Berdasarkan hasil penelitian dapat disimpulkan bahwa hasil uji hipotesis menggunakan Uji-t satu ekor, didapatkan bahwa penggunaan model pembelajaran tipe jigsaw dengan menerapkan penilaian peer assessment dapat lebih meningkatkan pembiasaan karakter siswa dan lebih meningkatkan penguasaan konsep fluida dibandingkan dengan penggunaan model pembelajaran tipe jigsaw tanpa menerapkan penilaian peer assessment dalam pembelajaran fluida. N-gain penguasaan konsep fluida pada pembelajaran tipe jigsaw yang menerapkan peer assessment sebesar 0,80. N-gain penguasaan konsep pada pembelajaran tipe jigsaw yang tidak menerapkan peer assessment sebesar 0,51.AbstractWhen a civilization began decrease and character of the society decrease become widespread, certainly this fact becomes a point of concern. Looking up at this problem should be done a learning model innovation towards the achievement of active learning; fun and educational accustom of  good characters. This study aimed to determine differences in habituation of character and learning outcomes of students between classes which implementing jigsaw with peer assessment and a class that implements jigsaw without peer learning assessment. The method is a research study conducted experiment  using the Randomized Pretest - posttest control group design. Research subjects in this study were students of  class XI Science of  a high school in Kendal. Based on the results of this study can be concluded that the results of hypothesis testing using one tailed t-test, it was found that the use of a jigsaw learning model by applying the assessment of peer assessment can improve habituation character and further enhance student mastery of the concept of f luid compared with the use of a jigsaw learning model without applying assessment peer assessment in learning the f luid. N-gain of mastery learning concept on a jigsaw that implements a peer assessment is 0.80. whilst N-gain mastery learning concept on a jigsaw type that does not implement a peer assessment is 0.51.</dc:description>
	<dc:publisher xml:lang="en-US">Universitas Negeri Semarang</dc:publisher>
	<dc:date>2015-08-23</dc:date>
	<dc:type>info:eu-repo/semantics/article</dc:type>
	<dc:type>info:eu-repo/semantics/publishedVersion</dc:type>
	<dc:type xml:lang="en-US">Peer-reviewed Article</dc:type>
	<dc:identifier>https://journal.unnes.ac.id/sju/jise/article/view/7048</dc:identifier>
	<dc:source xml:lang="en-US">Journal of Innovative Science Education; Vol 3 No 2 (2014)</dc:source>
	<dc:source>2502-4523</dc:source>
	<dc:source>2252-6412</dc:source>
	<dc:language>en</dc:language>
</oai_dc:dc>